Player Matchup

Hel
Hel
JestemSuperWchuj
Hel
Level 59
God Stats
1W - 1L
1,334 SR
Queue Stats
153W - 162L
1,544 Elo+
Solo
Bacchus
Bacchus
NewLatte
Bacchus
Level 56
God Stats
6W - 5L
1,505 SR
Queue Stats
71W - 84L
1,382 Elo+
Party 3
Susano
Susano
Tornlettuce
Susano
Level 65
God Stats
17W - 20L
1,473 SR
Queue Stats
56W - 58L
1,362 Elo+
Party 3
Baron Samedi
Baron Samedi
YAKOV AK74
Baron Samedi
Level 158
God Stats
74W - 49L
1,628 SR
Queue Stats
248W - 231L
1,548 Elo+
Solo
Artemis
Artemis
big-toe-9
Artemis
Level 112
God Stats
24W - 29L
1,507 SR
Queue Stats
473W - 449L
1,446 Elo+
Solo
Team Averages
Level 90
1,489 SR
1,457 Elo+

VS

Team Averages
Level 118
1,471 SR
1,468 Elo+
Poseidon
Poseidon
 
Poseidon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
JonaSMT
King Arthur
Level 157
God Stats
3W - 2L
1,693 SR
Queue Stats
49W - 51L
1,536 Elo+
Party 2
Hercules
Hercules
MeMo_Fifa_xx
Hercules
Level 114
God Stats
16W - 13L
1,455 SR
Queue Stats
138W - 176L
1,421 Elo+
Party 1
Merlin
Merlin
mohammadEA270
Merlin
Level 61
God Stats
1W - 6L
1,207 SR
Queue Stats
38W - 62L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,451
650
10,810
9,313
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
NewLatte
Bacchus
11
1 / 0 / 5
7,031
541
2,740
5,874
4,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
13
5 / 2 / 5
7,426
571
8,044
9,711
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
YAKOV AK74
Baron Samedi
13
0 / 2 / 2
7,764
597
7,316
11,815
6,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
big-toe-9
Artemis
12
2 / 0 / 4
6,761
520
7,589
5,431
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 6 / 2
7,078
544
6,627
9,929
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anhur
 
Anhur
12
0 / 2 / 0
6,374
490
2,819
6,587
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
JonaSMT
King Arthur
12
1 / 3 / 1
6,688
514
6,315
13,985
10,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
MeMo_Fifa_xx
Hercules
8
0 / 2 / 0
5,076
390
3,415
12,365
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
6,469
498
3,730
8,379
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
5
5
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
6
2
0.67
L
Anhur
 
Anhur
0
2
0
0
W
7
1
3
8.5
L
King Arthur
JonaSMT
King Arthur
1
3
1
0.5
L
Hercules
MeMo_Fifa_xx
Hercules
0
2
0
0
W
Bacchus
NewLatte
Bacchus
1
0
5
3.5
W
Susano
5
2
5
3.75
W
Baron Samedi
YAKOV AK74
Baron Samedi
0
2
2
0.5
W
Artemis
big-toe-9
Artemis
2
0
4
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
22,906
42,144
Taken
51,245
18,734
Mitigated
24,066
22,086
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,627
1,446
0
3,880
9,929
2,404
0
2,814
6,902
52,922
0
L
Anhur
 
Anhur
2,819
1,137
0
1,215
6,587
1,860
0
2,262
4,243
0
49,514
W
10,810
545
3,184
6,077
9,313
3,029
0
3,304
5,665
55,310
635
L
King Arthur
JonaSMT
King Arthur
6,315
340
0
2,166
13,985
10,177
0
6,896
6,996
0
46,402
L
Hercules
MeMo_Fifa_xx
Hercules
3,415
888
0
2,354
12,365
7,936
0
2,659
9,662
0
17,610
W
Bacchus
NewLatte
Bacchus
2,740
157
0
2,286
5,874
4,552
25
696
4,890
17,928
0
W
Susano
8,044
2,467
0
2,690
9,711
2,847
0
3,652
5,707
0
40,341
W
Baron Samedi
YAKOV AK74
Baron Samedi
7,316
1,272
210
6,210
11,815
6,609
39
1,680
10,098
62,308
5,809
W
Artemis
big-toe-9
Artemis
7,589
1,537
0
1,429
5,431
1,697
738
559
4,731
0
46,644
L
3,730
0
0
1,243
8,379
1,689
0
4,797
3,130
29,412
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
31,685
382
Minions Killed
369
0
Camps Cleared
0
1,361,318
Distance Traveled
1,341,509
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,078
544
93
7
0
287,642
2
L
Anhur
6,374
490
103
8
0
263,949
2
W
Hel
8,451
650
102
8
0
295,561
2
L
King Arthur
6,688
514
77
6
0
263,607
4
L
Hercules
5,076
390
15
1
0
276,249
0
W
Bacchus
7,031
541
32
2
0
287,977
1
W
Susano
7,426
571
59
5
0
318,367
1
W
Baron Samedi
7,764
597
112
9
0
212,433
2
W
Artemis
6,761
520
77
6
0
246,980
0
L
Merlin
6,469
498
81
6
0
250,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role