Player Matchup

Achilles
Achilles
DARKCREEPNIGHT
Achilles
Level 63
God Stats
11W - 17L
1,628 SR
Queue Stats
242W - 247L
1,498 Elo+
Party 1
Janus
Janus
Hdogerland
Janus
Level 30
God Stats
1W - 7L
1,323 SR
Queue Stats
11W - 20L
1,465 Elo+
Solo
Charon
Charon
TopGlazerNA
Charon
Level 83
God Stats
16W - 19L
1,513 SR
Queue Stats
568W - 557L
1,557 Elo+
Party 1
Team Averages
Level 59
1,488 SR
1,506 Elo+

VS

Team Averages
Level 114
1,526 SR
1,499 Elo+
Izanami
Izanami
Bennistan
Izanami
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 135L
1,443 Elo+
Solo
Nu Wa
Nu Wa
ELxGALLEROxPR
Nu Wa
Level 99
God Stats
102W - 99L
1,395 SR
Queue Stats
184W - 185L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
tomaslab1254
Sun Wukong
Level 121
God Stats
21W - 17L
1,685 SR
Queue Stats
279W - 295L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 1 / 1
8,412
841
4,821
10,855
10,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
4
0 / 0 / 0
4,361
436
0
725
166
Charon
16
1 / 2 / 2
8,084
808
7,420
11,859
5,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bennistan
Izanami
14
1 / 2 / 2
8,343
834
6,203
6,480
2,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 1
8,885
889
6,772
2,296
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
tomaslab1254
Sun Wukong
15
0 / 1 / 3
8,233
823
6,526
7,535
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
3
3
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bennistan
Izanami
1
2
2
1
L
Achilles
2
1
1
2.5
W
2
0
1
2.5
L
Janus
0
0
0
0
L
Charon
1
2
2
1
W
Sun Wukong
tomaslab1254
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,241
Damage
19,501
23,439
Taken
16,311
15,823
Mitigated
7,529
7,187
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bennistan
Izanami
6,203
4,546
0
1,257
6,480
2,164
569
3,560
2,920
0
35,969
L
Achilles
4,821
493
0
1,314
10,855
10,568
0
2,372
8,122
0
28,546
W
6,772
2,293
0
0
2,296
759
858
1,495
801
28,209
0
L
Janus
0
0
0
0
725
166
0
613
0
0
0
L
Charon
7,420
807
0
5,873
11,859
5,089
0
3,174
8,318
42,082
0
W
Sun Wukong
tomaslab1254
Sun Wukong
6,526
869
0
1,274
7,535
4,606
45
2,400
5,135
0
29,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,857
Gold Earned
25,461
128
Minions Killed
174
0
Camps Cleared
0
377,975
Distance Traveled
577,415
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,343
834
73
7
0
182,266
0
L
Achilles
8,412
841
62
6
0
200,301
0
W
Nu Wa
8,885
889
53
5
0
203,453
4
L
Janus
4,361
436
0
0
0
0
0
L
Charon
8,084
808
66
7
0
177,674
0
W
Sun Wukong
8,233
823
48
5
0
191,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role