Player Matchup

Merlin
Merlin
AthairKr0w
Merlin
Level 145
God Stats
0W - 4L
1,438 SR
Queue Stats
51W - 59L
1,543 Elo+
Solo
Danzaburou
Danzaburou
GabPlam
Danzaburou
Level 69
God Stats
12W - 11L
1,633 SR
Queue Stats
115W - 121L
1,557 Elo+
Solo
Chaac
Chaac
NLMB267
Chaac
Level 117
God Stats
14W - 19L
1,431 SR
Queue Stats
153W - 159L
1,482 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,527 Elo+

VS

Team Averages
Level 140
1,558 SR
1,576 Elo+
Baron Samedi
Baron Samedi
Spartack44
Baron Samedi
Level 184
God Stats
60W - 71L
1,483 SR
Queue Stats
949W - 976L
1,470 Elo+
Solo
Pele
Pele
SuperS0ldats1
Pele
Level 78
God Stats
4W - 1L
1,445 SR
Queue Stats
146W - 144L
1,531 Elo+
Solo
Ymir
Ymir
TheTrollano
Ymir
Level 159
God Stats
2W - 0L
1,746 SR
Queue Stats
23W - 16L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AthairKr0w
Merlin
10
0 / 5 / 0
5,454
779
2,440
4,609
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
GabPlam
Danzaburou
10
0 / 4 / 0
5,823
832
3,752
5,515
1,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
NLMB267
Chaac
8
0 / 3 / 0
5,100
729
1,509
4,250
3,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Spartack44
Baron Samedi
12
5 / 0 / 5
7,292
1,042
5,264
4,739
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 6
6,656
951
3,630
3,872
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 7
7,249
1,036
3,779
5,417
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
12
12
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
AthairKr0w
Merlin
0
5
0
0
L
Danzaburou
GabPlam
Danzaburou
0
4
0
0
L
Chaac
NLMB267
Chaac
0
3
0
0
W
Baron Samedi
Spartack44
Baron Samedi
5
0
5
7.5
W
3
0
6
6
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,701
Damage
12,673
14,374
Taken
14,028
5,765
Mitigated
6,605
1,851
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AthairKr0w
Merlin
2,440
348
0
0
4,609
1,246
0
3,072
1,161
10,936
203
L
Danzaburou
GabPlam
Danzaburou
3,752
1,247
0
948
5,515
1,482
0
2,445
2,700
0
17,582
L
Chaac
NLMB267
Chaac
1,509
429
0
903
4,250
3,037
0
2,412
1,480
0
7,544
W
Baron Samedi
Spartack44
Baron Samedi
5,264
585
569
1,947
4,739
2,024
456
1,141
3,426
19,552
0
W
3,630
930
0
268
3,872
1,226
24
44
3,828
0
18,109
W
3,779
349
0
486
5,417
3,355
0
851
4,390
14,755
2,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,377
Gold Earned
21,197
80
Minions Killed
106
0
Camps Cleared
0
310,184
Distance Traveled
413,697
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,454
779
34
5
0
103,634
4
L
Danzaburou
5,823
832
38
5
0
130,877
0
L
Chaac
5,100
729
8
1
0
75,673
0
W
Baron Samedi
7,292
1,042
46
7
0
123,868
0
W
Pele
6,656
951
35
5
0
149,828
0
W
Ymir
7,249
1,036
25
4
0
140,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role