Player Matchup

Vamana
Vamana
Double D 152
Vamana
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 145L
1,333 Elo+
Solo
Hera
Hera
MyLittleCorpse
Hera
Level 147
God Stats
0W - 3L
1,201 SR
Queue Stats
14W - 32L
1,312 Elo+
Party 1
Atlas
Atlas
WolfFeindX
Atlas
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,391 Elo+
Party 1
Team Averages
Level 75
1,400 SR
1,346 Elo+

VS

Team Averages
Level 82
1,476 SR
1,353 Elo+
Ix Chel
Ix Chel
MoRizzyy-
Ix Chel
Level 66
God Stats
6W - 6L
1,447 SR
Queue Stats
522W - 620L
1,313 Elo+
Solo
Izanami
Izanami
NOcapp_headshot
Izanami
Level 117
God Stats
5W - 2L
1,677 SR
Queue Stats
126W - 142L
1,406 Elo+
Solo
Bellona
Bellona
Ryu24
Bellona
Level 63
God Stats
2W - 1L
1,303 SR
Queue Stats
700W - 710L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 7 / 4
8,054
671
6,452
14,148
11,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 7 / 2
8,871
739
10,620
8,654
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
2 / 7 / 2
8,671
723
6,260
14,227
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MoRizzyy-
Ix Chel
16
10 / 1 / 11
11,381
948
12,184
11,919
4,384
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

17
5 / 1 / 12
10,768
897
9,503
8,356
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
Ryu24
Bellona
16
6 / 2 / 11
10,397
866
7,997
12,917
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
21
21
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
7
4
0.29
W
Ix Chel
MoRizzyy-
Ix Chel
10
1
11
15.5
L
2
7
2
0.43
W
5
1
12
11
W
Bellona
Ryu24
Bellona
6
2
11
5.75
L
Atlas
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
29,684
37,029
Taken
33,192
25,619
Mitigated
20,226
2,486
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,452
3,048
0
1,381
14,148
11,889
0
3,906
9,643
0
21,631
W
Ix Chel
MoRizzyy-
Ix Chel
12,184
1,501
3,005
7,580
11,919
4,384
808
6,256
5,278
39,722
1,367
L
10,620
2,424
0
425
8,654
2,643
68
3,520
4,821
28,287
330
W
9,503
6,091
0
1,635
8,356
2,946
1,906
3,350
4,861
0
42,262
W
Bellona
Ryu24
Bellona
7,997
2,460
0
2,898
12,917
12,896
542
6,424
6,203
0
31,092
L
Atlas
6,260
1,407
0
680
14,227
11,087
128
4,430
9,453
11,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
32,546
77
Minions Killed
153
0
Camps Cleared
0
485,560
Distance Traveled
631,173
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,054
671
25
2
0
186,657
0
W
Ix Chel
11,381
948
49
4
0
199,489
2
L
Hera
8,871
739
39
3
0
150,156
1
W
Izanami
10,768
897
63
5
0
210,712
3
W
Bellona
10,397
866
41
3
0
220,972
0
L
Atlas
8,671
723
13
1
0
148,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role