Player Matchup

Cerberus
Cerberus
Biohazardx626
Cerberus
Level 101
God Stats
2W - 1L
1,641 SR
Queue Stats
10W - 24L
1,380 Elo+
Party 1
Nox
Nox
Viper116543
Nox
Level 123
God Stats
6W - 2L
1,908 SR
Queue Stats
192W - 167L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
WakandanJP
Tsukuyomi
Level 128
God Stats
8W - 6L
1,646 SR
Queue Stats
121W - 132L
1,423 Elo+
Party 1
Kali
Kali
jg1118x
Kali
Level 160
God Stats
4W - 2L
1,385 SR
Queue Stats
9W - 14L
1,419 Elo+
Party 1
Izanami
Izanami
offwhite-dimes
Izanami
Level 109
God Stats
7W - 6L
1,558 SR
Queue Stats
42W - 52L
1,388 Elo+
Party 1
Team Averages
Level 124
1,627 SR
1,446 Elo+

VS

Team Averages
Level 117
1,494 SR
1,458 Elo+
Baron Samedi
Baron Samedi
BoomerRemover69
Baron Samedi
Level 157
God Stats
5W - 1L
1,850 SR
Queue Stats
236W - 224L
1,519 Elo+
Solo
Kali
Kali
ROXASDUDE6
Kali
Level 146
God Stats
15W - 10L
1,672 SR
Queue Stats
366W - 351L
1,559 Elo+
Solo
Bakasura
Bakasura
TheMonkeyIsBack
Bakasura
Level 85
God Stats
21W - 30L
1,455 SR
Queue Stats
119W - 140L
1,443 Elo+
Solo
Geb
Geb
The_Beowulf68
Geb
Level 53
God Stats
6W - 10L
993 SR
Queue Stats
9W - 17L
1,193 Elo+
Party 2
Apollo
Apollo
lBOTlDeal
Apollo
Level 145
God Stats
13W - 14L
1,499 SR
Queue Stats
495W - 457L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biohazardx626
Cerberus
8
1 / 0 / 0
4,059
580
2,113
2,622
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 1 / 0
5,185
741
2,291
2,795
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
WakandanJP
Tsukuyomi
7
0 / 0 / 1
4,125
589
278
2,967
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
jg1118x
Kali
10
3 / 0 / 0
5,952
850
2,669
4,125
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
0 / 0 / 0
4,206
601
1,052
1,880
454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoomerRemover69
Baron Samedi
8
1 / 2 / 0
4,227
604
1,733
3,716
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
3,690
527
684
3,057
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
5
0 / 3 / 0
3,519
503
1,369
4,777
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,129
590
405
2,540
927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
lBOTlDeal
Apollo
7
0 / 1 / 0
3,826
547
1,401
3,530
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
6
Kills
1
1
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Biohazardx626
Cerberus
1
0
0
1
L
Baron Samedi
BoomerRemover69
Baron Samedi
1
2
0
0.5
L
0
0
0
0
L
Bakasura
0
3
0
0
L
0
0
0
0
W
2
1
0
2
W
Tsukuyomi
WakandanJP
Tsukuyomi
0
0
1
0.5
W
Kali
jg1118x
Kali
3
0
0
3
L
Apollo
lBOTlDeal
Apollo
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,403
Damage
5,592
14,389
Taken
17,620
4,138
Mitigated
5,606
5,894
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Biohazardx626
Cerberus
2,113
0
0
171
2,622
797
0
262
2,360
16,315
0
L
Baron Samedi
BoomerRemover69
Baron Samedi
1,733
76
31
838
3,716
1,354
0
1,865
1,623
23,127
0
L
684
183
0
1,531
3,057
790
0
46
2,971
0
19,792
L
Bakasura
1,369
944
0
1,722
4,777
1,809
0
0
4,777
0
8,792
L
405
134
0
704
2,540
927
0
717
1,823
6,262
0
W
2,291
115
0
968
2,795
760
0
1,024
1,571
26,610
745
W
Tsukuyomi
WakandanJP
Tsukuyomi
278
0
0
2,137
2,967
688
0
411
2,458
0
20,508
W
Kali
jg1118x
Kali
2,669
1,107
0
2,060
4,125
1,439
575
0
3,975
0
37,679
L
Apollo
lBOTlDeal
Apollo
1,401
876
0
1,784
3,530
726
0
1,396
2,134
0
31,250
W
1,052
774
0
558
1,880
454
0
143
1,737
0
23,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
19,391
249
Minions Killed
195
0
Camps Cleared
0
718,582
Distance Traveled
682,677
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,059
580
30
4
0
142,572
0
L
Baron Samedi
4,227
604
54
8
0
128,266
1
L
Kali
3,690
527
40
6
0
170,835
0
L
Bakasura
3,519
503
30
4
0
90,814
0
L
Geb
4,129
590
7
1
0
156,194
3
W
Nox
5,185
741
65
9
0
144,672
0
W
Tsukuyomi
4,125
589
40
6
0
168,664
0
W
Kali
5,952
850
65
9
0
138,338
0
L
Apollo
3,826
547
64
9
0
136,568
0
W
Izanami
4,206
601
49
7
0
124,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role