Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ALEXLG2870
Olorun
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,236 Elo+
Solo
Osiris
Osiris
Hebrewhammer136
Osiris
Level 140
God Stats
2W - 4L
1,369 SR
Queue Stats
114W - 129L
1,394 Elo+
Solo
Chiron
Chiron
Vicanjel
Chiron
Level 87
God Stats
7W - 7L
1,446 SR
Queue Stats
99W - 85L
1,397 Elo+
Solo
Susano
Susano
a3zz1
Susano
Level 143
God Stats
10W - 9L
1,477 SR
Queue Stats
140W - 150L
1,446 Elo+
Solo
Team Averages
Level 104
1,458 SR
1,395 Elo+

VS

Team Averages
Level 64
1,572 SR
1,431 Elo+
Nu Wa
Nu Wa
Baetoevin
Nu Wa
Level 60
God Stats
29W - 24L
1,612 SR
Queue Stats
97W - 108L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Hubo1292
Heimdallr
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Surtr
Surtr
LomecaN12XD
Surtr
Level 32
God Stats
12W - 13L
1,500 SR
Queue Stats
149W - 154L
1,311 Elo+
Solo
Mercury
Mercury
Priest_i_Gamer
Mercury
Level 58
God Stats
2W - 3L
1,777 SR
Queue Stats
70W - 51L
1,527 Elo+
Solo
Charon
Charon
The3abaYaga
Charon
Level 128
God Stats
12W - 14L
1,472 SR
Queue Stats
318W - 346L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 5
6,778
565
2,910
5,855
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
ALEXLG2870
Olorun
12
1 / 1 / 1
7,136
595
1,746
3,247
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 3 / 2
6,897
575
5,819
11,079
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
Vicanjel
Chiron
11
4 / 0 / 2
6,914
576
3,695
6,024
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
a3zz1
Susano
11
1 / 1 / 3
6,257
521
3,545
10,097
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baetoevin
Nu Wa
12
0 / 0 / 2
6,472
539
2,867
2,927
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
Hubo1292
Heimdallr
1
0 / 0 / 0
2,585
215
0
0
0
11
3 / 4 / 1
6,664
555
8,078
12,702
12,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 1
6,259
522
2,678
7,908
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
10
0 / 5 / 0
5,770
481
2,656
8,735
5,982
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
W
Olorun
ALEXLG2870
Olorun
1
1
1
1.5
L
Nu Wa
Baetoevin
Nu Wa
0
0
2
1
W
3
3
2
1.33
L
Heimdallr
Hubo1292
Heimdallr
0
0
0
0
L
3
4
1
0.88
L
2
2
1
1.25
L
Charon
0
5
0
0
W
Chiron
Vicanjel
Chiron
4
0
2
5
W
Susano
a3zz1
Susano
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
16,279
36,302
Taken
32,272
22,520
Mitigated
21,878
13,194
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,910
328
0
1,111
5,855
5,319
212
1,098
4,757
22,067
326
W
Olorun
ALEXLG2870
Olorun
1,746
718
0
913
3,247
1,039
261
995
2,252
45,524
2,091
L
Nu Wa
Baetoevin
Nu Wa
2,867
742
0
833
2,927
840
0
1,088
1,839
36,567
0
W
5,819
2,809
0
3,143
11,079
10,989
0
805
10,274
0
35,942
L
Heimdallr
Hubo1292
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
8,078
4,192
0
3,580
12,702
12,153
0
1,558
10,721
826
41,569
L
2,678
516
0
260
7,908
2,903
0
867
6,885
0
43,030
L
Charon
2,656
217
0
1,208
8,735
5,982
0
806
7,887
25,549
3,128
W
Chiron
Vicanjel
Chiron
3,695
976
261
1,787
6,024
1,788
982
2,110
3,914
0
36,585
W
Susano
a3zz1
Susano
3,545
546
0
5,979
10,097
3,385
0
718
9,379
0
43,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
27,750
345
Minions Killed
270
0
Camps Cleared
0
1,214,457
Distance Traveled
919,565
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,778
565
32
3
0
252,908
2
W
Olorun
7,136
595
94
8
0
231,700
0
L
Nu Wa
6,472
539
77
6
0
240,625
4
W
Osiris
6,897
575
74
6
0
219,343
2
L
Heimdallr
2,585
215
0
0
0
0
0
L
Surtr
6,664
555
66
6
0
204,709
0
L
Mercury
6,259
522
99
8
0
286,193
0
L
Charon
5,770
481
28
2
0
188,038
1
W
Chiron
6,914
576
68
6
0
236,259
3
W
Susano
6,257
521
77
6
0
274,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role