Player Matchup

Chang'e
Chang'e
IHillena
Chang'e
Level 123
God Stats
11W - 12L
1,569 SR
Queue Stats
451W - 476L
1,516 Elo+
Party 1
Bellona
Bellona
ILiiyana
Bellona
Level 117
God Stats
3W - 0L
1,716 SR
Queue Stats
681W - 724L
1,530 Elo+
Party 1
Ullr
Ullr
Stuluan
Ullr
Level 157
God Stats
416W - 337L
1,633 SR
Queue Stats
426W - 360L
1,588 Elo+
Solo
Charon
Charon
WadjeTcz
Charon
Level 150
God Stats
83W - 61L
1,604 SR
Queue Stats
163W - 168L
1,566 Elo+
Solo
Freya
Freya
xSadBoiixTTV
Freya
Level 204
God Stats
7W - 4L
1,796 SR
Queue Stats
594W - 615L
1,559 Elo+
Solo
Team Averages
Level 150
1,664 SR
1,552 Elo+

VS

Team Averages
Level 149
1,397 SR
1,516 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Djenrikay
Aphrodite
Level 105
God Stats
19W - 21L
1,526 SR
Queue Stats
29W - 31L
1,475 Elo+
Solo
Xing Tian
Xing Tian
Fuad
Xing Tian
Level 194
God Stats
0W - 7L
1,073 SR
Queue Stats
988W - 990L
1,560 Elo+
Solo
Surtr
Surtr
ShuTenDōJi
Surtr
Level 179
God Stats
0W - 1L
1,384 SR
Queue Stats
48W - 63L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IHillena
Chang'e
12
4 / 1 / 4
7,557
1,260
2,990
4,639
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ILiiyana
Bellona
12
1 / 0 / 7
6,711
1,119
1,899
6,025
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Stuluan
Ullr
12
0 / 0 / 8
6,809
1,135
6,551
4,090
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
WadjeTcz
Charon
12
1 / 0 / 5
6,755
1,126
2,892
3,277
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 0 / 5
7,638
1,273
8,029
4,984
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

404

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 4 / 0
6,433
1,072
6,833
7,469
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
 
Hun Batz
11
1 / 2 / 0
6,352
1,059
5,643
5,364
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Djenrikay
Aphrodite
11
0 / 2 / 1
6,276
1,046
4,541
5,592
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xing Tian
Fuad
Xing Tian
10
0 / 0 / 0
6,031
1,005
993
2,115
1,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 1
5,936
989
1,672
4,165
2,077
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
10
Kills
1
1
Deaths
10
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
L
Hun Batz
 
Hun Batz
1
2
0
0.5
L
Aphrodite
Djenrikay
Aphrodite
0
2
1
0.25
L
Xing Tian
Fuad
Xing Tian
0
0
0
0
W
Chang'e
IHillena
Chang'e
4
1
4
6
W
Bellona
ILiiyana
Bellona
1
0
7
4.5
L
0
2
1
0.25
W
Ullr
Stuluan
Ullr
0
0
8
4
W
Charon
WadjeTcz
Charon
1
0
5
3.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
19,682
23,015
Taken
24,705
8,903
Mitigated
9,526
4,488
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,833
970
0
0
7,469
2,119
0
3,491
3,911
22,019
519
L
Hun Batz
 
Hun Batz
5,643
409
0
370
5,364
2,107
0
3,005
2,242
0
14,925
L
Aphrodite
Djenrikay
Aphrodite
4,541
178
886
1,144
5,592
2,137
0
3,524
2,026
12,415
359
L
Xing Tian
Fuad
Xing Tian
993
91
0
168
2,115
1,086
0
1,018
1,037
1,669
0
W
Chang'e
IHillena
Chang'e
2,990
79
1,463
1,718
4,639
1,183
0
2,004
2,635
15,809
0
W
Bellona
ILiiyana
Bellona
1,899
311
0
382
6,025
3,991
0
4,457
1,568
0
7,305
L
1,672
212
0
370
4,165
2,077
0
2,506
1,585
378
2,274
W
Ullr
Stuluan
Ullr
6,551
2,719
0
156
4,090
1,282
0
1,109
2,981
0
18,095
W
Charon
WadjeTcz
Charon
2,892
172
0
0
3,277
1,099
0
1,641
1,636
12,243
417
W
8,029
3,175
0
769
4,984
1,348
0
3,198
1,786
14,543
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
31,028
104
Minions Killed
79
6
Camps Cleared
3
672,594
Distance Traveled
417,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,433
1,072
41
7
1
97,984
0
L
Hun Batz
6,352
1,059
13
2
1
111,334
0
L
Aphrodite
6,276
1,046
22
4
0
114,389
0
L
Xing Tian
6,031
1,005
0
0
0
54,842
0
W
Chang'e
7,557
1,260
44
7
0
127,891
0
W
Bellona
6,711
1,119
8
1
1
145,444
0
L
Surtr
5,936
989
3
1
1
39,254
0
W
Ullr
6,809
1,135
22
4
3
131,444
0
W
Charon
6,755
1,126
20
3
0
146,958
0
W
Freya
7,638
1,273
10
2
2
120,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role