Player Matchup

Baron Samedi
Baron Samedi
Dovahkiiin63
Baron Samedi
Level 136
God Stats
6W - 0L
1,899 SR
Queue Stats
136W - 122L
1,473 Elo+
Solo
Tiamat
Tiamat
Reverïs
Tiamat
Level 49
God Stats
4W - 2L
1,390 SR
Queue Stats
80W - 86L
1,447 Elo+
Solo
King Arthur
King Arthur
Ssampoc
King Arthur
Level 84
God Stats
5W - 1L
1,728 SR
Queue Stats
86W - 74L
1,431 Elo+
Solo
Mercury
Mercury
Zolonari
Mercury
Level 128
God Stats
6W - 6L
1,638 SR
Queue Stats
100W - 73L
1,610 Elo+
Solo
Neith
Neith
trebaje87
Neith
Level 158
God Stats
3W - 5L
1,481 SR
Queue Stats
221W - 221L
1,416 Elo+
Solo
Team Averages
Level 111
1,627 SR
1,475 Elo+

VS

Team Averages
Level 103
1,508 SR
1,523 Elo+
Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Metroplexus
Ymir
Level 168
God Stats
3W - 6L
1,560 SR
Queue Stats
266W - 264L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
Sken
Zhong Kui
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 87L
1,508 Elo+
Solo
Olorun
Olorun
oabofuuaeoae
Olorun
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 42L
1,614 Elo+
Solo
Artemis
Artemis
suckannika
Artemis
Level 62
God Stats
18W - 16L
1,479 SR
Queue Stats
235W - 227L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dovahkiiin63
Baron Samedi
17
1 / 3 / 5
10,288
605
7,612
9,749
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Reverïs
Tiamat
14
0 / 3 / 6
7,727
455
6,610
13,626
8,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

King Arthur
Ssampoc
King Arthur
16
6 / 6 / 6
10,215
601
8,557
21,272
16,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
Zolonari
Mercury
19
14 / 1 / 5
11,577
681
15,317
11,971
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
trebaje87
Neith
16
2 / 1 / 5
9,281
546
9,577
10,079
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 5 / 4
8,601
506
8,727
13,873
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 5
7,436
437
3,238
12,351
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Sken
Zhong Kui
13
3 / 9 / 2
8,593
505
12,957
15,026
10,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
3 / 2 / 3
8,934
526
11,225
9,691
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
suckannika
Artemis
15
3 / 4 / 1
8,472
498
7,598
13,219
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
23
Kills
14
14
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
5
4
1.4
W
Baron Samedi
Dovahkiiin63
Baron Samedi
1
3
5
1.17
L
0
3
5
0.83
W
Tiamat
Reverïs
Tiamat
0
3
6
1
L
Zhong Kui
Sken
Zhong Kui
3
9
2
0.44
W
King Arthur
Ssampoc
King Arthur
6
6
6
1.5
W
Mercury
Zolonari
Mercury
14
1
5
16.5
L
Olorun
3
2
3
2.25
L
Artemis
suckannika
Artemis
3
4
1
0.88
W
Neith
trebaje87
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,673
Damage
43,745
66,697
Taken
64,160
39,000
Mitigated
35,265
17,052
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,727
2,356
0
4,002
13,873
4,754
0
1,129
12,590
0
53,717
W
Baron Samedi
Dovahkiiin63
Baron Samedi
7,612
379
0
2,160
9,749
5,753
0
525
9,224
72,590
1,515
L
3,238
584
0
2,443
12,351
9,245
0
2,522
9,297
20,641
0
W
Tiamat
Reverïs
Tiamat
6,610
640
0
3,348
13,626
8,383
581
7,587
6,039
38,964
1,358
L
Zhong Kui
Sken
Zhong Kui
12,957
2,121
0
3,304
15,026
10,582
0
539
14,425
55,959
1,653
W
King Arthur
Ssampoc
King Arthur
8,557
880
0
4,415
21,272
16,322
0
11,733
9,539
0
59,154
W
Mercury
Zolonari
Mercury
15,317
7,569
0
3,430
11,971
5,030
0
1,586
10,385
0
115,746
L
Olorun
11,225
4,501
180
3,157
9,691
3,988
21
2,255
6,919
77,432
9,058
L
Artemis
suckannika
Artemis
7,598
1,435
0
2,211
13,219
6,696
0
6,317
6,902
0
60,147
W
Neith
trebaje87
Neith
9,577
2,373
0
3,699
10,079
3,512
488
5,017
5,062
0
63,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
42,036
604
Minions Killed
468
0
Camps Cleared
0
1,681,169
Distance Traveled
1,532,831
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,601
506
69
4
0
340,425
0
W
Baron Samedi
10,288
605
142
8
0
314,434
1
L
Ymir
7,436
437
31
2
0
317,114
9
W
Tiamat
7,727
455
78
5
0
313,590
4
L
Zhong Kui
8,593
505
96
6
0
258,822
0
W
King Arthur
10,215
601
113
7
0
309,034
0
W
Mercury
11,577
681
154
9
0
444,251
0
L
Olorun
8,934
526
160
9
0
329,484
2
L
Artemis
8,472
498
112
7
0
286,986
0
W
Neith
9,281
546
117
7
0
299,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role