Player Matchup

Khepri
Khepri
 
Khepri
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
JkrJester
Cupid
Level 157
God Stats
5W - 1L
1,733 SR
Queue Stats
315W - 314L
1,558 Elo+
Party 2
Izanami
Izanami
SevenPetals
Izanami
Level 150
God Stats
6W - 4L
1,607 SR
Queue Stats
102W - 110L
1,592 Elo+
Party 1
Cerberus
Cerberus
SubOptimal22
Cerberus
Level 166
God Stats
2W - 2L
1,471 SR
Queue Stats
102W - 110L
1,592 Elo+
Party 1
Kali
Kali
alcoholiczac
Kali
Level 120
God Stats
1W - 3L
1,529 SR
Queue Stats
556W - 555L
1,563 Elo+
Solo
Team Averages
Level 169
1,568 SR
1,561 Elo+

VS

Team Averages
Level 152
1,696 SR
1,562 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
PropsG
Olorun
Level 156
God Stats
3W - 3L
1,631 SR
Queue Stats
321W - 261L
1,603 Elo+
Solo
King Arthur
King Arthur
SomewhatClassy
King Arthur
Level 149
God Stats
3W - 3L
1,910 SR
Queue Stats
237W - 243L
1,546 Elo+
Solo
Chronos
Chronos
ThiccDaddySteve
Chronos
Level 148
God Stats
2W - 2L
1,617 SR
Queue Stats
114W - 127L
1,577 Elo+
Solo
Agni
Agni
bmdave
Agni
Level 159
God Stats
2W - 1L
1,821 SR
Queue Stats
174W - 182L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 18
8,763
974
4,664
13,132
8,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
JkrJester
Cupid
14
2 / 0 / 20
8,253
917
4,702
5,306
2,698
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Izanami
SevenPetals
Izanami
16
7 / 1 / 15
9,562
1,062
15,537
6,253
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SubOptimal22
Cerberus
15
9 / 1 / 13
9,391
1,043
14,109
17,851
16,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 16
9,264
1,029
10,104
14,681
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 5 / 1
7,108
790
8,753
8,480
2,444
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
PropsG
Olorun
12
1 / 5 / 1
7,058
784
6,798
9,524
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SomewhatClassy
King Arthur
12
1 / 5 / 0
7,124
792
12,306
15,457
14,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 4 / 1
7,083
787
6,183
10,998
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
bmdave
Agni
11
0 / 6 / 1
6,723
747
8,738
7,819
1,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
8
25
Kills
4
4
Deaths
25
82
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
18
10
L
Anhur
 
Anhur
1
5
1
0.3
W
Cupid
JkrJester
Cupid
2
0
20
12
L
Olorun
PropsG
Olorun
1
5
1
0.3
W
Izanami
SevenPetals
Izanami
7
1
15
14.5
L
King Arthur
SomewhatClassy
King Arthur
1
5
0
0.2
W
Cerberus
SubOptimal22
Cerberus
9
1
13
15.5
L
1
4
1
0.38
W
6
1
16
14
L
Agni
bmdave
Agni
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,116
Damage
42,778
57,223
Taken
52,278
42,690
Mitigated
32,373
36,698
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,664
699
2,490
2,946
13,132
8,840
390
5,385
7,389
10,294
574
L
Anhur
 
Anhur
8,753
4,318
0
1,304
8,480
2,444
0
3,876
4,448
0
13,350
W
Cupid
JkrJester
Cupid
4,702
2,340
12,245
3,294
5,306
2,698
955
1,547
3,681
0
10,117
L
Olorun
PropsG
Olorun
6,798
3,556
2,153
2,726
9,524
4,750
0
2,419
6,989
15,206
204
W
Izanami
SevenPetals
Izanami
15,537
10,332
0
1,762
6,253
3,112
3,418
1,956
4,148
0
44,036
L
King Arthur
SomewhatClassy
King Arthur
12,306
1,079
0
2,418
15,457
14,176
0
3,646
11,491
1,195
20,077
W
Cerberus
SubOptimal22
Cerberus
14,109
131
776
4,527
17,851
16,496
609
5,514
11,798
22,102
610
L
6,183
3,114
144
1,216
10,998
9,027
0
4,784
6,134
11,181
587
W
10,104
3,635
1,049
7,609
14,681
11,544
1,189
6,067
8,367
0
18,172
L
Agni
bmdave
Agni
8,738
731
0
1,056
7,819
1,976
0
3,668
4,029
19,561
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
35,096
108
Minions Killed
90
0
Camps Cleared
0
965,820
Distance Traveled
744,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,763
974
12
1
0
217,807
0
L
Anhur
7,108
790
10
1
0
150,653
0
W
Cupid
8,253
917
6
1
0
187,469
0
L
Olorun
7,058
784
20
2
0
122,145
0
W
Izanami
9,562
1,062
60
7
0
159,535
0
L
King Arthur
7,124
792
18
2
0
152,975
0
W
Cerberus
9,391
1,043
12
1
0
190,906
0
L
Chronos
7,083
787
14
2
0
156,191
0
W
Kali
9,264
1,029
18
2
0
210,103
0
L
Agni
6,723
747
28
3
0
162,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role