Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AbntClimax
Danzaburou
Level 137
God Stats
8W - 11L
1,340 SR
Queue Stats
265W - 274L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
COACH x DOUG
Cthulhu
Level 114
God Stats
1W - 2L
1,313 SR
Queue Stats
20W - 20L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PoMoPall
Ah Muzen Cab
Level 120
God Stats
9W - 6L
1,591 SR
Queue Stats
884W - 888L
1,474 Elo+
Solo
Osiris
Osiris
as555
Osiris
Level 41
God Stats
2W - 0L
1,740 SR
Queue Stats
257W - 247L
1,496 Elo+
Solo
Team Averages
Level 115
1,497 SR
1,476 Elo+

VS

Team Averages
Level 155
1,473 SR
1,513 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dagiito
Ishtar
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 151L
1,505 Elo+
Solo
Medusa
Medusa
ManBaerPiggz
Medusa
Level 115
God Stats
13W - 9L
1,624 SR
Queue Stats
846W - 912L
1,551 Elo+
Solo
Fenrir
Fenrir
PriorMagician96
Fenrir
Level 347
God Stats
3W - 10L
1,241 SR
Queue Stats
1,611W - 1,665L
1,497 Elo+
Solo
Nike
Nike
Superploop
Nike
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
189W - 203L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 2 / 1
6,149
1,230
1,630
3,000
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
AbntClimax
Danzaburou
9
0 / 2 / 5
5,648
1,130
2,558
4,387
1,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
COACH x DOUG
Cthulhu
11
2 / 1 / 4
6,039
1,208
2,307
3,672
3,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
PoMoPall
Ah Muzen Cab
10
0 / 2 / 4
5,522
1,104
2,665
3,839
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
as555
Osiris
12
3 / 2 / 3
6,550
1,310
3,434
5,954
6,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 2 / 3
6,388
1,278
5,896
3,276
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Dagiito
Ishtar
10
1 / 2 / 3
5,677
1,135
2,058
3,746
1,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Medusa
10
1 / 1 / 2
5,245
1,049
2,681
3,419
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 0
5,343
1,069
1,826
4,774
3,119
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
1,228
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
8
Kills
8
9
Deaths
8
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
1
1.75
L
Ah Puch
 
Ah Puch
3
2
3
2.25
W
Danzaburou
AbntClimax
Danzaburou
0
2
5
1.25
W
Cthulhu
COACH x DOUG
Cthulhu
2
1
4
4
L
Ishtar
Dagiito
Ishtar
1
2
3
1.25
L
Medusa
1
1
2
2
W
Ah Muzen Cab
PoMoPall
Ah Muzen Cab
0
2
4
1
L
3
3
0
1
L
0
0
0
0
W
Osiris
as555
Osiris
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,594
Damage
12,461
20,852
Taken
15,215
13,781
Mitigated
6,624
3,843
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,630
81
254
158
3,000
901
0
1,366
1,634
8,792
0
L
Ah Puch
 
Ah Puch
5,896
0
426
222
3,276
1,198
0
548
2,728
12,646
0
W
Danzaburou
AbntClimax
Danzaburou
2,558
751
0
967
4,387
1,336
0
1,519
2,868
0
7,508
W
Cthulhu
COACH x DOUG
Cthulhu
2,307
0
342
212
3,672
3,492
210
966
2,706
4,300
165
L
Ishtar
Dagiito
Ishtar
2,058
685
75
593
3,746
1,155
0
735
3,011
0
5,942
L
Medusa
2,681
553
379
442
3,419
1,152
0
1,212
2,207
0
12,387
W
Ah Muzen Cab
PoMoPall
Ah Muzen Cab
2,665
234
382
546
3,839
1,324
622
1,297
2,505
0
8,612
L
1,826
0
0
344
4,774
3,119
0
1,277
3,497
0
2,211
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
as555
Osiris
3,434
735
236
746
5,954
6,728
384
748
5,108
0
8,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
23,881
71
Minions Killed
63
0
Camps Cleared
0
536,498
Distance Traveled
343,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,149
1,230
25
5
0
82,888
0
L
Ah Puch
6,388
1,278
28
6
0
96,308
0
W
Danzaburou
5,648
1,130
10
2
0
120,375
0
W
Cthulhu
6,039
1,208
9
2
0
106,094
0
L
Ishtar
5,677
1,135
11
2
0
84,079
0
L
Medusa
5,245
1,049
21
4
0
90,169
0
W
Ah Muzen Cab
5,522
1,104
14
3
0
112,550
0
L
Fenrir
5,343
1,069
3
1
0
73,009
0
L
Nike
1,228
246
0
0
0
0
0
W
Osiris
6,550
1,310
13
3
0
114,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role