Player Matchup

Charybdis
Charybdis
DemonStick
Charybdis
Level 84
God Stats
16W - 25L
1,534 SR
Queue Stats
292W - 309L
1,507 Elo+
Solo
Thanatos
Thanatos
GreatGoldenBaby
Thanatos
Level 103
God Stats
3W - 0L
1,632 SR
Queue Stats
133W - 131L
1,521 Elo+
Party 1
Mulan
Mulan
Teleconix
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,407 Elo+
Solo
Sol
Sol
imodister
Sol
Level 83
God Stats
2W - 6L
1,187 SR
Queue Stats
268W - 259L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
woaka-
Baron Samedi
Level 113
God Stats
7W - 3L
1,672 SR
Queue Stats
367W - 342L
1,579 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,513 Elo+

VS

Team Averages
Level 117
1,585 SR
1,531 Elo+
Ix Chel
Ix Chel
Chawlay
Ix Chel
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 308L
1,549 Elo+
Solo
Ymir
Ymir
F3VIZIONS
Ymir
Level 88
God Stats
22W - 25L
1,483 SR
Queue Stats
214W - 200L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
Mocuddy
Ratatoskr
Level 133
God Stats
1W - 2L
1,848 SR
Queue Stats
226W - 191L
1,572 Elo+
Solo
Anhur
Anhur
coralitoxx
Anhur
Level 127
God Stats
5W - 5L
1,498 SR
Queue Stats
125W - 126L
1,521 Elo+
Solo
Da Ji
Da Ji
xKyleB
Da Ji
Level 53
God Stats
3W - 3L
1,598 SR
Queue Stats
57W - 47L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DemonStick
Charybdis
14
2 / 1 / 7
8,368
598
6,601
7,471
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
8 / 2 / 2
8,511
608
7,242
12,921
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
Teleconix
Mulan
11
0 / 5 / 4
6,988
499
7,086
11,759
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
6 / 1 / 3
9,030
645
10,484
9,450
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
woaka-
Baron Samedi
12
4 / 2 / 8
8,133
581
7,766
9,665
10,342
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chawlay
Ix Chel
12
0 / 5 / 4
7,299
521
4,614
9,286
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
3 / 5 / 2
7,274
520
3,212
13,634
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Mocuddy
Ratatoskr
14
5 / 3 / 4
8,704
622
12,039
17,625
9,119
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
13
0 / 1 / 1
7,038
503
2,146
6,001
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
xKyleB
Da Ji
15
3 / 7 / 3
8,163
583
7,768
13,233
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
20
Kills
11
11
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Chawlay
Ix Chel
0
5
4
0.4
W
Charybdis
DemonStick
Charybdis
2
1
7
5.5
L
Ymir
3
5
2
0.8
W
Thanatos
8
2
2
4.5
L
Ratatoskr
Mocuddy
Ratatoskr
5
3
4
2.33
W
Mulan
Teleconix
Mulan
0
5
4
0.4
L
Anhur
0
1
1
0.5
W
6
1
3
7.5
W
Baron Samedi
woaka-
Baron Samedi
4
2
8
4
L
Da Ji
xKyleB
Da Ji
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,179
Damage
29,779
51,266
Taken
59,779
23,803
Mitigated
29,937
25,543
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Chawlay
Ix Chel
4,614
319
215
1,521
9,286
2,725
0
5,438
3,848
44,450
1,073
W
Charybdis
DemonStick
Charybdis
6,601
2,694
0
3,810
7,471
2,012
2,109
1,028
6,401
0
66,714
L
Ymir
3,212
380
0
2,597
13,634
11,225
0
4,633
9,001
20,095
1,621
W
Thanatos
7,242
1,971
0
9,571
12,921
4,194
0
1,594
11,305
0
45,540
L
Ratatoskr
Mocuddy
Ratatoskr
12,039
3,445
0
7,917
17,625
9,119
188
3,044
14,581
466
60,998
W
Mulan
Teleconix
Mulan
7,086
1,241
0
3,719
11,759
4,728
361
181
11,578
0
37,405
L
Anhur
2,146
1,494
0
3,220
6,001
1,581
864
1,856
4,145
0
50,777
W
10,484
3,450
0
4,655
9,450
2,527
632
2,613
6,445
69,101
2,989
W
Baron Samedi
woaka-
Baron Samedi
7,766
862
642
3,146
9,665
10,342
0
2,269
7,331
22,912
0
L
Da Ji
xKyleB
Da Ji
7,768
2,540
0
552
13,233
5,287
0
3,193
10,040
0
68,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
38,478
383
Minions Killed
416
0
Camps Cleared
0
1,421,031
Distance Traveled
1,308,251
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,299
521
90
6
0
254,752
0
W
Charybdis
8,368
598
115
8
0
256,582
0
L
Ymir
7,274
520
22
2
0
274,522
0
W
Thanatos
8,511
608
78
6
0
329,410
0
L
Ratatoskr
8,704
622
100
7
0
238,812
0
W
Mulan
6,988
499
62
4
0
290,790
2
L
Anhur
7,038
503
97
7
0
259,654
4
W
Sol
9,030
645
110
8
0
278,836
2
W
Baron Samedi
8,133
581
18
1
0
265,413
3
L
Da Ji
8,163
583
107
8
0
280,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role