Player Matchup

Erlang Shen
Erlang Shen
CelestialCRL
Erlang Shen
Level 126
God Stats
1W - 2L
1,493 SR
Queue Stats
527W - 616L
1,432 Elo+
Party 1
Lancelot
Lancelot
HAIRHELLEMT101
Lancelot
Level 159
God Stats
2W - 5L
1,157 SR
Queue Stats
163W - 161L
1,474 Elo+
Party 1
Poseidon
Poseidon
HughJastic
Poseidon
Level 143
God Stats
0W - 1L
1,394 SR
Queue Stats
30W - 29L
1,483 Elo+
Party 1
Izanami
Izanami
LCBRAVOC
Izanami
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 27L
1,633 Elo+
Solo
Artio
Artio
Lunacysp
Artio
Level 65
God Stats
0W - 2L
1,519 SR
Queue Stats
32W - 22L
1,545 Elo+
Party 1
Team Averages
Level 123
1,413 SR
1,513 Elo+

VS

Team Averages
Level 142
1,525 SR
1,517 Elo+
Cupid
Cupid
JohnWick358838
Cupid
Level 123
God Stats
7W - 4L
1,321 SR
Queue Stats
225W - 209L
1,459 Elo+
Solo
Medusa
Medusa
MagicMemed77
Medusa
Level 204
God Stats
5W - 2L
1,609 SR
Queue Stats
252W - 229L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Moxx974
Ratatoskr
Level 109
God Stats
65W - 49L
1,588 SR
Queue Stats
721W - 661L
1,572 Elo+
Solo
Cthulhu
Cthulhu
WendigoEL
Cthulhu
Level 128
God Stats
16W - 10L
1,500 SR
Queue Stats
94W - 101L
1,447 Elo+
Solo
Hades
Hades
i LOVExxCAKE
Hades
Level 147
God Stats
3W - 3L
1,607 SR
Queue Stats
171W - 173L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CelestialCRL
Erlang Shen
11
2 / 4 / 3
7,007
539
4,341
12,551
8,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
10
1 / 5 / 2
6,015
463
5,869
11,760
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
HughJastic
Poseidon
11
1 / 6 / 3
6,871
529
7,958
8,367
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
LCBRAVOC
Izanami
12
1 / 2 / 1
7,318
563
2,620
6,732
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Lunacysp
Artio
10
0 / 5 / 1
5,895
453
3,418
14,605
8,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,800
600
5,256
6,147
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
14
4 / 1 / 1
7,864
605
9,165
7,018
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
Moxx974
Ratatoskr
14
6 / 0 / 5
8,201
631
4,897
9,683
3,295
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
WendigoEL
Cthulhu
12
3 / 2 / 8
6,785
522
9,200
11,518
8,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
5 / 1 / 4
8,512
655
7,660
9,621
5,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
5
Kills
21
22
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CelestialCRL
Erlang Shen
2
4
3
0.88
L
Lancelot
1
5
2
0.4
L
Poseidon
HughJastic
Poseidon
1
6
3
0.42
W
3
1
6
6
L
Izanami
LCBRAVOC
Izanami
1
2
1
0.75
L
Artio
Lunacysp
Artio
0
5
1
0.1
W
Medusa
4
1
1
4.5
W
Ratatoskr
Moxx974
Ratatoskr
6
0
5
8.5
W
Cthulhu
WendigoEL
Cthulhu
3
2
8
3.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
36,178
54,015
Taken
43,987
25,083
Mitigated
21,297
7,577
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CelestialCRL
Erlang Shen
4,341
2,060
0
1,870
12,551
8,544
0
3,859
8,386
0
16,871
L
Lancelot
5,869
1,123
0
474
11,760
4,223
0
4,423
6,974
0
36,118
L
Poseidon
HughJastic
Poseidon
7,958
1,094
0
980
8,367
2,092
0
1,710
6,561
44,950
1,048
W
5,256
2,618
87
2,460
6,147
1,844
975
2,640
3,507
0
52,633
L
Izanami
LCBRAVOC
Izanami
2,620
2,071
0
1,286
6,732
1,619
449
1,066
5,368
0
54,126
L
Artio
Lunacysp
Artio
3,418
778
59
2,908
14,605
8,605
0
4,532
10,015
28,637
0
W
Medusa
9,165
3,252
0
2,194
7,018
2,233
965
725
6,293
0
68,208
W
Ratatoskr
Moxx974
Ratatoskr
4,897
1,505
0
6,162
9,683
3,295
0
1,580
8,103
0
52,204
W
Cthulhu
WendigoEL
Cthulhu
9,200
1,254
0
942
11,518
8,578
403
2,808
8,710
25,965
0
W
7,660
1,038
148
6,870
9,621
5,347
0
3,594
6,027
50,813
1,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
39,162
329
Minions Killed
444
0
Camps Cleared
0
1,285,559
Distance Traveled
1,316,740
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,007
539
28
2
0
266,735
2
L
Lancelot
6,015
463
54
4
0
316,773
3
L
Poseidon
6,871
529
86
7
0
232,912
5
W
Cupid
7,800
600
81
6
0
254,858
0
L
Izanami
7,318
563
112
9
0
242,457
2
L
Artio
5,895
453
49
4
0
226,682
0
W
Medusa
7,864
605
117
9
0
267,265
1
W
Ratatoskr
8,201
631
93
7
0
333,843
0
W
Cthulhu
6,785
522
46
4
0
255,625
5
W
Hades
8,512
655
107
8
0
205,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role