Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bayle59
Loki
Level 102
God Stats
22W - 29L
1,388 SR
Queue Stats
234W - 218L
1,400 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Deadpaul92
Tsukuyomi
Level 126
God Stats
9W - 9L
1,432 SR
Queue Stats
400W - 362L
1,469 Elo+
Party 2
Zeus
Zeus
JAMMIN95
Zeus
Level 137
God Stats
12W - 10L
1,563 SR
Queue Stats
216W - 230L
1,458 Elo+
Party 1
Horus
Horus
Pwnificati0n
Horus
Level 120
God Stats
8W - 5L
1,358 SR
Queue Stats
144W - 148L
1,476 Elo+
Party 1
Team Averages
Level 121
1,448 SR
1,461 Elo+

VS

Team Averages
Level 90
1,485 SR
1,461 Elo+
Anubis
Anubis
AlkoVolchara
Anubis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,375 Elo+
Party 3
Nemesis
Nemesis
Ma4KaM
Nemesis
Level 189
God Stats
2W - 4L
1,519 SR
Queue Stats
28W - 25L
1,591 Elo+
Solo
Bacchus
Bacchus
RoyalHuntress
Bacchus
Level 145
God Stats
36W - 44L
1,473 SR
Queue Stats
135W - 131L
1,450 Elo+
Party 4
Hachiman
Hachiman
Werlamer
Hachiman
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Achilles
Achilles
darez1223
Achilles
Level 59
God Stats
23W - 35L
1,435 SR
Queue Stats
128W - 139L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 0 / 1
3,800
760
1,618
896
161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Loki
Bayle59
Loki
6
3 / 0 / 1
3,674
735
1,545
2,922
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Deadpaul92
Tsukuyomi
7
0 / 0 / 1
3,750
750
1,366
2,291
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
6
0 / 1 / 3
3,536
707
3,289
2,459
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

5
2 / 1 / 0
3,774
755
1,384
4,338
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
4
0 / 3 / 0
2,952
590
413
2,612
592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Ma4KaM
Nemesis
7
2 / 0 / 0
3,757
751
2,845
4,639
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
2
0 / 1 / 0
2,606
521
0
1,224
467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Werlamer
Hachiman
4
0 / 2 / 1
2,876
575
1,697
3,574
843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
darez1223
Achilles
5
0 / 1 / 0
2,955
591
649
1,963
1,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Anubis
0
3
0
0
W
Loki
Bayle59
Loki
3
0
1
3.5
W
Tsukuyomi
Deadpaul92
Tsukuyomi
0
0
1
0.5
W
Zeus
0
1
3
1.5
L
Nemesis
Ma4KaM
Nemesis
2
0
0
2
W
2
1
0
2
L
Bacchus
0
1
0
0
L
Hachiman
Werlamer
Hachiman
0
2
1
0.25
L
Achilles
darez1223
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,202
Damage
5,604
12,906
Taken
14,012
3,562
Mitigated
4,557
5,279
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,618
291
0
300
896
161
0
249
647
0
14,670
L
Anubis
413
0
0
671
2,612
592
0
0
2,612
7,296
0
W
Loki
Bayle59
Loki
1,545
328
0
1,464
2,922
628
0
164
2,758
0
12,859
W
Tsukuyomi
Deadpaul92
Tsukuyomi
1,366
368
0
1,104
2,291
457
0
0
2,211
0
17,658
W
Zeus
3,289
717
0
846
2,459
531
0
0
2,459
20,056
1,204
L
Nemesis
Ma4KaM
Nemesis
2,845
1,111
0
1,245
4,639
1,454
0
1,040
3,599
0
20,266
W
1,384
586
80
1,485
4,338
1,785
0
0
4,338
0
5,713
L
Bacchus
0
0
0
142
1,224
467
0
158
1,066
2,077
0
L
Hachiman
Werlamer
Hachiman
1,697
1,092
0
500
3,574
843
0
2,061
1,513
0
6,675
L
Achilles
darez1223
Achilles
649
319
0
910
1,963
1,201
0
0
1,963
0
5,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,534
Gold Earned
15,146
125
Minions Killed
84
0
Camps Cleared
0
503,928
Distance Traveled
391,262
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,800
760
22
4
0
97,509
0
L
Anubis
2,952
590
16
3
0
85,061
1
W
Loki
3,674
735
31
6
0
106,749
0
W
Tsukuyomi
3,750
750
34
7
0
106,049
0
W
Zeus
3,536
707
31
6
0
96,668
0
L
Nemesis
3,757
751
46
9
0
128,904
0
W
Horus
3,774
755
7
1
0
96,953
0
L
Bacchus
2,606
521
3
1
0
21,065
0
L
Hachiman
2,876
575
10
2
0
99,066
0
L
Achilles
2,955
591
9
2
0
57,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role