Player Matchup

Hera
Hera
Coldmutt
Hera
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 41L
1,146 Elo+
Solo
Sun Wukong
Sun Wukong
EasyPepsi2245
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 269L
1,562 Elo+
Solo
Cliodhna
Cliodhna
LilyDreadBlood
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
RegitooMarques
Agni
Level 112
God Stats
3W - 7L
1,286 SR
Queue Stats
768W - 804L
1,489 Elo+
Solo
Yu Huang
Yu Huang
Santi12804
Yu Huang
Level 146
God Stats
0W - 2L
1,252 SR
Queue Stats
99W - 112L
1,403 Elo+
Solo
Team Averages
Level 104
1,408 SR
1,420 Elo+

VS

Team Averages
Level 88
1,523 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
DDT9-_-MostHated
Morgan Le Fay
Level 85
God Stats
4W - 3L
1,474 SR
Queue Stats
148W - 146L
1,347 Elo+
Party 1
Cerberus
Cerberus
IVZEROXIV
Cerberus
Level 67
God Stats
2W - 0L
1,704 SR
Queue Stats
20W - 27L
1,360 Elo+
Solo
Chernobog
Chernobog
Iradessa
Chernobog
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,463 Elo+
Solo
Vamana
Vamana
Nocrest
Vamana
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 131L
1,575 Elo+
Solo
Sol
Sol
ZSN-_-PAIN
Sol
Level 105
God Stats
1W - 3L
1,437 SR
Queue Stats
153W - 142L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 8 / 2
6,169
617
4,571
8,666
2,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
EasyPepsi2245
Sun Wukong
13
1 / 6 / 6
6,957
696
8,019
11,440
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
12
0 / 8 / 3
6,842
684
4,681
10,922
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
3 / 6 / 2
8,688
869
8,525
9,312
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
Santi12804
Yu Huang
13
3 / 6 / 4
7,737
774
9,005
8,269
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DDT9-_-MostHated
Morgan Le Fay
16
10 / 0 / 16
9,881
988
11,217
6,779
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
IVZEROXIV
Cerberus
15
4 / 1 / 19
9,192
919
4,213
11,192
10,053
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Iradessa
Chernobog
13
5 / 6 / 10
8,862
886
7,848
9,915
3,420
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
Nocrest
Vamana
17
6 / 0 / 24
9,858
986
9,024
8,579
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 1 / 21
10,282
1,028
13,600
8,044
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
7
Kills
34
34
Deaths
8
17
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
2
0.13
W
Morgan Le Fay
DDT9-_-MostHated
Morgan Le Fay
10
0
16
18
L
Sun Wukong
EasyPepsi2245
Sun Wukong
1
6
6
0.67
W
Cerberus
IVZEROXIV
Cerberus
4
1
19
13.5
W
Chernobog
Iradessa
Chernobog
5
6
10
1.67
L
Cliodhna
0
8
3
0.19
W
Vamana
Nocrest
Vamana
6
0
24
18
L
3
6
2
0.67
L
Yu Huang
Santi12804
Yu Huang
3
6
4
0.83
W
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,801
Damage
45,902
48,609
Taken
44,509
23,176
Mitigated
25,414
6,076
Healing
23,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,571
1,145
42
733
8,666
2,877
1
3,343
5,003
13,675
0
W
Morgan Le Fay
DDT9-_-MostHated
Morgan Le Fay
11,217
640
2,784
2,480
6,779
2,801
1,280
3,046
3,733
21,049
0
L
Sun Wukong
EasyPepsi2245
Sun Wukong
8,019
395
0
941
11,440
9,951
0
5,109
5,467
0
9,957
W
Cerberus
IVZEROXIV
Cerberus
4,213
123
3,035
3,539
11,192
10,053
58
4,503
6,689
7,785
803
W
Chernobog
Iradessa
Chernobog
7,848
5,105
842
1,569
9,915
3,420
1,028
5,781
4,134
0
16,021
L
Cliodhna
4,681
1,207
278
482
10,922
4,073
0
5,898
4,575
0
9,143
W
Vamana
Nocrest
Vamana
9,024
2,270
1,140
2,244
8,579
6,323
1,146
3,694
4,885
0
19,115
L
8,525
829
934
1,790
9,312
3,464
0
6,972
2,062
22,715
0
L
Yu Huang
Santi12804
Yu Huang
9,005
685
287
589
8,269
2,811
0
5,207
2,719
17,500
523
W
13,600
4,105
2,775
3,373
8,044
2,817
4,085
4,739
3,305
31,497
1,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
48,075
84
Minions Killed
144
0
Camps Cleared
0
794,405
Distance Traveled
989,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,169
617
7
1
0
141,098
0
W
Morgan Le Fay
9,881
988
26
3
0
194,876
0
L
Sun Wukong
6,957
696
5
1
0
177,897
0
W
Cerberus
9,192
919
29
3
0
205,872
0
W
Chernobog
8,862
886
22
2
0
175,093
0
L
Cliodhna
6,842
684
11
1
0
149,096
0
W
Vamana
9,858
986
34
3
0
233,853
0
L
Agni
8,688
869
39
4
0
171,708
0
L
Yu Huang
7,737
774
22
2
0
154,606
0
W
Sol
10,282
1,028
33
3
0
179,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role