Player Matchup

Chang'e
Chang'e
LydiaAndAllison
Chang'e
Level 45
God Stats
2W - 4L
1,345 SR
Queue Stats
52W - 64L
1,338 Elo+
Solo
Fenrir
Fenrir
Paul-NLD
Fenrir
Level 106
God Stats
27W - 28L
1,431 SR
Queue Stats
922W - 973L
1,423 Elo+
Solo
Ymir
Ymir
STACK3R27
Ymir
Level 89
God Stats
37W - 33L
1,540 SR
Queue Stats
334W - 363L
1,334 Elo+
Solo
Team Averages
Level 80
1,439 SR
1,365 Elo+

VS

Team Averages
Level 68
1,552 SR
1,421 Elo+
Rama
Rama
 
Rama
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
I-Diixy-I
Tyr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 44L
1,202 Elo+
Solo
Anubis
Anubis
Matterseer
Anubis
Level 86
God Stats
4W - 0L
1,656 SR
Queue Stats
12W - 7L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,141
814
7,348
10,904
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Paul-NLD
Fenrir
13
3 / 2 / 0
7,766
777
2,701
8,173
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 4 / 1
6,512
651
1,663
7,950
2,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 2 / 5
8,710
871
5,800
5,952
1,786
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 9
8,478
848
3,616
6,895
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Matterseer
Anubis
16
9 / 2 / 2
10,151
1,015
12,943
8,871
3,338
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
12
12
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
5
2.25
W
1
1
9
5.5
L
1
6
3
0.42
W
Anubis
Matterseer
Anubis
9
2
2
5
L
Fenrir
Paul-NLD
Fenrir
3
2
0
1.5
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,712
Damage
22,359
27,027
Taken
21,718
8,306
Mitigated
8,214
3,737
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,800
4,491
0
826
5,952
1,786
1,434
2,388
3,306
0
27,947
W
3,616
660
0
1,548
6,895
3,090
232
3,403
3,220
0
12,739
L
7,348
151
530
2,433
10,904
3,146
0
3,371
7,494
28,536
0
W
Anubis
Matterseer
Anubis
12,943
243
188
2,877
8,871
3,338
935
2,547
5,786
32,320
486
L
Fenrir
Paul-NLD
Fenrir
2,701
915
0
482
8,173
2,292
0
3,530
4,643
0
9,099
L
Ymir
1,663
161
0
292
7,950
2,868
0
5,840
2,110
6,314
319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,419
Gold Earned
27,339
82
Minions Killed
120
0
Camps Cleared
0
403,820
Distance Traveled
516,300
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,710
871
56
6
0
150,314
0
W
Tyr
8,478
848
18
2
0
181,553
2
L
Chang'e
8,141
814
56
6
0
160,737
0
W
Anubis
10,151
1,015
46
5
0
184,433
0
L
Fenrir
7,766
777
16
2
0
186,947
0
L
Ymir
6,512
651
10
1
0
56,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role