Player Matchup

Odin
Odin
ABN_SMOKEY_TM
Odin
Level 16
God Stats
5W - 3L
1,797 SR
Queue Stats
39W - 61L
1,350 Elo+
Solo
Xing Tian
Xing Tian
BroteinCollector
Xing Tian
Level 109
God Stats
7W - 5L
1,609 SR
Queue Stats
65W - 80L
1,456 Elo+
Solo
Chronos
Chronos
IM THE 1 DECOY
Chronos
Level 15
God Stats
0W - 6L
1,153 SR
Queue Stats
6W - 36L
1,077 Elo+
Solo
Jing Wei
Jing Wei
SorryForCussin
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 12L
1,656 Elo+
Party 1
Eset
Eset
imnewtosmite6969
Eset
Level 29
God Stats
0W - 2L
1,779 SR
Queue Stats
47W - 13L
1,749 Elo+
Party 1
Team Averages
Level 39
1,568 SR
1,458 Elo+

VS

Team Averages
Level 55
1,644 SR
1,452 Elo+
Chaac
Chaac
BigDiickii
Chaac
Level 38
God Stats
2W - 0L
1,909 SR
Queue Stats
41W - 30L
1,565 Elo+
Solo
Cerberus
Cerberus
Bubbs243
Cerberus
Level 29
God Stats
7W - 2L
1,753 SR
Queue Stats
412W - 383L
1,425 Elo+
Party 2
Pele
Pele
MadDogLegend777
Pele
Level 68
God Stats
4W - 2L
1,535 SR
Queue Stats
306W - 290L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
Obi-Wan-Salnobi
Jormungandr
Level 123
God Stats
49W - 61L
1,562 SR
Queue Stats
95W - 113L
1,433 Elo+
Solo
Chronos
Chronos
fujiwaruhh
Chronos
Level 18
God Stats
15W - 8L
1,459 SR
Queue Stats
20W - 18L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,269
727
3,178
5,509
1,376
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
11
0 / 4 / 0
7,497
750
3,529
8,664
8,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 6 / 1
7,979
798
485
7,984
2,287
Jing Wei
14
1 / 5 / 2
8,164
816
13,932
13,390
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
8,317
832
13,083
8,204
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 1 / 11
8,999
900
7,910
11,875
9,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Bubbs243
Cerberus
15
7 / 1 / 5
9,472
947
7,804
9,105
7,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
8 / 0 / 8
10,079
1,008
8,295
11,699
8,437
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
Obi-Wan-Salnobi
Jormungandr
15
4 / 1 / 13
9,377
938
4,723
11,449
12,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
fujiwaruhh
Chronos
15
2 / 1 / 11
9,249
925
8,513
7,511
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
4
Kills
23
23
Deaths
4
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chaac
2
1
11
7.5
L
Xing Tian
0
4
0
0
W
Cerberus
Bubbs243
Cerberus
7
1
5
9.5
L
1
6
1
0.25
W
8
0
8
12
W
Jormungandr
Obi-Wan-Salnobi
Jormungandr
4
1
13
10.5
L
Jing Wei
1
5
2
0.4
W
Chronos
fujiwaruhh
Chronos
2
1
11
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
37,245
43,751
Taken
51,639
19,328
Mitigated
40,914
5,680
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,178
48
0
818
5,509
1,376
0
3,694
1,815
0
6,462
W
Chaac
7,910
1,138
0
2,363
11,875
9,584
1,003
3,973
7,902
0
21,106
L
Xing Tian
3,529
219
577
670
8,664
8,358
0
4,428
4,236
5,493
0
W
Cerberus
Bubbs243
Cerberus
7,804
222
0
2,219
9,105
7,237
543
2,362
6,743
22,525
288
L
485
243
0
0
7,984
2,287
58
3,159
4,825
4,203
0
W
8,295
1,832
0
1,297
11,699
8,437
778
3,026
8,673
0
27,510
W
Jormungandr
Obi-Wan-Salnobi
Jormungandr
4,723
1,407
662
399
11,449
12,987
870
4,284
7,165
13,203
0
L
Jing Wei
13,932
10,036
0
2,911
13,390
4,759
0
5,640
7,750
0
32,407
W
Chronos
fujiwaruhh
Chronos
8,513
2,215
190
1,588
7,511
2,669
892
3,452
4,059
28,207
570
L
13,083
425
349
355
8,204
2,548
0
3,594
4,610
24,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
47,176
95
Minions Killed
207
0
Camps Cleared
0
724,783
Distance Traveled
1,001,514
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,269
727
6
1
0
127,715
1
W
Chaac
8,999
900
47
5
0
204,654
0
L
Xing Tian
7,497
750
6
1
0
121,289
0
W
Cerberus
9,472
947
47
5
0
186,808
2
L
Chronos
7,979
798
9
1
0
138,923
0
W
Pele
10,079
1,008
44
4
0
222,123
0
W
Jormungandr
9,377
938
19
2
0
182,361
0
L
Jing Wei
8,164
816
50
5
0
171,955
0
W
Chronos
9,249
925
50
5
0
205,568
0
L
Eset
8,317
832
24
2
0
164,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role