Player Matchup

Neith
Neith
Kenevich
Neith
Level 129
God Stats
69W - 48L
1,629 SR
Queue Stats
946W - 946L
1,461 Elo+
Solo
Artemis
Artemis
Mikescarn1096
Artemis
Level 37
God Stats
2W - 3L
1,522 SR
Queue Stats
53W - 63L
1,456 Elo+
Solo
Cthulhu
Cthulhu
WendigoEL
Cthulhu
Level 128
God Stats
16W - 10L
1,882 SR
Queue Stats
94W - 101L
1,472 Elo+
Solo
Vulcan
Vulcan
tomanynameson
Vulcan
Level 128
God Stats
6W - 0L
1,738 SR
Queue Stats
103W - 77L
1,555 Elo+
Party 1
Mulan
Mulan
vRiddler
Mulan
Level 98
God Stats
56W - 49L
1,653 SR
Queue Stats
381W - 359L
1,523 Elo+
Party 1
Team Averages
Level 104
1,685 SR
1,493 Elo+

VS

Team Averages
Level 95
1,531 SR
1,450 Elo+
Geb
Geb
KillerRabbit600
Geb
Level 157
God Stats
15W - 6L
1,500 SR
Queue Stats
181W - 175L
1,492 Elo+
Party 3
Erlang Shen
Erlang Shen
MiniKaw
Erlang Shen
Level 33
God Stats
1W - 1L
1,722 SR
Queue Stats
39W - 58L
1,380 Elo+
Party 2
Ah Puch
Ah Puch
SGT_PEPPERMINT45
Ah Puch
Level 159
God Stats
3W - 6L
1,540 SR
Queue Stats
216W - 199L
1,491 Elo+
Party 3
Mercury
Mercury
TomKaw_Division_
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,377 Elo+
Party 2
Anhur
Anhur
ViceXVI
Anhur
Level 86
God Stats
9W - 14L
1,392 SR
Queue Stats
656W - 605L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kenevich
Neith
12
6 / 0 / 2
7,877
788
5,647
3,557
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
9
1 / 3 / 0
5,641
564
4,785
4,998
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
WendigoEL
Cthulhu
9
0 / 2 / 4
5,177
518
5,110
7,089
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
4 / 1 / 0
7,002
700
3,848
4,196
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
vRiddler
Mulan
11
1 / 0 / 1
5,794
579
2,786
7,265
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,481
548
2,616
9,008
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
MiniKaw
Erlang Shen
7
0 / 7 / 0
4,193
419
904
7,562
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 0
6,015
602
4,857
5,218
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 1 / 2
5,028
503
978
5,698
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
ViceXVI
Anhur
11
3 / 1 / 2
5,907
591
5,740
6,545
1,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
12
Kills
6
6
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Kenevich
Neith
6
0
2
7
L
2
0
2
3
W
Artemis
1
3
0
0.33
L
Erlang Shen
MiniKaw
Erlang Shen
0
7
0
0
L
1
3
0
0.33
L
0
1
2
1
L
Anhur
ViceXVI
Anhur
3
1
2
4
W
Cthulhu
WendigoEL
Cthulhu
0
2
4
1
W
4
1
0
4
W
Mulan
vRiddler
Mulan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
15,095
27,105
Taken
34,031
9,159
Mitigated
12,698
8,571
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kenevich
Neith
5,647
1,714
0
1,444
3,557
1,174
0
502
3,003
0
50,958
L
2,616
128
0
2,257
9,008
5,249
0
2,765
5,760
20,414
2,338
W
Artemis
4,785
1,488
0
1,474
4,998
900
443
837
4,161
0
31,924
L
Erlang Shen
MiniKaw
Erlang Shen
904
427
0
874
7,562
2,448
0
0
7,562
0
11,748
L
4,857
120
0
1,031
5,218
1,385
0
2,206
2,806
46,486
0
L
978
399
0
0
5,698
1,688
0
1,368
4,179
0
30,987
L
Anhur
ViceXVI
Anhur
5,740
2,948
0
2,410
6,545
1,928
0
1,407
4,790
0
38,909
W
Cthulhu
WendigoEL
Cthulhu
5,110
215
0
437
7,089
3,453
35
1,761
5,320
16,627
0
W
3,848
312
0
460
4,196
1,099
278
2,558
1,334
44,585
1,834
W
Mulan
vRiddler
Mulan
2,786
294
0
4,756
7,265
2,533
0
1,299
5,836
0
45,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
26,624
370
Minions Killed
261
0
Camps Cleared
0
1,040,574
Distance Traveled
1,046,154
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,877
788
103
10
0
172,091
5
L
Geb
5,481
548
18
2
0
216,525
1
W
Artemis
5,641
564
49
5
0
188,682
2
L
Erlang Shen
4,193
419
22
2
0
175,348
0
L
Ah Puch
6,015
602
88
9
0
211,184
0
L
Mercury
5,028
503
62
6
0
251,623
0
L
Anhur
5,907
591
71
7
0
191,474
0
W
Cthulhu
5,177
518
34
3
0
218,130
4
W
Vulcan
7,002
700
99
10
0
205,091
0
W
Mulan
5,794
579
85
9
0
256,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role