Player Matchup

Osiris
Osiris
Hebrewhammer136
Osiris
Level 140
God Stats
2W - 4L
1,509 SR
Queue Stats
114W - 129L
1,404 Elo+
Solo
Shiva
Shiva
NBA Denthead
Shiva
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,299 Elo+
Solo
Izanami
Izanami
Panama_Red------
Izanami
Level 64
God Stats
4W - 3L
1,488 SR
Queue Stats
37W - 31L
1,431 Elo+
Solo
Tiamat
Tiamat
SilentlyFalling
Tiamat
Level 56
God Stats
2W - 7L
1,264 SR
Queue Stats
377W - 392L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
T0xicVixen
Cthulhu
Level 51
God Stats
5W - 4L
1,640 SR
Queue Stats
244W - 261L
1,359 Elo+
Party 1
Team Averages
Level 78
1,480 SR
1,367 Elo+

VS

Team Averages
Level 79
1,397 SR
1,443 Elo+
Ymir
Ymir
ALEXLG2870
Ymir
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,460 Elo+
Solo
Charybdis
Charybdis
Baetoevin
Charybdis
Level 60
God Stats
24W - 39L
1,326 SR
Queue Stats
97W - 108L
1,397 Elo+
Solo
Thor
Thor
Christian3821z
Thor
Level 41
God Stats
8W - 9L
1,326 SR
Queue Stats
41W - 36L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Hazzird
Cthulhu
Level 149
God Stats
14W - 8L
1,530 SR
Queue Stats
202W - 207L
1,448 Elo+
Solo
Persephone
Persephone
atheuist
Persephone
Level 102
God Stats
4W - 5L
1,301 SR
Queue Stats
82W - 81L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
6,986
499
6,471
13,254
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 0
6,989
499
6,284
13,054
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 4 / 1
5,840
417
3,138
6,360
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 1
7,151
511
3,492
6,800
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
T0xicVixen
Cthulhu
10
1 / 3 / 1
6,461
462
5,553
8,101
5,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,238
517
4,309
10,601
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Baetoevin
Charybdis
12
0 / 0 / 7
6,686
478
4,511
6,740
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
9 / 0 / 5
8,629
616
5,977
8,114
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Hazzird
Cthulhu
14
5 / 3 / 3
8,820
630
10,545
14,993
10,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
atheuist
Persephone
14
3 / 2 / 3
8,531
609
6,256
7,033
1,628
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
20
21
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Charybdis
Baetoevin
Charybdis
0
0
7
3.5
W
9
0
5
11.5
W
Cthulhu
Hazzird
Cthulhu
5
3
3
2.17
L
2
5
2
0.6
L
2
6
0
0.33
L
1
4
1
0.38
L
1
3
1
0.5
L
Cthulhu
T0xicVixen
Cthulhu
1
3
1
0.5
W
Persephone
atheuist
Persephone
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
31,598
47,569
Taken
47,481
24,186
Mitigated
24,521
9,000
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,309
476
0
1,502
10,601
7,556
240
2,638
7,963
23,020
0
W
Charybdis
Baetoevin
Charybdis
4,511
2,546
0
3,768
6,740
1,930
459
2,505
4,235
0
36,996
W
5,977
1,606
0
3,840
8,114
2,681
0
410
7,704
0
51,207
W
Cthulhu
Hazzird
Cthulhu
10,545
936
12
5,760
14,993
10,726
0
0
14,348
51,470
1,261
L
6,471
2,921
0
1,562
13,254
7,288
0
4,459
8,795
0
57,595
L
6,284
2,319
220
4,006
13,054
7,782
0
8,887
4,167
0
35,443
L
3,138
2,249
0
962
6,360
1,805
559
2,396
3,964
0
27,306
L
3,492
566
0
1,034
6,800
2,035
0
3,185
3,615
38,063
2,607
L
Cthulhu
T0xicVixen
Cthulhu
5,553
590
48
1,168
8,101
5,276
0
2,130
5,971
22,168
0
W
Persephone
atheuist
Persephone
6,256
158
0
3,344
7,033
1,628
355
3,445
3,569
48,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
39,904
296
Minions Killed
343
0
Camps Cleared
0
1,166,084
Distance Traveled
1,314,831
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,238
517
33
2
0
237,905
0
W
Charybdis
6,686
478
63
5
0
236,652
3
W
Thor
8,629
616
88
6
0
323,514
0
W
Cthulhu
8,820
630
82
6
0
259,628
0
L
Osiris
6,986
499
86
6
0
293,577
0
L
Shiva
6,989
499
65
5
0
243,462
0
L
Izanami
5,840
417
49
4
0
148,116
0
L
Tiamat
7,151
511
74
5
0
241,532
0
L
Cthulhu
6,461
462
22
2
0
239,397
3
W
Persephone
8,531
609
77
6
0
257,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role