Player Matchup

Poseidon
Poseidon
AxXeEllTZ
Poseidon
Level 105
God Stats
3W - 2L
1,618 SR
Queue Stats
35W - 34L
1,486 Elo+
Solo
Serqet
Serqet
DarkSkinElton
Serqet
Level 108
God Stats
6W - 5L
1,494 SR
Queue Stats
58W - 52L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
IlIlIlIlIlI9111
Heimdallr
Level 96
God Stats
1W - 2L
1,397 SR
Queue Stats
125W - 114L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Trejxy
Jormungandr
Level 109
God Stats
3W - 2L
1,638 SR
Queue Stats
80W - 103L
1,491 Elo+
Solo
Hercules
Hercules
Unii21
Hercules
Level 26
God Stats
6W - 1L
1,722 SR
Queue Stats
91W - 82L
1,504 Elo+
Party 1
Team Averages
Level 89
1,574 SR
1,491 Elo+

VS

Team Averages
Level 66
1,632 SR
1,490 Elo+
Ares
Ares
Badfishington
Ares
Level 53
God Stats
5W - 6L
1,795 SR
Queue Stats
93W - 111L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
Flashomatic
Gilgamesh
Level 29
God Stats
0W - 2L
1,336 SR
Queue Stats
63W - 73L
1,478 Elo+
Party 2
Mercury
Mercury
Priest_i_Gamer
Mercury
Level 58
God Stats
2W - 3L
1,592 SR
Queue Stats
70W - 51L
1,480 Elo+
Solo
Ix Chel
Ix Chel
TimoryStart
Ix Chel
Level 81
God Stats
65W - 36L
1,605 SR
Queue Stats
323W - 300L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
fus3r_0902
Zhong Kui
Level 109
God Stats
5W - 2L
1,833 SR
Queue Stats
382W - 381L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AxXeEllTZ
Poseidon
12
3 / 1 / 0
6,669
667
2,278
3,495
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
6,075
608
3,047
6,608
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
IlIlIlIlIlI9111
Heimdallr
10
1 / 0 / 0
5,451
545
3,683
4,483
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Trejxy
Jormungandr
10
1 / 1 / 1
5,693
569
3,199
7,377
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Unii21
Hercules
12
2 / 0 / 0
6,991
699
6,166
8,324
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,490
549
4,584
6,920
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Flashomatic
Gilgamesh
9
0 / 2 / 0
5,147
515
3,391
10,270
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

11
0 / 0 / 0
5,411
541
456
7,089
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
TimoryStart
Ix Chel
11
1 / 3 / 0
5,855
586
4,059
5,674
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
fus3r_0902
Zhong Kui
7
0 / 2 / 1
4,777
478
3,546
5,099
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AxXeEllTZ
Poseidon
3
1
0
3
L
1
0
1
1.5
W
0
0
4
2
L
Gilgamesh
Flashomatic
Gilgamesh
0
2
0
0
W
Heimdallr
IlIlIlIlIlI9111
Heimdallr
1
0
0
1
L
0
0
0
0
L
Ix Chel
TimoryStart
Ix Chel
1
3
0
0.33
W
Jormungandr
Trejxy
Jormungandr
1
1
1
1.5
W
Hercules
Unii21
Hercules
2
0
0
2
L
Zhong Kui
fus3r_0902
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,373
Damage
16,036
30,287
Taken
35,052
15,410
Mitigated
16,382
7,317
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AxXeEllTZ
Poseidon
2,278
428
0
685
3,495
856
0
2,519
724
41,332
1,436
L
4,584
142
0
2,692
6,920
3,998
0
1,812
5,108
12,114
0
W
3,047
487
0
692
6,608
2,646
0
776
5,800
0
47,786
L
Gilgamesh
Flashomatic
Gilgamesh
3,391
873
0
2,032
10,270
4,760
0
0
10,018
0
25,856
W
Heimdallr
IlIlIlIlIlI9111
Heimdallr
3,683
1,740
0
1,989
4,483
1,431
677
2,916
1,567
0
31,998
L
456
231
0
740
7,089
2,544
0
397
6,692
0
43,148
L
Ix Chel
TimoryStart
Ix Chel
4,059
265
100
1,440
5,674
1,681
0
2,429
3,117
33,812
0
W
Jormungandr
Trejxy
Jormungandr
3,199
1,030
0
1,592
7,377
4,702
0
5,265
2,062
25,085
0
W
Hercules
Unii21
Hercules
6,166
2,499
0
2,359
8,324
5,775
0
0
8,324
0
41,186
L
Zhong Kui
fus3r_0902
Zhong Kui
3,546
1,433
0
1,881
5,099
3,399
0
943
4,045
21,713
8,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
26,680
342
Minions Killed
251
0
Camps Cleared
0
1,097,186
Distance Traveled
981,652
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,669
667
81
8
0
217,793
0
L
Ares
5,490
549
7
1
0
205,110
3
W
Serqet
6,075
608
83
8
0
260,957
1
L
Gilgamesh
5,147
515
42
4
0
196,091
0
W
Heimdallr
5,451
545
55
6
0
207,991
0
L
Mercury
5,411
541
79
8
0
242,213
0
L
Ix Chel
5,855
586
72
7
0
196,855
0
W
Jormungandr
5,693
569
37
4
0
215,767
2
W
Hercules
6,991
699
86
9
0
194,678
0
L
Zhong Kui
4,777
478
51
5
0
141,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role