Player Matchup

Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Diamond IV
Buulova
Nemesis
Diamond IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
2,067 MMR
Solo
Janus
Janus
Gold IV
seveRAOO
Janus
Gold IV
Level 129
God Stats
11W - 8L
1,708 SR
Queue Stats
112W - 115L
1,334 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,542 SR
1,580 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 174
1,518 SR
1,737 MMR
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Masters
Boults
Freya
Masters
Level 180
God Stats
0W - 2L
1,191 SR
Queue Stats
367W - 330L
2,540 MMR
Solo
Chiron
Chiron
Gold V
MàjimbÚ
Chiron
Gold V
Level 144
God Stats
65W - 58L
1,456 SR
Queue Stats
221W - 237L
1,284 MMR
Party 1
Bacchus
Bacchus
Silver II
YØÐA
Bacchus
Silver II
Level 118
God Stats
10W - 7L
1,628 SR
Queue Stats
138W - 129L
1,375 MMR
Party 1
Serqet
Serqet
Platinum III
enzio157
Serqet
Platinum III
Level 267
God Stats
1W - 1L
1,815 SR
Queue Stats
628W - 628L
1,985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
4 / 2 / 0
5,453
779
4,594
4,680
1,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
 
Nike
9
2 / 1 / 2
5,019
717
5,759
6,477
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
 
Ymir
9
1 / 0 / 4
4,965
709
2,863
4,762
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
Buulova
Nemesis
10
4 / 0 / 4
5,582
797
4,706
6,500
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
seveRAOO
Janus
9
0 / 2 / 6
4,868
695
1,475
3,349
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ScyllaAo KuangThorChang'e

VS

Bans
MedusaThothHerculesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 2 / 0
4,837
691
3,895
7,636
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
Boults
Freya
9
0 / 2 / 1
4,560
651
2,978
4,525
1,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
MàjimbÚ
Chiron
7
2 / 2 / 0
4,262
609
2,070
4,827
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
YØÐA
Bacchus
6
0 / 2 / 1
3,908
558
1,856
5,445
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
enzio157
Serqet
8
1 / 3 / 0
4,293
613
2,368
6,296
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
5
5
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
0
2
W
Nike
 
Nike
2
1
2
3
W
Ymir
 
Ymir
1
0
4
3
L
Odin
 
Odin
2
2
0
1
L
Freya
Boults
Freya
0
2
1
0.25
W
Nemesis
Buulova
Nemesis
4
0
4
6
L
Chiron
MàjimbÚ
Chiron
2
2
0
1
L
Bacchus
YØÐA
Bacchus
0
2
1
0.25
L
Serqet
enzio157
Serqet
1
3
0
0.33
W
Janus
seveRAOO
Janus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
13,167
25,768
Taken
28,729
11,101
Mitigated
11,501
7,667
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,594
3,006
0
2,089
4,680
1,285
0
808
3,872
0
33,903
W
Nike
 
Nike
5,759
1,239
0
1,682
6,477
3,648
12
1,281
5,064
0
29,672
W
Ymir
 
Ymir
2,863
1,099
0
2,128
4,762
2,878
1
808
3,780
14,825
1,258
L
Odin
 
Odin
3,895
908
0
1,930
7,636
3,941
0
95
7,175
3,346
22,851
L
Freya
Boults
Freya
2,978
807
0
1,990
4,525
1,099
0
696
3,700
26,718
0
W
Nemesis
Buulova
Nemesis
4,706
2,509
0
1,148
6,500
2,386
0
1,515
4,804
0
39,771
L
Chiron
MàjimbÚ
Chiron
2,070
859
106
1,724
4,827
723
0
921
3,906
0
18,653
L
Bacchus
YØÐA
Bacchus
1,856
461
0
1,415
5,445
3,401
0
1,411
3,960
10,052
0
L
Serqet
enzio157
Serqet
2,368
432
0
428
6,296
2,337
0
960
5,246
0
23,094
W
Janus
seveRAOO
Janus
1,475
229
0
620
3,349
904
0
1,195
2,154
25,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
21,860
272
Minions Killed
199
0
Camps Cleared
0
892,016
Distance Traveled
810,275
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,453
779
72
10
0
169,524
0
W
Nike
5,019
717
47
7
0
159,769
0
W
Ymir
4,965
709
22
3
0
160,699
0
L
Odin
4,837
691
49
7
0
166,893
0
L
Freya
4,560
651
56
8
0
149,188
0
W
Nemesis
5,582
797
74
11
0
230,811
0
L
Chiron
4,262
609
35
5
0
122,072
0
L
Bacchus
3,908
558
14
2
0
176,241
0
L
Serqet
4,293
613
45
6
0
195,881
0
W
Janus
4,868
695
57
8
0
171,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role