Player Matchup

Sun Wukong
Sun Wukong
AGGR0 PARTY
Sun Wukong
Level 129
God Stats
12W - 13L
1,582 SR
Queue Stats
47W - 36L
1,546 Elo+
Party 1
Tiamat
Tiamat
CobraKing2163
Tiamat
Level 110
God Stats
5W - 3L
1,594 SR
Queue Stats
175W - 160L
1,488 Elo+
Solo
Ravana
Ravana
DiaperGaming
Ravana
Level 58
God Stats
5W - 5L
1,519 SR
Queue Stats
115W - 136L
1,500 Elo+
Solo
Olorun
Olorun
Iceebeaver
Olorun
Level 101
God Stats
4W - 1L
1,516 SR
Queue Stats
91W - 82L
1,518 Elo+
Solo
Hercules
Hercules
R33kHavick
Hercules
Level 124
God Stats
6W - 6L
1,573 SR
Queue Stats
118W - 107L
1,523 Elo+
Party 1
Team Averages
Level 104
1,557 SR
1,515 Elo+

VS

Team Averages
Level 139
1,613 SR
1,512 Elo+
Atlas
Atlas
GoldenxDarkness
Atlas
Level 186
God Stats
0W - 1L
1,456 SR
Queue Stats
76W - 80L
1,520 Elo+
Solo
Nut
Nut
HollowJeans25
Nut
Level 107
God Stats
3W - 5L
1,461 SR
Queue Stats
31W - 45L
1,454 Elo+
Solo
Eset
Eset
SmallMeatGamer
Eset
Level 64
God Stats
13W - 6L
1,794 SR
Queue Stats
87W - 53L
1,598 Elo+
Solo
Bake Kujira
Bake Kujira
fisher408
Bake Kujira
Level 212
God Stats
10W - 6L
1,629 SR
Queue Stats
795W - 732L
1,513 Elo+
Solo
Loki
Loki
ilovezainhotdog
Loki
Level 128
God Stats
2W - 1L
1,728 SR
Queue Stats
225W - 204L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGGR0 PARTY
Sun Wukong
16
6 / 1 / 4
10,221
681
7,551
12,507
5,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
6 / 3 / 7
9,152
610
9,359
10,584
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
15
4 / 3 / 6
8,502
567
11,884
10,277
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Olorun
Iceebeaver
Olorun
14
4 / 3 / 7
9,122
608
11,145
8,564
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
R33kHavick
Hercules
13
7 / 3 / 6
8,722
581
8,071
11,062
9,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,609
507
5,943
15,648
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 3
7,546
503
5,342
9,651
2,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 1
7,813
521
8,645
10,697
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
fisher408
Bake Kujira
12
2 / 7 / 5
7,045
470
6,673
20,729
13,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 5 / 3
8,121
541
5,461
10,592
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
27
Kills
13
13
Deaths
27
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AGGR0 PARTY
Sun Wukong
6
1
4
8
W
6
3
7
3.17
W
Ravana
4
3
6
2.33
L
3
7
2
0.57
L
2
4
3
0.88
W
Olorun
Iceebeaver
Olorun
4
3
7
2.5
W
Hercules
R33kHavick
Hercules
7
3
6
3.33
L
2
4
1
0.63
L
Bake Kujira
fisher408
Bake Kujira
2
7
5
0.64
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,010
Damage
32,064
52,994
Taken
67,317
26,591
Mitigated
28,090
19,729
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AGGR0 PARTY
Sun Wukong
7,551
2,544
0
5,620
12,507
5,831
92
1,620
10,839
0
82,273
W
9,359
1,349
372
2,742
10,584
5,042
147
6,813
3,442
46,555
3,516
W
Ravana
11,884
3,478
0
4,588
10,277
3,376
0
5,061
4,947
0
67,192
L
5,943
1,258
0
3,655
15,648
5,141
0
4,150
11,215
32,188
1,521
L
5,342
2,753
0
2,204
9,651
2,988
0
1,438
8,147
0
42,101
W
Olorun
Iceebeaver
Olorun
11,145
7,460
669
3,107
8,564
2,860
1,223
2,685
5,879
62,436
1,537
W
Hercules
R33kHavick
Hercules
8,071
3,200
0
2,631
11,062
9,482
143
4,557
6,439
5,195
20,376
L
8,645
534
279
1,412
10,697
2,954
0
3,618
6,654
55,309
0
L
Bake Kujira
fisher408
Bake Kujira
6,673
3,706
0
5,767
20,729
13,961
58
9,676
11,016
31,904
236
L
5,461
703
0
1,640
10,592
3,046
0
1,358
9,188
0
42,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
38,134
472
Minions Killed
374
0
Camps Cleared
0
1,470,847
Distance Traveled
1,394,853
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,221
681
138
9
0
292,844
0
W
Tiamat
9,152
610
97
6
0
288,234
0
W
Ravana
8,502
567
110
7
0
342,647
4
L
Atlas
7,609
507
64
4
0
286,896
0
L
Nut
7,546
503
82
5
0
260,996
0
W
Olorun
9,122
608
90
6
0
264,367
0
W
Hercules
8,722
581
37
2
0
282,755
0
L
Eset
7,813
521
117
8
0
273,711
2
L
Bake Kujira
7,045
470
42
3
0
276,708
2
L
Loki
8,121
541
69
5
0
296,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role