Player Matchup

Cernunnos
Cernunnos
AfricanMeatMonke
Cernunnos
Level 129
God Stats
5W - 2L
1,592 SR
Queue Stats
111W - 109L
1,531 Elo+
Party 2
Izanami
Izanami
Gamer_Luna32499
Izanami
Level 127
God Stats
2W - 1L
1,699 SR
Queue Stats
28W - 27L
1,565 Elo+
Party 2
Nike
Nike
King_Hanuman99
Nike
Level 158
God Stats
3W - 1L
1,625 SR
Queue Stats
153W - 153L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Latrell125
Nu Wa
Level 153
God Stats
2W - 0L
1,699 SR
Queue Stats
86W - 88L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
mattrock4com
Ah Puch
Level 124
God Stats
6W - 4L
1,439 SR
Queue Stats
81W - 74L
1,500 Elo+
Party 2
Team Averages
Level 138
1,611 SR
1,522 Elo+

VS

Team Averages
Level 98
1,367 SR
1,495 Elo+
Sobek
Sobek
Crepid
Sobek
Level 132
God Stats
0W - 1L
1,429 SR
Queue Stats
43W - 43L
1,506 Elo+
Solo
Arachne
Arachne
DignityKillr
Arachne
Level 128
God Stats
1W - 4L
1,269 SR
Queue Stats
138W - 142L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
ManBaerPiggz
Cu Chulainn
Level 115
God Stats
12W - 12L
1,492 SR
Queue Stats
820W - 885L
1,539 Elo+
Solo
Jormungandr
Jormungandr
S1ck9
Jormungandr
Level 67
God Stats
6W - 5L
1,543 SR
Queue Stats
427W - 426L
1,473 Elo+
Party 1
Hera
Hera
Simplyareed
Hera
Level 49
God Stats
3W - 3L
1,104 SR
Queue Stats
246W - 232L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
16
6 / 2 / 16
9,390
854
8,524
7,234
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
4 / 2 / 14
8,424
766
9,975
6,954
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 2 / 16
8,159
742
6,691
10,725
10,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
16
5 / 2 / 13
8,424
766
9,246
5,542
1,907
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
mattrock4com
Ah Puch
17
7 / 2 / 12
9,120
829
11,439
5,828
2,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crepid
Sobek
14
2 / 6 / 3
8,997
818
4,552
13,968
14,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
DignityKillr
Arachne
15
3 / 5 / 3
8,428
766
5,934
10,773
6,475
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cu Chulainn
ManBaerPiggz
Cu Chulainn
15
2 / 5 / 5
8,342
758
9,682
15,313
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
S1ck9
Jormungandr
14
2 / 6 / 5
8,468
770
10,041
13,913
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 2
8,355
760
3,358
6,221
1,939
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
25
Kills
10
10
Deaths
25
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
6
2
16
7
L
Sobek
Crepid
Sobek
2
6
3
0.58
L
Arachne
DignityKillr
Arachne
3
5
3
0.9
W
4
2
14
5.5
W
3
2
16
5.5
W
Nu Wa
5
2
13
5.75
L
Cu Chulainn
ManBaerPiggz
Cu Chulainn
2
5
5
0.9
L
Jormungandr
S1ck9
Jormungandr
2
6
5
0.75
L
1
3
2
0.67
W
Ah Puch
mattrock4com
Ah Puch
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,875
Damage
33,567
36,283
Taken
60,188
19,913
Mitigated
48,175
11,439
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
8,524
3,332
0
402
7,234
2,808
0
2,158
4,887
0
16,526
L
Sobek
Crepid
Sobek
4,552
120
376
3,180
13,968
14,673
133
3,457
10,511
10,406
1,033
L
Arachne
DignityKillr
Arachne
5,934
4,489
831
1,935
10,773
6,475
0
4,034
6,739
0
9,189
W
9,975
6,545
993
1,125
6,954
2,742
0
3,062
3,683
0
26,490
W
6,691
430
1,081
3,974
10,725
10,041
0
5,444
4,782
0
18,177
W
Nu Wa
9,246
1,032
558
986
5,542
1,907
0
2,283
2,992
23,273
0
L
Cu Chulainn
ManBaerPiggz
Cu Chulainn
9,682
392
0
3,122
15,313
12,145
0
5,615
9,698
487
21,040
L
Jormungandr
S1ck9
Jormungandr
10,041
979
863
1,618
13,913
12,943
0
5,006
8,907
19,473
3,836
L
3,358
967
0
1,120
6,221
1,939
214
2,573
3,648
19,859
0
W
Ah Puch
mattrock4com
Ah Puch
11,439
696
1,053
1,267
5,828
2,415
0
2,307
3,302
28,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
42,590
142
Minions Killed
122
0
Camps Cleared
0
865,529
Distance Traveled
1,054,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,390
854
21
2
0
179,136
0
L
Sobek
8,997
818
23
2
0
195,400
0
L
Arachne
8,428
766
7
1
0
231,998
0
W
Izanami
8,424
766
50
5
0
179,665
0
W
Nike
8,159
742
19
2
0
177,275
0
W
Nu Wa
8,424
766
17
2
0
178,293
0
L
Cu Chulainn
8,342
758
26
2
0
220,112
0
L
Jormungandr
8,468
770
31
3
0
202,441
0
L
Hera
8,355
760
35
3
0
204,528
0
W
Ah Puch
9,120
829
35
3
0
151,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role