Player Matchup

Poseidon
Poseidon
Diamond V
Arkmans
Poseidon
Diamond V
Level 199
God Stats
3W - 2L
1,514 SR
Queue Stats
224W - 201L
1,934 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
MaddestRussian
Hou Yi
Diamond IV
Level 194
God Stats
27W - 17L
1,661 SR
Queue Stats
314W - 314L
1,987 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
UrAimLikeCrooks
Baron Samedi
Gold III
Level 64
God Stats
15W - 11L
1,807 SR
Queue Stats
243W - 188L
1,784 MMR
Solo
Sobek
Sobek
Platinum II
rShades45
Sobek
Platinum II
Level 129
God Stats
12W - 9L
1,641 SR
Queue Stats
174W - 171L
1,961 MMR
Solo
Bastet
Bastet
Diamond III
υzıı
Bastet
Diamond III
Level 230
God Stats
96W - 56L
1,770 SR
Queue Stats
356W - 313L
2,119 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,679 SR
1,957 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,532 SR
1,916 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond III
Affînïty
King Arthur
Diamond III
Level 159
God Stats
0W - 2L
1,501 SR
Queue Stats
96W - 78L
2,204 MMR
Solo
Nemesis
Nemesis
Diamond IV
Bonez980
Nemesis
Diamond IV
Level 125
God Stats
0W - 2L
1,357 SR
Queue Stats
160W - 132L
2,042 MMR
Solo
Kukulkan
Kukulkan
Platinum V
ItsPlum
Kukulkan
Platinum V
Level 104
God Stats
0W - 1L
1,537 SR
Queue Stats
69W - 68L
1,753 MMR
Solo
Charon
Charon
Platinum I
fasinehdadolphin
Charon
Platinum I
Level 219
God Stats
13W - 11L
1,766 SR
Queue Stats
491W - 476L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arkmans
Poseidon
14
4 / 2 / 4
8,115
738
3,463
4,695
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,661
606
4,261
5,555
1,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
UrAimLikeCrooks
Baron Samedi
14
4 / 0 / 3
8,410
765
9,360
8,713
4,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
rShades45
Sobek
10
1 / 1 / 6
6,198
563
4,161
9,495
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
υzıı
Bastet
12
4 / 0 / 5
6,979
634
5,068
8,579
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
MedusaAgniKuzenbo

VS

Bans
CabrakanCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 0
6,633
603
4,788
7,231
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Affînïty
King Arthur
11
0 / 5 / 0
6,030
548
5,127
13,501
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Bonez980
Nemesis
11
1 / 3 / 1
5,889
535
2,762
8,547
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
ItsPlum
Kukulkan
11
1 / 3 / 1
6,132
557
2,546
4,481
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,914
538
3,510
5,800
3,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
0
0.67
L
King Arthur
Affînïty
King Arthur
0
5
0
0
W
Poseidon
Arkmans
Poseidon
4
2
4
3
L
Nemesis
Bonez980
Nemesis
1
3
1
0.5
L
Kukulkan
ItsPlum
Kukulkan
1
3
1
0.5
W
2
1
2
3
W
Baron Samedi
UrAimLikeCrooks
Baron Samedi
4
0
3
5.5
L
0
1
3
1.5
W
Sobek
rShades45
Sobek
1
1
6
4
W
Bastet
υzıı
Bastet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
18,733
37,037
Taken
39,560
17,004
Mitigated
16,927
19,220
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,788
1,946
0
2,636
7,231
2,327
0
1,052
6,179
0
45,497
L
King Arthur
Affînïty
King Arthur
5,127
407
0
2,876
13,501
7,042
0
8,774
4,727
0
41,442
W
Poseidon
Arkmans
Poseidon
3,463
199
0
1,119
4,695
1,407
0
2,167
2,528
65,538
1,577
L
Nemesis
Bonez980
Nemesis
2,762
895
0
1,188
8,547
3,174
0
1,945
6,602
0
44,619
L
Kukulkan
ItsPlum
Kukulkan
2,546
63
0
310
4,481
1,292
0
2,701
1,780
35,828
1,145
W
4,261
2,212
0
1,986
5,555
1,448
0
962
4,593
0
44,325
W
Baron Samedi
UrAimLikeCrooks
Baron Samedi
9,360
1,633
580
6,628
8,713
4,801
0
0
8,713
60,738
2,263
L
3,510
823
175
2,172
5,800
3,092
0
2,106
3,694
18,501
0
W
Sobek
rShades45
Sobek
4,161
88
0
3,480
9,495
6,836
0
3,524
5,971
16,509
0
W
Bastet
υzıı
Bastet
5,068
1,184
0
5,427
8,579
2,512
8
312
8,267
0
47,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
30,598
437
Minions Killed
334
0
Camps Cleared
0
1,200,790
Distance Traveled
1,181,220
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,633
603
92
8
0
207,044
3
L
King Arthur
6,030
548
73
7
0
226,304
1
W
Poseidon
8,115
738
145
13
0
250,740
0
L
Nemesis
5,889
535
90
8
0
283,731
1
L
Kukulkan
6,132
557
63
6
0
224,028
0
W
Hou Yi
6,661
606
76
7
0
214,860
2
W
Baron Samedi
8,410
765
115
10
0
195,778
0
L
Charon
5,914
538
16
1
0
240,113
5
W
Sobek
6,198
563
19
2
0
264,627
1
W
Bastet
6,979
634
82
7
0
274,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role