Player Matchup

Nemesis
Nemesis
COUP 2 TANTO
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,479 Elo+
Party 1
Cupid
Cupid
JmSoHoT
Cupid
Level 126
God Stats
15W - 12L
1,554 SR
Queue Stats
21W - 15L
1,557 Elo+
Solo
Geb
Geb
Svxteen
Geb
Level 56
God Stats
13W - 14L
1,403 SR
Queue Stats
206W - 213L
1,400 Elo+
Party 1
Mulan
Mulan
viperkill91210
Mulan
Level 84
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 15L
1,360 Elo+
Party 1
Merlin
Merlin
xl Or0chi lx
Merlin
Level 46
God Stats
1W - 1L
1,249 SR
Queue Stats
47W - 65L
1,380 Elo+
Party 1
Team Averages
Level 64
1,397 SR
1,435 Elo+

VS

Team Averages
Level 73
1,465 SR
1,473 Elo+
Awilix
Awilix
Gotrunks30000
Awilix
Level 88
God Stats
6W - 4L
1,396 SR
Queue Stats
402W - 418L
1,445 Elo+
Solo
Artemis
Artemis
Ukia
Artemis
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 56L
1,479 Elo+
Party 2
Hades
Hades
g1pro_
Hades
Level 67
God Stats
22W - 21L
1,555 SR
Queue Stats
184W - 178L
1,497 Elo+
Party 2
Merlin
Merlin
italdant
Merlin
Level 105
God Stats
8W - 15L
1,315 SR
Queue Stats
179W - 167L
1,468 Elo+
Solo
Thanatos
Thanatos
javiggsb7
Thanatos
Level 69
God Stats
12W - 21L
1,560 SR
Queue Stats
117W - 115L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COUP 2 TANTO
Nemesis
15
9 / 3 / 5
9,389
626
9,271
11,390
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
JmSoHoT
Cupid
16
2 / 2 / 6
9,137
609
6,485
9,203
3,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
13
3 / 4 / 4
7,720
515
7,192
12,291
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 7 / 3
8,549
570
8,544
13,736
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
8 / 3 / 8
9,737
649
12,646
9,598
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
8,353
557
7,426
13,160
8,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Artemis
Ukia
Artemis
12
2 / 5 / 5
7,459
497
9,210
12,726
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
g1pro_
Hades
15
10 / 4 / 1
9,772
651
12,784
16,345
9,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
italdant
Merlin
7
0 / 2 / 0
5,548
370
881
3,411
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
javiggsb7
Thanatos
10
2 / 9 / 2
7,040
469
4,530
13,473
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
24
Kills
19
19
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
COUP 2 TANTO
Nemesis
9
3
5
3.83
L
5
4
4
1.75
W
Cupid
JmSoHoT
Cupid
2
2
6
2.5
W
Geb
3
4
4
1.25
L
Artemis
Ukia
Artemis
2
5
5
0.9
L
Hades
g1pro_
Hades
10
4
1
2.63
L
Merlin
italdant
Merlin
0
2
0
0
L
Thanatos
javiggsb7
Thanatos
2
9
2
0.33
W
2
7
3
0.5
W
Merlin
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,138
Damage
34,831
56,218
Taken
59,115
22,846
Mitigated
26,394
15,800
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
COUP 2 TANTO
Nemesis
9,271
3,364
0
5,161
11,390
4,746
31
1,151
10,239
0
66,873
L
7,426
1,413
0
1,222
13,160
8,225
0
3,955
9,004
7,654
22,449
W
Cupid
JmSoHoT
Cupid
6,485
4,186
0
5,610
9,203
3,126
1,213
562
8,641
0
69,068
W
Geb
7,192
580
0
1,849
12,291
4,914
0
3,629
8,662
54,234
1,185
L
Artemis
Ukia
Artemis
9,210
5,110
0
4,578
12,726
3,732
0
3,322
9,286
0
43,193
L
Hades
g1pro_
Hades
12,784
805
128
7,153
16,345
9,551
369
5,066
11,033
55,065
133
L
Merlin
italdant
Merlin
881
0
0
540
3,411
747
0
1,214
2,035
13,095
0
L
Thanatos
javiggsb7
Thanatos
4,530
851
0
3,449
13,473
4,139
0
5,229
7,950
0
29,574
W
8,544
1,362
0
1,719
13,736
7,296
434
7,222
6,514
490
48,064
W
Merlin
12,646
283
0
1,461
9,598
2,764
0
3,148
6,450
54,423
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
38,172
454
Minions Killed
302
0
Camps Cleared
0
1,516,044
Distance Traveled
1,188,790
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,389
626
80
5
0
332,698
0
L
Awilix
8,353
557
36
2
0
269,832
3
W
Cupid
9,137
609
112
7
0
296,555
0
W
Geb
7,720
515
89
6
0
312,265
2
L
Artemis
7,459
497
86
6
0
253,299
0
L
Hades
9,772
651
106
7
0
247,675
0
L
Merlin
5,548
370
32
2
0
131,300
0
L
Thanatos
7,040
469
42
3
0
286,684
0
W
Mulan
8,549
570
81
5
0
270,809
0
W
Merlin
9,737
649
92
6
0
303,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role