Player Matchup

Poseidon
Poseidon
Diamond I
FrenzyTheBot
Poseidon
Diamond I
Level 109
God Stats
3W - 1L
1,780 SR
Queue Stats
71W - 30L
2,273 MMR
Party 1
Odin
Odin
Diamond I
Jamex1
Odin
Diamond I
Level 120
God Stats
24W - 3L
1,896 SR
Queue Stats
95W - 29L
2,301 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
z12 Baz
Cthulhu
Diamond I
Level 109
God Stats
45W - 10L
1,835 SR
Queue Stats
81W - 30L
2,186 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,837 SR
2,253 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,671 SR
1,586 MMR
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Bronze III
BlackGuyPeas
Yu Huang
Bronze III
Level 114
God Stats
0W - 1L
1,946 SR
Queue Stats
1W - 3L
1,508 MMR
Solo
Charon
Charon
Platinum III
DivineJudis
Charon
Platinum III
Level 147
God Stats
12W - 11L
1,567 SR
Queue Stats
66W - 58L
1,750 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FrenzyTheBot
Poseidon
15
3 / 3 / 3
9,254
925
9,145
5,651
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
Jamex1
Odin
15
4 / 0 / 4
9,000
900
5,896
7,166
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
z12 Baz
Cthulhu
15
1 / 2 / 7
8,540
854
12,542
12,506
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
ScyllaAchillesNe ZhaSerqetKuzenbo

VS

Bans
CerberusHou YiMedusaAnhurXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 1 / 3
8,001
800
7,729
12,127
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
BlackGuyPeas
Yu Huang
13
1 / 3 / 3
7,989
799
6,344
6,713
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
14
2 / 4 / 3
8,393
839
5,641
11,686
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
5
5
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
3
3.5
L
Yu Huang
BlackGuyPeas
Yu Huang
1
3
3
0.83
L
Charon
2
4
3
0.88
W
Poseidon
FrenzyTheBot
Poseidon
3
3
3
1.5
W
Odin
Jamex1
Odin
4
0
4
6
W
Cthulhu
z12 Baz
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
19,714
25,323
Taken
30,526
15,551
Mitigated
21,780
8,426
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,729
961
0
3,115
12,127
11,816
0
7,245
4,087
0
13,798
L
Yu Huang
BlackGuyPeas
Yu Huang
6,344
1,171
0
920
6,713
2,266
0
4,058
1,946
27,647
612
L
Charon
5,641
1,783
0
1,893
11,686
7,698
104
8,494
2,273
22,423
867
W
Poseidon
FrenzyTheBot
Poseidon
9,145
1,387
0
986
5,651
1,717
1,129
1,518
3,790
40,229
0
W
Odin
Jamex1
Odin
5,896
602
0
3,366
7,166
5,557
288
2,452
4,148
468
14,164
W
Cthulhu
z12 Baz
Cthulhu
12,542
855
480
3,594
12,506
8,277
183
5,975
5,536
31,036
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
24,383
147
Minions Killed
123
0
Camps Cleared
0
625,490
Distance Traveled
512,130
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,001
800
31
3
0
191,191
0
L
Yu Huang
7,989
799
63
6
0
153,419
0
L
Charon
8,393
839
29
3
0
167,520
4
W
Poseidon
9,254
925
89
9
0
188,667
0
W
Odin
9,000
900
20
2
0
210,692
0
W
Cthulhu
8,540
854
38
4
0
226,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role