Player Matchup

Loki
Loki
Bestdaddy23
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
BigHoldie
Danzaburou
Level 80
God Stats
15W - 10L
1,576 SR
Queue Stats
286W - 284L
1,492 Elo+
Party 2
Persephone
Persephone
LordVhardo
Persephone
Level 69
God Stats
8W - 5L
1,681 SR
Queue Stats
386W - 361L
1,464 Elo+
Solo
Mulan
Mulan
RichieSlapz
Mulan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 62L
1,400 Elo+
Party 3
Sobek
Sobek
bpthetrooper51
Sobek
Level 128
God Stats
12W - 14L
1,504 SR
Queue Stats
330W - 316L
1,482 Elo+
Party 2
Team Averages
Level 71
1,552 SR
1,461 Elo+

VS

Team Averages
Level 121
1,525 SR
1,476 Elo+
Chang'e
Chang'e
GrandmaPuff
Chang'e
Level 177
God Stats
23W - 23L
1,564 SR
Queue Stats
312W - 302L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
imgamming
Cu Chulainn
Level 82
God Stats
8W - 4L
1,659 SR
Queue Stats
48W - 48L
1,543 Elo+
Party 1
Set
Set
koaladuck2022
Set
Level 67
God Stats
4W - 2L
1,328 SR
Queue Stats
195W - 205L
1,374 Elo+
Solo
Neith
Neith
nosleepforme5
Neith
Level 125
God Stats
4W - 1L
1,547 SR
Queue Stats
138W - 133L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
wyd_stepbro699
Cthulhu
Level 154
God Stats
57W - 46L
1,526 SR
Queue Stats
907W - 878L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
6,842
489
3,249
11,980
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
BigHoldie
Danzaburou
10
1 / 3 / 3
6,795
485
8,332
8,563
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
LordVhardo
Persephone
12
1 / 4 / 1
7,541
539
7,077
9,805
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 1
5,829
416
4,736
10,578
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 1
6,591
471
4,121
13,331
10,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GrandmaPuff
Chang'e
14
4 / 1 / 4
8,740
624
8,737
10,264
2,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
imgamming
Cu Chulainn
16
3 / 1 / 3
9,403
672
8,116
10,047
7,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
9 / 3 / 3
8,360
597
5,538
11,123
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 2 / 4
7,857
561
8,124
6,441
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 7
7,813
558
8,836
10,863
7,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
20
20
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Danzaburou
BigHoldie
Danzaburou
1
3
3
0.83
W
Chang'e
GrandmaPuff
Chang'e
4
1
4
6
L
Persephone
LordVhardo
Persephone
1
4
1
0.38
L
1
4
1
0.38
L
1
3
1
0.5
W
Cu Chulainn
imgamming
Cu Chulainn
3
1
3
4.5
W
9
3
3
3.5
W
3
2
4
2.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
39,351
54,257
Taken
48,738
23,893
Mitigated
24,539
16,255
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,249
1,299
0
2,998
11,980
3,433
0
2,504
9,476
0
40,125
L
Danzaburou
BigHoldie
Danzaburou
8,332
2,567
0
3,173
8,563
2,676
0
2,246
6,317
0
44,002
W
Chang'e
GrandmaPuff
Chang'e
8,737
285
393
5,674
10,264
2,811
0
5,315
4,949
54,290
1,089
L
Persephone
LordVhardo
Persephone
7,077
412
0
3,585
9,805
2,561
0
4,703
5,080
51,716
1,019
L
4,736
410
0
997
10,578
4,466
0
3,103
7,475
0
27,663
L
4,121
386
0
5,502
13,331
10,757
0
5,689
7,642
21,436
0
W
Cu Chulainn
imgamming
Cu Chulainn
8,116
727
0
2,149
10,047
7,957
0
402
9,645
11,473
64,189
W
5,538
2,080
0
3,544
11,123
3,884
0
2,054
9,069
0
42,248
W
8,124
1,931
0
2,093
6,441
2,052
94
1,373
5,068
0
51,131
W
8,836
382
2,156
2,708
10,863
7,835
246
2,309
8,554
32,398
1,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
42,173
306
Minions Killed
422
0
Camps Cleared
0
1,361,813
Distance Traveled
1,428,865
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,842
489
64
5
0
288,610
0
L
Danzaburou
6,795
485
78
6
0
253,249
0
W
Chang'e
8,740
624
91
7
0
269,595
3
L
Persephone
7,541
539
95
7
0
255,159
2
L
Mulan
5,829
416
52
4
0
292,979
0
L
Sobek
6,591
471
17
1
0
271,816
6
W
Cu Chulainn
9,403
672
126
9
0
277,868
0
W
Set
8,360
597
66
5
0
315,796
0
W
Neith
7,857
561
101
7
0
250,823
0
W
Cthulhu
7,813
558
38
3
0
314,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role