Player Matchup

Serqet
Serqet
BoggDoss
Serqet
Level 159
God Stats
1W - 2L
1,144 SR
Queue Stats
231W - 240L
1,555 Elo+
Solo
Nox
Nox
COH3R3NT
Nox
Level 148
God Stats
7W - 17L
1,506 SR
Queue Stats
387W - 428L
1,531 Elo+
Party 2
Atlas
Atlas
DillbroBaggins
Atlas
Level 143
God Stats
5W - 6L
1,531 SR
Queue Stats
947W - 973L
1,554 Elo+
Solo
Bacchus
Bacchus
Gifted mayan
Bacchus
Level 152
God Stats
9W - 6L
1,635 SR
Queue Stats
384W - 429L
1,519 Elo+
Party 2
Chiron
Chiron
swiftrunner8
Chiron
Level 178
God Stats
5W - 6L
1,572 SR
Queue Stats
359W - 366L
1,539 Elo+
Solo
Team Averages
Level 156
1,478 SR
1,540 Elo+

VS

Team Averages
Level 101
1,434 SR
1,505 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
B1ownVR
He Bo
Level 127
God Stats
2W - 3L
1,221 SR
Queue Stats
142W - 171L
1,487 Elo+
Solo
Vulcan
Vulcan
ElCapoMalicioso
Vulcan
Level 124
God Stats
7W - 1L
1,742 SR
Queue Stats
183W - 200L
1,499 Elo+
Party 1
Freya
Freya
IsItKaldrIsItMe
Freya
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,563 Elo+
Solo
Agni
Agni
SleepyMeeXicaN
Agni
Level 86
God Stats
1W - 2L
1,206 SR
Queue Stats
58W - 61L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BoggDoss
Serqet
9
0 / 2 / 1
4,580
916
1,448
3,582
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 1
4,988
998
1,123
2,395
909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

5
0 / 0 / 0
4,236
847
0
0
0
Bacchus
Gifted mayan
Bacchus
10
1 / 1 / 1
5,153
1,031
1,721
5,863
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
11
1 / 1 / 1
5,006
1,001
2,197
3,639
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 0 / 3
5,379
1,076
3,423
3,448
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

He Bo
B1ownVR
He Bo
7
0 / 2 / 2
4,771
954
2,825
2,021
482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,198
1,240
3,512
1,004
301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 3
5,331
1,066
2,442
2,358
706
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 0 / 3
5,365
1,073
2,160
1,675
425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
4
4
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
3
2.5
W
He Bo
B1ownVR
He Bo
0
2
2
0.5
L
Serqet
BoggDoss
Serqet
0
2
1
0.25
L
0
0
1
0.5
L
0
0
0
0
W
2
0
2
3
L
Bacchus
Gifted mayan
Bacchus
1
1
1
1.5
W
1
0
3
2.5
W
0
0
3
1.5
L
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,489
Damage
14,362
15,479
Taken
10,506
11,013
Mitigated
4,312
5,305
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,423
55
257
882
3,448
2,398
0
1,060
2,388
0
5,677
W
He Bo
B1ownVR
He Bo
2,825
30
0
150
2,021
482
76
558
1,103
3,817
322
L
Serqet
BoggDoss
Serqet
1,448
62
818
272
3,582
2,504
0
2,494
1,018
0
2,190
L
1,123
0
599
333
2,395
909
0
1,394
962
12,593
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,512
86
685
560
1,004
301
0
0
1,004
15,830
0
L
Bacchus
Gifted mayan
Bacchus
1,721
0
182
1,454
5,863
6,173
0
3,853
1,813
3,744
0
W
2,442
745
408
923
2,358
706
404
1,150
1,208
6,003
295
W
2,160
246
0
490
1,675
425
456
76
1,599
9,019
0
L
Chiron
2,197
378
786
861
3,639
1,427
0
2,997
572
0
9,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
27,044
45
Minions Killed
63
0
Camps Cleared
0
398,887
Distance Traveled
536,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,379
1,076
1
0
0
110,173
0
W
He Bo
4,771
954
2
0
0
105,146
0
L
Serqet
4,580
916
3
1
0
88,349
0
L
Nox
4,988
998
23
5
0
87,302
0
L
Atlas
4,236
847
0
0
0
1,620
0
W
Vulcan
6,198
1,240
22
4
0
122,981
0
L
Bacchus
5,153
1,031
1
0
0
103,392
0
W
Freya
5,331
1,066
14
3
0
90,846
0
W
Agni
5,365
1,073
24
5
0
106,994
0
L
Chiron
5,006
1,001
18
4
0
118,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role