Player Matchup

Horus
Horus
Aelogvyn
Horus
Level 63
God Stats
2W - 6L
1,334 SR
Queue Stats
57W - 86L
1,366 Elo+
Solo
Cthulhu
Cthulhu
Bennyedwards57
Cthulhu
Level 68
God Stats
3W - 4L
1,628 SR
Queue Stats
61W - 52L
1,484 Elo+
Solo
Poseidon
Poseidon
Bunthorne
Poseidon
Level 126
God Stats
6W - 13L
1,382 SR
Queue Stats
315W - 304L
1,517 Elo+
Solo
Mercury
Mercury
Saandro9
Mercury
Level 63
God Stats
3W - 3L
1,550 SR
Queue Stats
150W - 151L
1,451 Elo+
Party 1
Rama
Rama
Sergio23910
Rama
Level 123
God Stats
4W - 3L
1,856 SR
Queue Stats
105W - 113L
1,435 Elo+
Party 1
Team Averages
Level 89
1,550 SR
1,451 Elo+

VS

Team Averages
Level 80
1,592 SR
1,434 Elo+
Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GouVs
Mulan
Level 121
God Stats
7W - 7L
1,345 SR
Queue Stats
53W - 49L
1,458 Elo+
Party 2
Sol
Sol
Princesita22
Sol
Level 61
God Stats
12W - 6L
1,896 SR
Queue Stats
302W - 311L
1,334 Elo+
Solo
Ymir
Ymir
Vallely
Ymir
Level 47
God Stats
6W - 3L
1,717 SR
Queue Stats
43W - 43L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zBabaYagz
Morgan Le Fay
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 45L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aelogvyn
Horus
10
0 / 5 / 0
5,680
437
1,091
8,832
5,558
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 2 / 5
7,246
557
7,665
11,255
5,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Bunthorne
Poseidon
11
4 / 6 / 0
6,773
521
5,555
10,294
2,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mercury
Saandro9
Mercury
14
2 / 3 / 1
7,016
540
4,248
10,529
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 4 / 3
6,657
512
7,874
10,258
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 2 / 2
7,604
585
4,308
9,410
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
GouVs
Mulan
15
7 / 0 / 1
9,365
720
8,902
6,335
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 4 / 4
6,351
489
6,352
8,300
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Vallely
Ymir
11
2 / 2 / 6
7,114
547
3,229
12,213
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
zBabaYagz
Morgan Le Fay
13
5 / 3 / 4
7,997
615
11,787
8,165
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
20
20
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
2
2.5
L
Horus
Aelogvyn
Horus
0
5
0
0
L
2
2
5
2.25
L
Poseidon
Bunthorne
Poseidon
4
6
0
0.67
W
Mulan
GouVs
Mulan
7
0
1
7.5
W
2
4
4
1
L
Mercury
Saandro9
Mercury
2
3
1
0.83
L
3
4
3
1.13
W
Ymir
Vallely
Ymir
2
2
6
2.5
W
Morgan Le Fay
zBabaYagz
Morgan Le Fay
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
34,578
51,168
Taken
44,423
20,507
Mitigated
21,832
13,866
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,308
368
0
9,399
9,410
3,261
0
1,585
7,825
0
55,155
L
Horus
Aelogvyn
Horus
1,091
694
0
2,930
8,832
5,558
0
179
8,653
0
23,806
L
7,665
280
2,205
2,659
11,255
5,756
135
6,779
4,476
22,553
1,698
L
Poseidon
Bunthorne
Poseidon
5,555
1,056
0
2,433
10,294
2,533
54
4,964
5,330
36,100
1,295
W
Mulan
GouVs
Mulan
8,902
766
0
1,854
6,335
5,290
49
155
6,180
596
63,857
W
6,352
2,045
0
2,663
8,300
2,055
0
2,862
5,438
31,206
0
L
Mercury
Saandro9
Mercury
4,248
741
0
723
10,529
3,639
0
4,158
6,371
0
52,304
L
7,874
6,533
0
2,916
10,258
3,021
438
5,408
4,850
0
42,712
W
Ymir
Vallely
Ymir
3,229
556
0
3,646
12,213
8,540
0
4,350
7,863
16,102
0
W
Morgan Le Fay
zBabaYagz
Morgan Le Fay
11,787
1,887
0
1,268
8,165
2,686
475
3,739
4,426
45,967
1,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
38,431
285
Minions Killed
359
0
Camps Cleared
0
1,310,021
Distance Traveled
1,294,983
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,604
585
100
8
0
285,512
0
L
Horus
5,680
437
47
4
0
233,171
4
L
Cthulhu
7,246
557
27
2
0
269,976
2
L
Poseidon
6,773
521
61
5
0
257,120
0
W
Mulan
9,365
720
109
8
0
247,807
4
W
Sol
6,351
489
58
4
0
255,161
0
L
Mercury
7,016
540
87
7
0
322,358
0
L
Rama
6,657
512
63
5
0
227,396
0
W
Ymir
7,114
547
18
1
0
248,723
0
W
Morgan Le Fay
7,997
615
74
6
0
257,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role