Player Matchup

Nut
Nut
Silver I
DIRK x BIRD
Nut
Silver I
Level 102
God Stats
10W - 25L
1,352 SR
Queue Stats
70W - 90L
1,177 MMR
Solo
Ares
Ares
Gold IV
Freelump
Ares
Gold IV
Level 144
God Stats
4W - 3L
1,572 SR
Queue Stats
131W - 138L
1,458 MMR
Solo
Hercules
Hercules
Bronze III
HZI_gacha
Hercules
Bronze III
Level 85
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 3L
1,477 MMR
Party 1
Maman Brigitte
Maman Brigitte
Bronze III
TCH_GABI
Maman Brigitte
Bronze III
Level 87
God Stats
0W - 1L
1,492 SR
Queue Stats
1W - 3L
1,477 MMR
Party 1
Nemesis
Nemesis
Silver II
ThoughtPoem9654
Nemesis
Silver II
Level 87
God Stats
21W - 25L
1,514 SR
Queue Stats
76W - 89L
1,156 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,484 SR
1,349 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,537 SR
1,356 MMR
Cabrakan
Cabrakan
Silver I
Bucc v2
Cabrakan
Silver I
Level 85
God Stats
4W - 3L
1,486 SR
Queue Stats
275W - 310L
1,136 MMR
Solo
Discordia
Discordia
Gold IV
JuancaaMGN
Discordia
Gold IV
Level 128
God Stats
11W - 12L
1,410 SR
Queue Stats
107W - 114L
1,401 MMR
Solo
King Arthur
King Arthur
Gold III
License_To_Drill
King Arthur
Gold III
Level 159
God Stats
2W - 2L
1,583 SR
Queue Stats
80W - 80L
1,394 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Mishyulya
Cthulhu
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Izanami
Izanami
Gold V
TakuganX
Izanami
Gold V
Level 206
God Stats
1W - 1L
1,708 SR
Queue Stats
98W - 106L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,305
461
6,616
14,493
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
12
3 / 4 / 2
7,995
444
5,226
17,393
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
HZI_gacha
Hercules
12
0 / 7 / 0
7,437
413
6,807
19,396
20,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
TCH_GABI
Maman Brigitte
14
2 / 8 / 1
8,303
461
5,846
13,430
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 5 / 2
8,248
458
7,374
16,132
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KuzenboJormungandrAchillesSun WukongHachiman

VS

Bans
ArachneTsukuyomiChang'eYu HuangErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bucc v2
Cabrakan
19
5 / 2 / 11
11,283
627
14,391
14,654
10,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
JuancaaMGN
Discordia
17
6 / 1 / 6
10,856
603
11,544
7,068
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
License_To_Drill
King Arthur
18
9 / 0 / 5
12,109
673
16,618
17,170
18,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
Mishyulya
Cthulhu
12
0 / 4 / 3
7,932
441
4,111
15,757
9,972
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
TakuganX
Izanami
16
8 / 2 / 3
10,924
607
11,909
10,406
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
28
29
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bucc v2
Cabrakan
5
2
11
5.25
L
1
5
3
0.5
L
Ares
3
4
2
1
L
Hercules
HZI_gacha
Hercules
0
7
0
0
W
Discordia
JuancaaMGN
Discordia
6
1
6
9
W
King Arthur
License_To_Drill
King Arthur
9
0
5
11.5
W
Cthulhu
Mishyulya
Cthulhu
0
4
3
0.38
L
Maman Brigitte
TCH_GABI
Maman Brigitte
2
8
1
0.31
W
Izanami
TakuganX
Izanami
8
2
3
4.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
58,573
80,844
Taken
65,055
52,691
Mitigated
46,100
16,479
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bucc v2
Cabrakan
14,391
1,624
0
6,702
14,654
10,973
54
2,027
12,627
90,868
0
L
6,616
4,386
0
4,961
14,493
5,390
0
4,422
10,071
0
62,104
L
Ares
5,226
261
0
3,691
17,393
16,095
0
8,773
8,620
27,689
0
L
Hercules
HZI_gacha
Hercules
6,807
1,649
0
3,393
19,396
20,788
0
3,378
16,018
2,322
39,820
W
Discordia
JuancaaMGN
Discordia
11,544
224
222
2,714
7,068
2,330
1,032
3,837
3,231
75,185
602
W
King Arthur
License_To_Drill
King Arthur
16,618
1,218
0
5,182
17,170
18,984
225
1,242
15,928
0
90,132
W
Cthulhu
Mishyulya
Cthulhu
4,111
212
61
2,240
15,757
9,972
360
4,852
10,905
19,922
1,101
L
Maman Brigitte
TCH_GABI
Maman Brigitte
5,846
280
0
2,011
13,430
3,981
0
8,458
4,972
58,539
1,030
W
Izanami
TakuganX
Izanami
11,909
8,890
0
1,656
10,406
3,841
4,021
1,906
8,500
0
94,231
L
7,374
4,045
0
2,423
16,132
6,437
0
5,542
10,590
0
58,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
53,104
402
Minions Killed
554
0
Camps Cleared
0
1,728,884
Distance Traveled
1,776,940
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,283
627
118
7
0
392,289
1
L
Nut
8,305
461
96
5
0
276,681
0
L
Ares
7,995
444
28
2
0
330,544
0
L
Hercules
7,437
413
67
4
0
366,228
0
W
Discordia
10,856
603
133
7
0
385,621
6
W
King Arthur
12,109
673
128
7
0
369,997
3
W
Cthulhu
7,932
441
37
2
0
297,836
0
L
Maman Brigitte
8,303
461
122
7
0
390,040
0
W
Izanami
10,924
607
138
8
0
331,197
0
L
Nemesis
8,248
458
89
5
0
365,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role