Player Matchup

Nemesis
Nemesis
BJP
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 268L
1,400 Elo+
Solo
Hun Batz
Hun Batz
Chinorium
Hun Batz
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,187 Elo+
Party 1
Discordia
Discordia
SuriCata883913
Discordia
Level 135
God Stats
2W - 0L
1,453 SR
Queue Stats
53W - 37L
1,503 Elo+
Party 1
Chang'e
Chang'e
deepblue471
Chang'e
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,448 Elo+
Solo
Shiva
Shiva
shiraj15
Shiva
Level 151
God Stats
3W - 2L
1,437 SR
Queue Stats
349W - 350L
1,499 Elo+
Solo
Team Averages
Level 141
1,478 SR
1,407 Elo+

VS

Team Averages
Level 137
1,493 SR
1,450 Elo+
Anhur
Anhur
C0sm1xGamer_YT
Anhur
Level 122
God Stats
1W - 2L
1,700 SR
Queue Stats
126W - 120L
1,447 Elo+
Solo
Serqet
Serqet
Roozsii
Serqet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,455 Elo+
Solo
Chang'e
Chang'e
brujitacris
Chang'e
Level 172
God Stats
1W - 7L
1,227 SR
Queue Stats
280W - 320L
1,429 Elo+
Party 2
Raijin
Raijin
ed-dragon365
Raijin
Level 244
God Stats
6W - 9L
1,408 SR
Queue Stats
565W - 601L
1,427 Elo+
Party 2
Artemis
Artemis
imc1994
Artemis
Level 106
God Stats
3W - 8L
1,630 SR
Queue Stats
187W - 187L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BJP
Nemesis
14
3 / 3 / 14
8,518
852
3,499
10,643
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
Chinorium
Hun Batz
13
4 / 5 / 10
8,585
859
7,106
10,601
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SuriCata883913
Discordia
17
8 / 1 / 13
10,082
1,008
18,566
6,043
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
deepblue471
Chang'e
15
4 / 1 / 14
8,872
887
5,235
10,062
2,906
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
shiraj15
Shiva
16
5 / 1 / 18
9,522
952
13,568
16,936
14,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
7,273
727
4,856
11,692
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Roozsii
Serqet
13
1 / 4 / 7
7,252
725
1,765
10,880
9,778
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
brujitacris
Chang'e
14
1 / 3 / 7
7,167
717
3,110
9,109
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
15
4 / 3 / 6
8,584
858
12,425
8,976
3,508
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
imc1994
Artemis
13
4 / 6 / 3
7,438
744
6,905
10,119
3,691
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
24
Kills
11
11
Deaths
24
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BJP
Nemesis
3
3
14
3.33
L
1
8
5
0.44
W
Hun Batz
Chinorium
Hun Batz
4
5
10
1.8
L
Serqet
Roozsii
Serqet
1
4
7
1.13
W
Discordia
SuriCata883913
Discordia
8
1
13
14.5
L
Chang'e
brujitacris
Chang'e
1
3
7
1.5
W
Chang'e
deepblue471
Chang'e
4
1
14
11
L
Raijin
4
3
6
2.33
L
Artemis
imc1994
Artemis
4
6
3
0.92
W
Shiva
shiraj15
Shiva
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
29,061
54,285
Taken
50,776
32,255
Mitigated
23,797
25,783
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BJP
Nemesis
3,499
659
207
1,054
10,643
8,658
1,104
3,237
7,009
0
14,396
L
4,856
1,623
306
621
11,692
3,623
0
5,748
5,483
0
9,088
W
Hun Batz
Chinorium
Hun Batz
7,106
1,004
505
1,278
10,601
3,972
210
1,775
8,651
0
14,115
L
Serqet
Roozsii
Serqet
1,765
74
0
1,070
10,880
9,778
0
4,513
5,607
0
3,056
W
Discordia
SuriCata883913
Discordia
18,566
154
90
872
6,043
1,795
156
2,255
3,459
31,364
0
L
Chang'e
brujitacris
Chang'e
3,110
423
8,642
4,614
9,109
3,197
0
3,836
4,775
8,467
0
W
Chang'e
deepblue471
Chang'e
5,235
497
10,614
6,356
10,062
2,906
1,198
1,157
8,616
11,123
0
L
Raijin
12,425
919
552
1,003
8,976
3,508
0
2,798
5,508
25,881
0
L
Artemis
imc1994
Artemis
6,905
2,573
896
411
10,119
3,691
0
4,542
5,129
0
16,701
W
Shiva
shiraj15
Shiva
13,568
784
708
4,099
16,936
14,924
562
5,572
10,440
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,579
Gold Earned
37,714
121
Minions Killed
78
0
Camps Cleared
0
964,435
Distance Traveled
852,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,518
852
29
3
0
187,611
0
L
Anhur
7,273
727
11
1
0
167,935
0
W
Hun Batz
8,585
859
20
2
0
168,487
0
L
Serqet
7,252
725
3
0
0
210,063
0
W
Discordia
10,082
1,008
32
3
0
195,511
0
L
Chang'e
7,167
717
13
1
0
172,902
0
W
Chang'e
8,872
887
18
2
0
199,066
0
L
Raijin
8,584
858
32
3
0
155,166
0
L
Artemis
7,438
744
19
2
0
146,748
0
W
Shiva
9,522
952
22
2
0
213,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role