Player Matchup

Mulan
Mulan
Diamond III
BusyFlames863
Mulan
Diamond III
Level 146
God Stats
8W - 3L
1,870 SR
Queue Stats
288W - 265L
2,159 MMR
Party 1
Charybdis
Charybdis
Diamond II
ConsistentChaos
Charybdis
Diamond II
Level 146
God Stats
11W - 18L
1,479 SR
Queue Stats
387W - 363L
2,319 MMR
Party 1
Atlas
Atlas
Platinum II
Munchibro
Atlas
Platinum II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
2,167 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,616 SR
2,215 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 98
1,637 SR
2,148 MMR
Fafnir
Fafnir
Diamond V
AscendedSunless
Fafnir
Diamond V
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 19L
1,796 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Fridáy
Amaterasu
Platinum II
Level 127
God Stats
59W - 40L
1,721 SR
Queue Stats
749W - 836L
1,936 MMR
Solo
Danzaburou
Danzaburou
Masters
whosMemphis
Danzaburou
Masters
Level 108
God Stats
27W - 24L
1,692 SR
Queue Stats
148W - 130L
2,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
13,259
829
13,711
19,933
23,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
ConsistentChaos
Charybdis
19
4 / 5 / 4
12,882
805
17,400
14,612
6,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Atlas
Munchibro
Atlas
18
1 / 3 / 6
12,107
757
11,546
18,334
21,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
CthulhuSerqetKuzenboNe ZhaMedusa

VS

Bans
AchillesAresXbalanqueCabrakanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 5
13,554
847
14,674
19,441
23,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Amaterasu
Fridáy
Amaterasu
19
3 / 3 / 3
12,506
782
9,114
17,633
14,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
whosMemphis
Danzaburou
19
2 / 3 / 9
13,236
827
17,413
16,266
10,332
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
9
Kills
11
11
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
4
3
5
2.17
L
Charybdis
ConsistentChaos
Charybdis
4
5
4
1.2
W
Amaterasu
Fridáy
Amaterasu
3
3
3
1.5
L
Atlas
Munchibro
Atlas
1
3
6
1.33
W
Danzaburou
whosMemphis
Danzaburou
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,657
Damage
41,201
52,879
Taken
53,340
51,916
Mitigated
48,685
12,626
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,674
6,720
0
4,364
19,441
23,988
656
2,343
16,137
25,671
1,726
L
13,711
682
0
6,755
19,933
23,936
39
5,187
14,490
0
30,489
L
Charybdis
ConsistentChaos
Charybdis
17,400
8,697
0
3,881
14,612
6,291
1,336
3,563
10,834
0
86,468
W
Amaterasu
Fridáy
Amaterasu
9,114
3,212
0
5,692
17,633
14,365
1,294
4,063
12,983
0
33,642
L
Atlas
Munchibro
Atlas
11,546
3,742
0
1,990
18,334
21,689
74
4,805
13,108
30,988
2,606
W
Danzaburou
whosMemphis
Danzaburou
17,413
6,790
0
6,204
16,266
10,332
1,542
2,788
12,763
0
76,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
39,296
226
Minions Killed
184
0
Camps Cleared
0
849,717
Distance Traveled
921,903
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,554
847
22
1
0
301,865
0
L
Mulan
13,259
829
43
3
0
301,307
0
L
Charybdis
12,882
805
152
10
0
267,253
0
W
Amaterasu
12,506
782
52
3
0
326,590
0
L
Atlas
12,107
757
31
2
0
281,157
1
W
Danzaburou
13,236
827
110
7
0
293,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role