Player Matchup

Bacchus
Bacchus
CrazyCatNRG
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Solo
Nu Wa
Nu Wa
Ferno2000
Nu Wa
Level 129
God Stats
56W - 34L
1,569 SR
Queue Stats
283W - 272L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
IpsychicturtleI
Jing Wei
Level 142
God Stats
6W - 7L
1,425 SR
Queue Stats
475W - 453L
1,520 Elo+
Party 2
Horus
Horus
kartynezusz
Horus
Level 167
God Stats
8W - 9L
1,454 SR
Queue Stats
351W - 341L
1,506 Elo+
Solo
Mercury
Mercury
krallvin
Mercury
Level 118
God Stats
4W - 2L
1,729 SR
Queue Stats
74W - 61L
1,493 Elo+
Solo
Team Averages
Level 129
1,535 SR
1,469 Elo+

VS

Team Averages
Level 102
1,603 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
guillechu
Cerberus
Level 104
God Stats
5W - 1L
1,919 SR
Queue Stats
200W - 199L
1,554 Elo+
Solo
Mercury
Mercury
ohMeloo
Mercury
Level 154
God Stats
2W - 2L
1,716 SR
Queue Stats
187W - 168L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
xWargirlX
Baba Yaga
Level 82
God Stats
38W - 22L
1,379 SR
Queue Stats
491W - 472L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrazyCatNRG
Bacchus
11
3 / 0 / 1
6,239
480
4,279
7,291
6,489
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Ferno2000
Nu Wa
15
2 / 0 / 4
8,485
653
8,040
2,851
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
1 / 1 / 2
7,568
582
4,939
6,306
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 0
8,379
645
9,453
11,529
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
krallvin
Mercury
12
0 / 2 / 6
6,658
512
1,805
7,806
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 1
6,349
488
4,898
6,892
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
10
1 / 0 / 0
6,055
466
2,250
6,996
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
guillechu
Cerberus
13
1 / 4 / 0
6,999
538
7,511
15,551
11,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
ohMeloo
Mercury
12
0 / 3 / 1
6,148
473
1,811
10,430
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baba Yaga
xWargirlX
Baba Yaga
12
1 / 1 / 1
6,149
473
1,976
5,186
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Sylvanus
 
Sylvanus
1
0
0
1
W
Bacchus
CrazyCatNRG
Bacchus
3
0
1
3.5
W
Nu Wa
Ferno2000
Nu Wa
2
0
4
4
W
Jing Wei
1
1
2
2
L
Cerberus
guillechu
Cerberus
1
4
0
0.25
W
4
1
0
4
W
Mercury
krallvin
Mercury
0
2
6
1.5
L
Mercury
ohMeloo
Mercury
0
3
1
0.17
L
Baba Yaga
xWargirlX
Baba Yaga
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,516
Damage
18,446
35,783
Taken
45,055
22,491
Mitigated
21,937
9,838
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,898
1,458
0
1,744
6,892
1,812
0
2,853
4,039
0
45,249
L
Sylvanus
 
Sylvanus
2,250
1,315
363
2,448
6,996
4,000
0
2,345
4,651
23,111
0
W
Bacchus
CrazyCatNRG
Bacchus
4,279
398
40
1,850
7,291
6,489
34
1,122
6,169
19,054
0
W
Nu Wa
Ferno2000
Nu Wa
8,040
1,575
0
250
2,851
945
91
1,469
1,382
71,067
720
W
Jing Wei
4,939
3,804
0
2,713
6,306
1,926
426
1,128
5,178
0
59,006
L
Cerberus
guillechu
Cerberus
7,511
1,039
0
5,581
15,551
11,532
0
2,377
12,301
45,832
0
W
9,453
3,698
0
4,034
11,529
10,191
0
6,512
4,018
5,863
49,778
W
Mercury
krallvin
Mercury
1,805
0
0
951
7,806
2,940
0
507
7,299
0
46,416
L
Mercury
ohMeloo
Mercury
1,811
573
0
4,900
10,430
3,071
0
2,910
7,520
0
52,078
L
Baba Yaga
xWargirlX
Baba Yaga
1,976
0
0
615
5,186
1,522
0
3,293
1,893
47,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
31,700
423
Minions Killed
430
0
Camps Cleared
0
1,340,436
Distance Traveled
1,169,729
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,349
488
94
7
0
220,639
0
L
Sylvanus
6,055
466
34
3
0
186,608
2
W
Bacchus
6,239
480
28
2
0
271,040
0
W
Nu Wa
8,485
653
119
9
0
266,626
2
W
Jing Wei
7,568
582
123
9
0
265,909
3
L
Cerberus
6,999
538
113
9
0
233,935
2
W
Horus
8,379
645
77
6
0
213,478
0
W
Mercury
6,658
512
76
6
0
323,383
1
L
Mercury
6,148
473
117
9
0
280,280
0
L
Baba Yaga
6,149
473
72
6
0
248,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role