Player Matchup

Freya
Freya
CagedGenie295
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,479 Elo+
Party 2
Cliodhna
Cliodhna
Ermmmmmmm
Cliodhna
Level 11
God Stats
4W - 10L
1,375 SR
Queue Stats
14W - 21L
1,423 Elo+
Party 2
Hercules
Hercules
Shunshumaru
Hercules
Level 144
God Stats
10W - 11L
1,474 SR
Queue Stats
43W - 43L
1,533 Elo+
Solo
Team Averages
Level 87
1,450 SR
1,478 Elo+

VS

Team Averages
Level 92
1,586 SR
1,518 Elo+
Terra
Terra
Dxny_972
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Party 1
Scylla
Scylla
DzeTa StiCoT
Scylla
Level 128
God Stats
1W - 0L
1,753 SR
Queue Stats
10W - 16L
1,416 Elo+
Party 1
Mulan
Mulan
LONELYVlBEZ
Mulan
Level 140
God Stats
49W - 35L
1,504 SR
Queue Stats
590W - 595L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
5,782
642
220
76
19
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Ermmmmmmm
Cliodhna
13
1 / 3 / 2
7,381
820
5,257
9,253
3,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Shunshumaru
Hercules
15
3 / 1 / 0
7,654
850
7,516
11,144
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dxny_972
Terra
14
1 / 0 / 3
7,512
835
1,396
6,649
6,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
2 / 2 / 2
8,179
909
8,703
3,240
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 3
7,560
840
4,885
11,438
7,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
4
4
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Terra
Dxny_972
Terra
1
0
3
2.5
W
Scylla
2
2
2
1.5
L
Cliodhna
Ermmmmmmm
Cliodhna
1
3
2
0.67
W
1
2
3
1.25
L
Hercules
Shunshumaru
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,993
Damage
14,984
20,473
Taken
21,327
10,867
Mitigated
14,400
2,833
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
220
79
0
40
76
19
0
0
76
2,266
0
W
Terra
Dxny_972
Terra
1,396
39
296
621
6,649
6,006
0
508
6,141
3,235
130
W
Scylla
8,703
930
0
95
3,240
1,082
140
609
2,631
43,838
0
L
Cliodhna
Ermmmmmmm
Cliodhna
5,257
437
0
270
9,253
3,434
0
3,699
5,168
0
20,204
W
4,885
407
85
2,876
11,438
7,312
86
455
10,983
0
24,385
L
Hercules
Shunshumaru
Hercules
7,516
1,087
0
2,523
11,144
7,414
0
5,292
5,192
2,044
20,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
23,251
78
Minions Killed
135
0
Camps Cleared
0
375,713
Distance Traveled
585,470
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,782
642
6
1
0
22,222
0
W
Terra
7,512
835
4
0
0
210,953
0
W
Scylla
8,179
909
97
11
0
181,046
0
L
Cliodhna
7,381
820
39
4
0
150,068
0
W
Mulan
7,560
840
34
4
0
193,471
2
L
Hercules
7,654
850
33
4
0
203,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role