Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
EdAzteczcc
Poseidon
Level 149
God Stats
2W - 1L
1,777 SR
Queue Stats
577W - 601L
1,470 Elo+
Solo
Chang'e
Chang'e
IXMattAttackXI
Chang'e
Level 171
God Stats
1W - 0L
1,373 SR
Queue Stats
124W - 124L
1,581 Elo+
Solo
Cerberus
Cerberus
Mcdepression
Cerberus
Level 156
God Stats
9W - 0L
1,947 SR
Queue Stats
646W - 108L
1,953 Elo+
Party 1
Ares
Ares
PinkDemonZ
Ares
Level 186
God Stats
2W - 3L
1,314 SR
Queue Stats
285W - 287L
1,544 Elo+
Solo
Team Averages
Level 158
1,582 SR
1,610 Elo+

VS

Team Averages
Level 142
1,599 SR
1,538 Elo+
Maui
Maui
Biggie2Shifty
Maui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,638 Elo+
Solo
Anhur
Anhur
Dizzz824
Anhur
Level 144
God Stats
1W - 1L
1,863 SR
Queue Stats
153W - 159L
1,591 Elo+
Solo
Thoth
Thoth
MercilessFig
Thoth
Level 175
God Stats
4W - 5L
1,527 SR
Queue Stats
262W - 272L
1,491 Elo+
Solo
Chang'e
Chang'e
energyo40
Chang'e
Level 159
God Stats
2W - 4L
1,743 SR
Queue Stats
438W - 473L
1,489 Elo+
Solo
Skadi
Skadi
wetbigtoe
Skadi
Level 109
God Stats
12W - 16L
1,360 SR
Queue Stats
588W - 600L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
13 / 1 / 6
10,037
1,004
13,022
10,524
10,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
EdAzteczcc
Poseidon
15
2 / 3 / 12
8,947
895
9,628
5,805
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 2 / 11
8,680
868
6,312
7,370
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
Mcdepression
Cerberus
15
3 / 2 / 16
8,961
896
11,464
13,012
14,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 15
9,059
906
6,051
14,020
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
7,137
714
4,457
12,826
13,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Dizzz824
Anhur
14
3 / 3 / 4
8,401
840
4,722
7,874
2,920
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 4
7,690
769
9,350
6,676
1,849
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
energyo40
Chang'e
12
0 / 6 / 8
7,128
713
6,936
13,419
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
wetbigtoe
Skadi
14
3 / 5 / 4
7,761
776
10,551
9,335
3,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
22
Kills
10
10
Deaths
22
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
13
1
6
16
L
1
4
6
1
L
Anhur
Dizzz824
Anhur
3
3
4
1.67
W
Poseidon
EdAzteczcc
Poseidon
2
3
12
2.67
W
3
2
11
4.25
W
Cerberus
Mcdepression
Cerberus
3
2
16
5.5
L
3
4
4
1.25
W
1
2
15
4.25
L
Chang'e
energyo40
Chang'e
0
6
8
0.67
L
Skadi
wetbigtoe
Skadi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,477
Damage
36,016
50,731
Taken
50,130
45,370
Mitigated
25,428
21,305
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,022
2,022
922
1,690
10,524
10,087
496
4,051
6,473
0
20,571
L
4,457
423
800
1,655
12,826
13,581
248
8,470
4,356
7,139
0
L
Anhur
Dizzz824
Anhur
4,722
1,420
313
1,060
7,874
2,920
424
5,194
2,680
0
18,801
W
Poseidon
EdAzteczcc
Poseidon
9,628
893
974
320
5,805
2,634
1,933
2,961
2,844
25,823
0
W
6,312
554
6,559
3,111
7,370
3,639
35
2,987
4,383
19,581
0
W
Cerberus
Mcdepression
Cerberus
11,464
202
448
3,859
13,012
14,359
496
5,044
7,968
19,813
0
L
9,350
467
148
393
6,676
1,849
786
4,347
2,329
17,150
534
W
6,051
0
668
2,754
14,020
14,651
760
5,097
8,923
11,715
1,486
L
Chang'e
energyo40
Chang'e
6,936
578
7,046
5,048
13,419
4,020
0
8,912
4,507
14,333
530
L
Skadi
wetbigtoe
Skadi
10,551
3,564
296
540
9,335
3,058
0
6,133
3,202
0
20,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
38,117
126
Minions Killed
87
0
Camps Cleared
0
995,458
Distance Traveled
931,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,037
1,004
17
2
0
204,006
0
L
Maui
7,137
714
5
1
0
187,169
0
L
Anhur
8,401
840
35
4
0
181,042
0
W
Poseidon
8,947
895
51
5
0
179,624
0
W
Chang'e
8,680
868
28
3
0
198,022
0
W
Cerberus
8,961
896
21
2
0
212,700
0
L
Thoth
7,690
769
17
2
0
190,317
0
W
Ares
9,059
906
9
1
0
201,106
0
L
Chang'e
7,128
713
16
2
0
198,128
0
L
Skadi
7,761
776
14
1
0
175,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role