Player Matchup

Artemis
Artemis
BazU9450
Artemis
Level 105
God Stats
13W - 16L
1,425 SR
Queue Stats
29W - 32L
1,308 Elo+
Party 1
Bacchus
Bacchus
WWT Snaka3S
Bacchus
Level 86
God Stats
6W - 7L
1,461 SR
Queue Stats
27W - 30L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
funkilla213
Nu Wa
Level 158
God Stats
133W - 121L
1,561 SR
Queue Stats
637W - 638L
1,450 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,357 Elo+

VS

Team Averages
Level 80
1,464 SR
1,342 Elo+
Mercury
Mercury
DripKage 9782
Mercury
Level 104
God Stats
2W - 4L
1,488 SR
Queue Stats
27W - 31L
1,364 Elo+
Party 2
Sol
Sol
LadyCorsaire
Sol
Level 15
God Stats
5W - 3L
1,660 SR
Queue Stats
9W - 19L
1,277 Elo+
Party 2
Jormungandr
Jormungandr
RevisedMarrow29
Jormungandr
Level 121
God Stats
0W - 2L
1,243 SR
Queue Stats
87W - 108L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BazU9450
Artemis
15
4 / 1 / 8
9,461
946
8,628
5,685
2,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WWT Snaka3S
Bacchus
13
2 / 2 / 7
8,311
831
4,481
6,544
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 6
9,849
985
11,911
4,745
1,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
3 / 4 / 0
7,895
790
3,588
9,040
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 0
7,544
754
3,695
7,814
1,852
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
RevisedMarrow29
Jormungandr
13
0 / 4 / 3
7,440
744
4,763
12,330
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
BazU9450
Artemis
4
1
8
8
L
Mercury
3
4
0
0.75
L
1
5
0
0.2
L
Jormungandr
RevisedMarrow29
Jormungandr
0
4
3
0.38
W
Bacchus
WWT Snaka3S
Bacchus
2
2
7
2.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
12,046
16,974
Taken
29,184
8,160
Mitigated
15,179
3,776
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BazU9450
Artemis
8,628
2,799
0
1,554
5,685
2,046
1,753
2,709
2,836
0
35,275
L
Mercury
3,588
693
0
197
9,040
3,206
0
4,473
4,567
0
22,080
L
3,695
442
0
293
7,814
1,852
0
4,850
2,964
22,342
0
L
Jormungandr
RevisedMarrow29
Jormungandr
4,763
724
0
1,115
12,330
10,121
0
6,558
5,772
28,488
0
W
Bacchus
WWT Snaka3S
Bacchus
4,481
305
0
462
6,544
4,670
184
3,198
3,094
10,601
767
W
11,911
5,198
0
1,760
4,745
1,444
1,430
1,892
2,574
36,731
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
22,879
115
Minions Killed
98
0
Camps Cleared
0
567,499
Distance Traveled
530,019
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,461
946
41
4
0
180,730
1
L
Mercury
7,895
790
32
3
0
219,399
0
L
Sol
7,544
754
31
3
0
145,832
0
L
Jormungandr
7,440
744
35
4
0
164,788
0
W
Bacchus
8,311
831
20
2
0
211,992
0
W
Nu Wa
9,849
985
54
5
0
174,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role