Player Matchup

Medusa
Medusa
FearnJames
Medusa
Level 107
God Stats
8W - 7L
1,406 SR
Queue Stats
68W - 59L
1,423 Elo+
Party 2
Bastet
Bastet
Rammell_1
Bastet
Level 120
God Stats
5W - 4L
1,562 SR
Queue Stats
107W - 125L
1,388 Elo+
Party 2
Mulan
Mulan
isrual2
Mulan
Level 91
God Stats
8W - 6L
1,662 SR
Queue Stats
232W - 232L
1,470 Elo+
Solo
Anubis
Anubis
ohBenza
Anubis
Level 123
God Stats
53W - 45L
1,529 SR
Queue Stats
103W - 122L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
qPacific
Baron Samedi
Level 107
God Stats
3W - 0L
1,501 SR
Queue Stats
72W - 65L
1,473 Elo+
Solo
Team Averages
Level 110
1,532 SR
1,430 Elo+

VS

Team Averages
Level 117
1,553 SR
1,480 Elo+
Janus
Janus
Cimmerier
Janus
Level 140
God Stats
10W - 10L
1,603 SR
Queue Stats
188W - 191L
1,403 Elo+
Solo
Jormungandr
Jormungandr
D3KOSAAH
Jormungandr
Level 147
God Stats
35W - 25L
1,594 SR
Queue Stats
456W - 460L
1,478 Elo+
Solo
Ymir
Ymir
El_Juanqui
Ymir
Level 119
God Stats
3W - 3L
1,467 SR
Queue Stats
54W - 51L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
mendezz752
Heimdallr
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 60L
1,521 Elo+
Party 1
Da Ji
Da Ji
nickick10
Da Ji
Level 135
God Stats
1W - 3L
1,603 SR
Queue Stats
120W - 116L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FearnJames
Medusa
15
1 / 2 / 11
8,884
523
11,020
9,367
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Rammell_1
Bastet
18
10 / 2 / 6
10,482
617
11,801
15,137
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
isrual2
Mulan
18
5 / 1 / 2
11,248
662
13,672
17,466
12,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
ohBenza
Anubis
16
12 / 2 / 7
10,738
632
16,998
11,495
5,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
qPacific
Baron Samedi
15
2 / 2 / 9
7,960
468
9,073
12,406
8,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cimmerier
Janus
13
1 / 9 / 0
7,877
463
4,432
10,926
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
D3KOSAAH
Jormungandr
14
1 / 5 / 1
8,946
526
11,679
17,277
12,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
1 / 5 / 5
8,493
500
8,943
21,058
19,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
mendezz752
Heimdallr
13
3 / 5 / 4
7,589
446
10,112
13,733
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
nickick10
Da Ji
13
3 / 6 / 2
7,914
466
5,282
14,231
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
30
Kills
9
9
Deaths
30
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Cimmerier
Janus
1
9
0
0.11
L
Jormungandr
D3KOSAAH
Jormungandr
1
5
1
0.3
L
1
5
5
0.7
W
Medusa
FearnJames
Medusa
1
2
11
3.25
W
Bastet
Rammell_1
Bastet
10
2
6
6.5
W
Mulan
isrual2
Mulan
5
1
2
6
L
Heimdallr
mendezz752
Heimdallr
3
5
4
1
L
Da Ji
nickick10
Da Ji
3
6
2
0.67
W
Anubis
ohBenza
Anubis
12
2
7
7.75
W
Baron Samedi
qPacific
Baron Samedi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,564
Damage
40,448
65,871
Taken
77,225
34,824
Mitigated
42,693
30,038
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cimmerier
Janus
4,432
470
0
922
10,926
1,854
0
4,894
6,032
37,453
0
L
Jormungandr
D3KOSAAH
Jormungandr
11,679
4,193
0
1,845
17,277
12,162
0
2,959
14,318
61,788
7,181
L
8,943
1,768
0
3,429
21,058
19,722
0
8,546
12,512
26,593
3,067
W
Medusa
FearnJames
Medusa
11,020
3,183
0
2,834
9,367
2,822
1,165
2,478
6,889
0
65,719
W
Bastet
Rammell_1
Bastet
11,801
2,554
0
6,641
15,137
6,442
0
3,058
11,981
0
85,063
W
Mulan
isrual2
Mulan
13,672
2,621
0
9,131
17,466
12,078
66
10,395
7,071
0
91,223
L
Heimdallr
mendezz752
Heimdallr
10,112
3,152
0
3,333
13,733
3,971
0
5,369
8,364
0
49,497
L
Da Ji
nickick10
Da Ji
5,282
693
0
717
14,231
4,984
0
4,295
9,936
0
48,118
W
Anubis
ohBenza
Anubis
16,998
137
0
6,551
11,495
5,235
777
3,337
7,794
77,684
597
W
Baron Samedi
qPacific
Baron Samedi
9,073
1,396
846
4,035
12,406
8,247
647
3,586
8,780
42,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
40,819
556
Minions Killed
397
0
Camps Cleared
0
1,865,618
Distance Traveled
1,519,764
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,877
463
78
5
0
295,591
1
L
Jormungandr
8,946
526
126
7
0
299,032
0
L
Ymir
8,493
500
25
1
0
305,200
3
W
Medusa
8,884
523
119
7
0
380,962
10
W
Bastet
10,482
617
123
7
0
492,281
2
W
Mulan
11,248
662
162
10
0
330,381
0
L
Heimdallr
7,589
446
90
5
0
296,981
5
L
Da Ji
7,914
466
78
5
0
322,960
3
W
Anubis
10,738
632
112
7
0
362,317
0
W
Baron Samedi
7,960
468
40
2
0
299,677
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role