Player Matchup

Heimdallr
Heimdallr
BernardoF77
Heimdallr
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
35W - 32L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Edward_Riman93
Amaterasu
Level 41
God Stats
4W - 6L
1,237 SR
Queue Stats
91W - 93L
1,440 Elo+
Solo
Discordia
Discordia
Jendrinjo
Discordia
Level 146
God Stats
25W - 15L
1,566 SR
Queue Stats
323W - 304L
1,524 Elo+
Party 2
Atlas
Atlas
Robit5611
Atlas
Level 148
God Stats
0W - 5L
1,302 SR
Queue Stats
308W - 309L
1,513 Elo+
Party 2
Set
Set
Tolja64
Set
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 191L
1,515 Elo+
Solo
Team Averages
Level 102
1,378 SR
1,500 Elo+

VS

Team Averages
Level 154
1,594 SR
1,506 Elo+
Zhong Kui
Zhong Kui
Gigantes___
Zhong Kui
Level 147
God Stats
8W - 4L
1,718 SR
Queue Stats
285W - 267L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
Maghequ
Cthulhu
Level 188
God Stats
1W - 0L
1,635 SR
Queue Stats
53W - 57L
1,502 Elo+
Party 1
Nox
Nox
Stukje_eelt
Nox
Level 126
God Stats
4W - 1L
1,718 SR
Queue Stats
184W - 165L
1,506 Elo+
Party 3
Hera
Hera
kasettisoitin
Hera
Level 150
God Stats
2W - 1L
1,289 SR
Queue Stats
59W - 58L
1,497 Elo+
Party 1
Ravana
Ravana
sasmii
Ravana
Level 159
God Stats
4W - 3L
1,613 SR
Queue Stats
98W - 103L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BernardoF77
Heimdallr
10
0 / 2 / 0
5,076
508
2,451
6,050
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
Edward_Riman93
Amaterasu
9
0 / 1 / 0
5,080
508
3,653
7,346
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Jendrinjo
Discordia
10
1 / 2 / 0
5,494
549
4,865
3,760
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Robit5611
Atlas
9
0 / 0 / 1
5,461
546
3,154
7,229
3,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Set
9
1 / 3 / 1
4,920
492
3,032
6,987
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gigantes___
Zhong Kui
10
2 / 0 / 0
5,597
560
5,303
5,505
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Maghequ
Cthulhu
11
1 / 0 / 1
6,048
605
5,823
8,222
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 2
5,664
566
2,393
6,982
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
4,974
497
1,153
4,358
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
sasmii
Ravana
11
4 / 1 / 0
6,141
614
4,812
5,135
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
8
8
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BernardoF77
Heimdallr
0
2
0
0
L
Amaterasu
Edward_Riman93
Amaterasu
0
1
0
0
W
Zhong Kui
Gigantes___
Zhong Kui
2
0
0
2
L
Discordia
Jendrinjo
Discordia
1
2
0
0.5
W
Cthulhu
Maghequ
Cthulhu
1
0
1
1.5
L
Atlas
Robit5611
Atlas
0
0
1
0.5
W
1
0
2
2
L
Set
1
3
1
0.5
W
0
1
0
0
W
Ravana
sasmii
Ravana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
19,484
31,372
Taken
30,202
12,901
Mitigated
15,221
8,903
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BernardoF77
Heimdallr
2,451
1,039
0
1,404
6,050
2,005
0
2,790
3,260
0
37,403
L
Amaterasu
Edward_Riman93
Amaterasu
3,653
817
0
1,644
7,346
3,339
0
4,921
2,425
0
25,760
W
Zhong Kui
Gigantes___
Zhong Kui
5,303
1,769
0
2,232
5,505
3,898
0
1,206
4,259
31,196
10,179
L
Discordia
Jendrinjo
Discordia
4,865
106
0
716
3,760
974
0
981
2,779
38,448
1,082
W
Cthulhu
Maghequ
Cthulhu
5,823
836
0
4,021
8,222
4,856
0
562
7,209
38,263
0
L
Atlas
Robit5611
Atlas
3,154
1,441
1,869
2,431
7,229
3,661
0
3,492
3,737
15,434
1,816
W
2,393
363
1,612
3,406
6,982
3,216
0
1,323
5,629
21,454
0
L
Set
3,032
1,320
0
839
6,987
2,922
0
1,933
5,054
0
29,883
W
1,153
182
0
750
4,358
1,144
0
2,681
1,335
24,009
883
W
Ravana
sasmii
Ravana
4,812
1,401
0
797
5,135
2,107
0
1,379
3,569
0
47,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,031
Gold Earned
28,424
270
Minions Killed
328
0
Camps Cleared
0
1,017,547
Distance Traveled
1,027,743
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,076
508
67
7
0
179,450
2
L
Amaterasu
5,080
508
56
6
0
202,173
0
W
Zhong Kui
5,597
560
86
9
0
197,017
0
L
Discordia
5,494
549
82
8
0
201,575
4
W
Cthulhu
6,048
605
67
7
0
198,283
0
L
Atlas
5,461
546
25
3
0
209,742
4
W
Nox
5,664
566
29
3
0
210,174
6
L
Set
4,920
492
40
4
0
224,607
0
W
Hera
4,974
497
61
6
0
187,019
0
W
Ravana
6,141
614
85
9
0
235,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role