Player Matchup

Ra
Ra
Platinum IV
AstroReezyy
Ra
Platinum IV
Level 124
God Stats
11W - 10L
1,604 SR
Queue Stats
162W - 159L
1,656 MMR
Solo
Cerberus
Cerberus
Platinum III
Hazy2028
Cerberus
Platinum III
Level 156
God Stats
81W - 71L
1,584 SR
Queue Stats
390W - 372L
1,755 MMR
Solo
Anhur
Anhur
Gold IV
Pagrr
Anhur
Gold IV
Level 88
God Stats
6W - 4L
1,590 SR
Queue Stats
42W - 34L
1,560 MMR
Solo
Mulan
Mulan
Gold II
Pierix12
Mulan
Gold II
Level 155
God Stats
1W - 3L
1,282 SR
Queue Stats
234W - 231L
1,692 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
itsmeDAME
Erlang Shen
Platinum V
Level 153
God Stats
1W - 0L
1,699 SR
Queue Stats
84W - 71L
1,679 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,552 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,602 SR
1,658 MMR
Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
FlacidBooberang
Cu Chulainn
Platinum V
Level 68
God Stats
24W - 29L
1,518 SR
Queue Stats
203W - 192L
1,723 MMR
Solo
Serqet
Serqet
Platinum IV
HeyyJush
Serqet
Platinum IV
Level 180
God Stats
12W - 17L
1,454 SR
Queue Stats
307W - 308L
1,702 MMR
Solo
Eset
Eset
Platinum V
Noxsey
Eset
Platinum V
Level 161
God Stats
2W - 1L
1,941 SR
Queue Stats
123W - 116L
1,703 MMR
Solo
Jing Wei
Jing Wei
Gold III
W3tnut999
Jing Wei
Gold III
Level 139
God Stats
0W - 2L
1,594 SR
Queue Stats
321W - 335L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 6
11,828
623
12,440
10,038
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Hazy2028
Cerberus
17
3 / 0 / 13
10,725
564
10,699
20,684
18,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
Pagrr
Anhur
18
5 / 2 / 9
11,010
579
16,382
15,534
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Pierix12
Mulan
18
4 / 3 / 3
11,487
605
11,216
22,232
15,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
itsmeDAME
Erlang Shen
17
3 / 2 / 12
10,427
549
8,979
17,644
10,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetAthenaMedusaKing Arthur

VS

Bans
Ix ChelFreyaAgniArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 6 / 5
8,386
441
7,973
20,890
13,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
FlacidBooberang
Cu Chulainn
18
3 / 2 / 2
10,849
571
16,538
18,927
20,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Serqet
HeyyJush
Serqet
17
4 / 5 / 3
9,910
522
6,565
17,104
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Noxsey
Eset
15
0 / 8 / 1
9,107
479
10,564
13,299
3,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
W3tnut999
Jing Wei
16
2 / 3 / 0
9,297
489
8,649
13,465
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
24
Kills
9
9
Deaths
24
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
6
5
0.42
W
9
2
6
6
L
Cu Chulainn
FlacidBooberang
Cu Chulainn
3
2
2
2
W
Cerberus
Hazy2028
Cerberus
3
0
13
9.5
L
Serqet
HeyyJush
Serqet
4
5
3
1.1
L
Eset
Noxsey
Eset
0
8
1
0.06
W
Anhur
Pagrr
Anhur
5
2
9
4.75
W
Mulan
Pierix12
Mulan
4
3
3
1.83
L
Jing Wei
W3tnut999
Jing Wei
2
3
0
0.67
W
Erlang Shen
itsmeDAME
Erlang Shen
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,716
Damage
50,289
86,132
Taken
83,685
55,066
Mitigated
47,282
40,857
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,973
868
0
2,531
20,890
13,643
0
7,382
13,163
26,918
919
W
12,440
772
4,882
4,638
10,038
4,126
1,305
4,303
5,686
86,566
1,051
L
Cu Chulainn
FlacidBooberang
Cu Chulainn
16,538
2,084
0
6,970
18,927
20,225
221
1,829
17,060
1,922
85,777
W
Cerberus
Hazy2028
Cerberus
10,699
704
0
8,423
20,684
18,627
196
6,765
13,870
54,745
0
L
Serqet
HeyyJush
Serqet
6,565
1,417
0
8,036
17,104
5,726
0
3,675
13,195
0
71,243
L
Eset
Noxsey
Eset
10,564
1,174
0
3,578
13,299
3,992
0
5,674
7,153
73,751
1,443
W
Anhur
Pagrr
Anhur
16,382
11,181
0
6,872
15,534
5,990
140
3,206
11,382
0
90,901
W
Mulan
Pierix12
Mulan
11,216
2,025
0
9,098
22,232
15,655
482
3,693
17,375
0
85,770
L
Jing Wei
W3tnut999
Jing Wei
8,649
6,387
0
6,053
13,465
3,696
954
3,377
10,004
0
76,399
W
Erlang Shen
itsmeDAME
Erlang Shen
8,979
4,269
0
6,944
17,644
10,668
1,253
4,252
13,224
0
90,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,477
Gold Earned
47,549
677
Minions Killed
578
0
Camps Cleared
0
2,002,664
Distance Traveled
1,859,002
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,386
441
37
2
0
362,333
4
W
Ra
11,828
623
165
9
0
371,757
5
L
Cu Chulainn
10,849
571
147
8
0
364,526
6
W
Cerberus
10,725
564
135
7
0
405,887
6
L
Serqet
9,910
522
122
6
0
416,176
3
L
Eset
9,107
479
141
7
0
361,612
0
W
Anhur
11,010
579
130
7
0
356,701
4
W
Mulan
11,487
605
135
7
0
392,323
4
L
Jing Wei
9,297
489
131
7
0
354,355
1
W
Erlang Shen
10,427
549
112
6
0
475,996
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role