Player Matchup

Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Eres_feo_nosoy
Cerberus
Level 155
God Stats
1W - 3L
1,308 SR
Queue Stats
132W - 171L
1,469 Elo+
Solo
Zeus
Zeus
FatherDANger757
Zeus
Level 67
God Stats
7W - 2L
1,579 SR
Queue Stats
429W - 445L
1,462 Elo+
Solo
Hachiman
Hachiman
PanthereQc
Hachiman
Level 144
God Stats
5W - 4L
1,579 SR
Queue Stats
113W - 104L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
brambram14
Cu Chulainn
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 152L
1,446 Elo+
Solo
Team Averages
Level 125
1,493 SR
1,472 Elo+

VS

Team Averages
Level 108
1,515 SR
1,430 Elo+
Da Ji
Da Ji
AbntClimax
Da Ji
Level 137
God Stats
5W - 2L
1,508 SR
Queue Stats
265W - 274L
1,432 Elo+
Party 1
Atlas
Atlas
COACH x DOUG
Atlas
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,450 Elo+
Party 1
Ishtar
Ishtar
Gelapano Chips
Ishtar
Level 83
God Stats
2W - 2L
1,263 SR
Queue Stats
154W - 170L
1,426 Elo+
Solo
Ares
Ares
LaZuSaK TR
Ares
Level 156
God Stats
14W - 9L
1,570 SR
Queue Stats
379W - 404L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SsijGoMala
Ah Muzen Cab
Level 48
God Stats
4W - 4L
1,735 SR
Queue Stats
288W - 275L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 3 / 10
9,147
832
9,337
12,175
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
12
1 / 8 / 8
8,046
731
5,119
15,583
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 8 / 5
8,745
795
11,133
10,770
3,688
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PanthereQc
Hachiman
16
4 / 6 / 8
9,723
884
8,830
8,851
3,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
brambram14
Cu Chulainn
15
5 / 6 / 7
9,081
826
12,443
17,416
16,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
8 / 5 / 17
10,175
925
13,159
11,965
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 3 / 19
10,316
938
12,065
11,782
11,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

17
6 / 4 / 18
10,087
917
12,072
10,125
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 22
9,289
844
7,409
12,097
11,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SsijGoMala
Ah Muzen Cab
17
7 / 2 / 19
10,197
927
14,510
9,002
4,403
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
126
16
Kills
31
31
Deaths
17
38
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
10
2.67
W
Da Ji
8
5
17
3.3
W
7
3
19
5.5
L
Cerberus
1
8
8
0.63
L
3
8
5
0.69
W
6
4
18
3.75
W
3
3
22
4.67
L
Hachiman
PanthereQc
Hachiman
4
6
8
1.33
W
Ah Muzen Cab
SsijGoMala
Ah Muzen Cab
7
2
19
8.25
L
Cu Chulainn
brambram14
Cu Chulainn
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,862
Damage
59,215
64,795
Taken
54,971
43,565
Mitigated
40,236
9,849
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,337
1,038
612
2,217
12,175
5,502
128
4,445
7,730
25,687
764
W
Da Ji
13,159
2,558
632
843
11,965
6,845
764
3,924
7,771
0
17,147
W
12,065
5,351
2,482
853
11,782
11,791
355
5,654
5,929
23,313
497
L
Cerberus
5,119
88
0
1,992
15,583
14,484
0
4,908
10,675
7,512
0
L
11,133
706
401
297
10,770
3,688
61
2,689
8,081
23,857
535
W
12,072
7,482
884
461
10,125
5,249
930
5,815
4,108
0
20,109
W
7,409
415
1,324
1,725
12,097
11,948
431
5,062
6,905
12,371
0
L
Hachiman
PanthereQc
Hachiman
8,830
3,598
278
297
8,851
3,224
248
2,062
6,789
0
19,299
W
Ah Muzen Cab
SsijGoMala
Ah Muzen Cab
14,510
7,049
1,211
984
9,002
4,403
1,008
5,957
2,993
0
35,895
L
Cu Chulainn
brambram14
Cu Chulainn
12,443
1,448
634
3,121
17,416
16,667
0
5,051
12,365
1,657
14,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
50,064
143
Minions Killed
106
0
Camps Cleared
0
981,077
Distance Traveled
1,046,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,147
832
44
4
0
238,472
0
W
Da Ji
10,175
925
6
1
0
209,895
0
W
Atlas
10,316
938
19
2
0
208,656
0
L
Cerberus
8,046
731
10
1
0
186,709
0
L
Zeus
8,745
795
46
4
0
183,367
0
W
Ishtar
10,087
917
26
2
0
199,433
0
W
Ares
9,289
844
10
1
0
217,296
0
L
Hachiman
9,723
884
38
3
0
201,090
0
W
Ah Muzen Cab
10,197
927
45
4
0
210,851
0
L
Cu Chulainn
9,081
826
5
0
0
171,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role