Player Matchup

Erlang Shen
Erlang Shen
Anders3
Erlang Shen
Level 146
God Stats
1W - 4L
1,420 SR
Queue Stats
113W - 88L
1,586 Elo+
Solo
Skadi
Skadi
Numbr1Alien
Skadi
Level 48
God Stats
8W - 11L
1,545 SR
Queue Stats
63W - 67L
1,544 Elo+
Solo
He Bo
He Bo
Rowdy Squirrels
He Bo
Level 184
God Stats
1W - 2L
1,497 SR
Queue Stats
143W - 168L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
zze HoneyBadger
Zhong Kui
Level 158
God Stats
4W - 3L
1,950 SR
Queue Stats
93W - 106L
1,524 Elo+
Party 1
Hachiman
Hachiman
卢本伟牛逼全体起立
Hachiman
Level 32
God Stats
0W - 3L
1,284 SR
Queue Stats
2W - 5L
1,453 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,522 Elo+

VS

Team Averages
Level 125
1,644 SR
1,539 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
daidizzle_03
Chaac
Level 155
God Stats
6W - 3L
1,950 SR
Queue Stats
243W - 228L
1,609 Elo+
Solo
Nut
Nut
jfx230
Nut
Level 108
God Stats
249W - 136L
1,687 SR
Queue Stats
537W - 453L
1,574 Elo+
Solo
Freya
Freya
kroulo
Freya
Level 151
God Stats
27W - 23L
1,580 SR
Queue Stats
136W - 128L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anders3
Erlang Shen
3
0 / 2 / 0
3,136
523
778
2,919
1,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 1
4,537
756
2,648
4,102
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
3 / 0 / 2
4,867
811
5,028
3,776
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
zze HoneyBadger
Zhong Kui
9
2 / 1 / 0
4,729
788
1,641
3,128
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
3,431
572
1,651
4,948
1,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 2 / 1
4,147
691
1,634
5,038
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
 
Bacchus
6
2 / 0 / 1
3,911
652
1,510
4,323
2,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
4,175
696
2,220
4,216
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nut
jfx230
Nut
8
4 / 0 / 2
4,986
831
4,306
2,961
1,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
kroulo
Freya
8
2 / 3 / 0
4,368
728
2,446
5,712
1,427
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
9
9
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
1
0.75
W
Bacchus
 
Bacchus
2
0
1
2.5
L
Erlang Shen
Anders3
Erlang Shen
0
2
0
0
L
1
2
1
0.75
L
3
0
2
4
W
0
1
1
0.5
W
Nut
jfx230
Nut
4
0
2
5
W
Freya
kroulo
Freya
2
3
0
0.67
L
Zhong Kui
zze HoneyBadger
Zhong Kui
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
12,116
18,873
Taken
22,250
6,225
Mitigated
8,439
6,312
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,634
112
216
3,107
5,038
1,487
0
2,474
2,564
28,111
0
W
Bacchus
 
Bacchus
1,510
447
0
1,475
4,323
2,771
0
856
3,467
10,595
1,673
L
Erlang Shen
Anders3
Erlang Shen
778
332
0
601
2,919
1,052
0
743
1,999
0
5,037
L
2,648
668
0
145
4,102
1,196
0
2,985
1,065
0
22,442
L
5,028
259
0
2,478
3,776
903
0
597
3,179
31,518
1,567
W
2,220
219
0
1,386
4,216
1,695
0
1,995
2,221
0
22,522
W
Nut
jfx230
Nut
4,306
2,679
0
1,630
2,961
1,059
0
0
2,961
0
30,571
W
Freya
kroulo
Freya
2,446
644
0
2,203
5,712
1,427
0
1,303
4,409
19,675
0
L
Zhong Kui
zze HoneyBadger
Zhong Kui
1,641
161
0
1,490
3,128
2,074
0
613
2,515
22,466
0
L
1,651
1,181
0
1,598
4,948
1,000
0
479
4,210
0
15,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,700
Gold Earned
21,587
185
Minions Killed
191
0
Camps Cleared
0
586,035
Distance Traveled
686,971
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,147
691
52
9
0
154,912
0
W
Bacchus
3,911
652
15
3
0
137,521
4
L
Erlang Shen
3,136
523
4
1
0
64,261
1
L
Skadi
4,537
756
54
9
0
113,582
0
L
He Bo
4,867
811
57
10
0
151,276
0
W
Chaac
4,175
696
45
8
0
153,535
1
W
Nut
4,986
831
46
8
0
130,499
2
W
Freya
4,368
728
33
6
0
110,504
0
L
Zhong Kui
4,729
788
46
8
0
128,210
0
L
Hachiman
3,431
572
24
4
0
128,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role