Player Matchup

Sylvanus
Sylvanus
DirtyTrashGuy
Sylvanus
Level 122
God Stats
6W - 5L
1,662 SR
Queue Stats
33W - 27L
1,555 Elo+
Party 2
Erlang Shen
Erlang Shen
IL0VEPUNCAKE
Erlang Shen
Level 137
God Stats
2W - 1L
1,491 SR
Queue Stats
169W - 132L
1,506 Elo+
Solo
Sol
Sol
Tinytiptimmy
Sol
Level 118
God Stats
2W - 0L
1,855 SR
Queue Stats
120W - 103L
1,565 Elo+
Party 2
Neith
Neith
sayyestoRAGE
Neith
Level 129
God Stats
2W - 3L
1,151 SR
Queue Stats
84W - 93L
1,528 Elo+
Party 2
Horus
Horus
unholyavenger
Horus
Level 148
God Stats
2W - 2L
1,308 SR
Queue Stats
129W - 118L
1,555 Elo+
Party 2
Team Averages
Level 131
1,493 SR
1,542 Elo+

VS

Team Averages
Level 133
1,564 SR
1,512 Elo+
King Arthur
King Arthur
ArsenalCake
King Arthur
Level 110
God Stats
2W - 4L
1,827 SR
Queue Stats
390W - 370L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
EternalTransient
Ao Kuang
Level 99
God Stats
6W - 12L
1,349 SR
Queue Stats
127W - 109L
1,510 Elo+
Party 1
Charybdis
Charybdis
MoonBlade_Yautja
Charybdis
Level 127
God Stats
8W - 12L
1,608 SR
Queue Stats
216W - 211L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
toninglion
Zhong Kui
Level 153
God Stats
0W - 1L
1,498 SR
Queue Stats
5W - 10L
1,439 Elo+
Solo
Charon
Charon
ΩHermesΩ
Charon
Level 177
God Stats
7W - 13L
1,541 SR
Queue Stats
118W - 122L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DirtyTrashGuy
Sylvanus
10
1 / 2 / 2
4,947
495
3,691
7,438
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
IL0VEPUNCAKE
Erlang Shen
12
1 / 0 / 2
6,582
658
4,285
9,921
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 2 / 2
5,340
534
6,770
4,671
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 0 / 0
6,354
635
4,452
4,021
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 0 / 5
6,214
621
6,198
7,130
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArsenalCake
King Arthur
8
0 / 2 / 4
4,976
498
3,536
9,216
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
4,982
498
2,495
9,081
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Charybdis
9
3 / 2 / 1
5,686
569
5,069
6,471
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
toninglion
Zhong Kui
10
0 / 3 / 0
5,606
561
6,652
9,156
6,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
ΩHermesΩ
Charon
8
0 / 1 / 0
4,869
487
2,782
5,344
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
4
4
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArsenalCake
King Arthur
0
2
4
1
W
Sylvanus
DirtyTrashGuy
Sylvanus
1
2
2
1
L
1
3
0
0.33
W
Erlang Shen
IL0VEPUNCAKE
Erlang Shen
1
0
2
2
L
Charybdis
3
2
1
1.75
W
2
2
2
1.5
W
3
0
0
3
L
Zhong Kui
toninglion
Zhong Kui
0
3
0
0
W
4
0
5
6.5
L
Charon
ΩHermesΩ
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
20,534
33,181
Taken
39,268
14,322
Mitigated
17,189
13,685
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArsenalCake
King Arthur
3,536
522
0
1,000
9,216
5,836
0
6,470
2,746
0
20,636
W
Sylvanus
DirtyTrashGuy
Sylvanus
3,691
1,785
737
3,226
7,438
3,279
0
276
7,162
15,213
6,581
L
2,495
358
0
3,738
9,081
2,182
0
0
9,081
28,720
714
W
Erlang Shen
IL0VEPUNCAKE
Erlang Shen
4,285
2,562
0
5,719
9,921
5,673
0
5,563
4,358
0
46,812
L
Charybdis
5,069
3,161
0
3,046
6,471
1,592
516
3,494
2,977
0
37,994
W
6,770
3,059
0
1,434
4,671
1,238
0
281
4,390
34,046
2,164
W
4,452
1,571
0
1,429
4,021
1,254
0
2,375
1,436
0
44,098
L
Zhong Kui
toninglion
Zhong Kui
6,652
994
0
5,300
9,156
6,242
0
0
9,156
40,613
774
W
6,198
2,847
40
1,100
7,130
2,878
0
2,801
4,187
0
41,415
L
Charon
ΩHermesΩ
Charon
2,782
601
0
1,035
5,344
1,337
0
0
5,344
21,310
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
26,119
323
Minions Killed
311
0
Camps Cleared
0
1,050,191
Distance Traveled
898,979
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,976
498
43
4
0
213,775
0
W
Sylvanus
4,947
495
39
4
0
188,278
2
L
Ao Kuang
4,982
498
55
6
0
210,799
0
W
Erlang Shen
6,582
658
87
9
0
213,058
4
L
Charybdis
5,686
569
85
9
0
166,375
0
W
Sol
5,340
534
55
6
0
201,827
0
W
Neith
6,354
635
73
7
0
211,919
3
L
Zhong Kui
5,606
561
84
8
0
161,103
2
W
Horus
6,214
621
69
7
0
235,109
0
L
Charon
4,869
487
44
4
0
146,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role