Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Alpha-FaZe-Me
Ymir
Level 43
God Stats
14W - 14L
1,450 SR
Queue Stats
33W - 43L
1,337 Elo+
Party 3
Tyr
Tyr
SASP_t4i2a0a6n9
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,449 Elo+
Solo
Izanami
Izanami
T_L_124
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,154 Elo+
Solo
Thanatos
Thanatos
sanchez23
Thanatos
Level 107
God Stats
3W - 5L
1,445 SR
Queue Stats
60W - 68L
1,442 Elo+
Solo
Team Averages
Level 92
1,479 SR
1,376 Elo+

VS

Team Averages
Level 96
1,343 SR
1,428 Elo+
Achilles
Achilles
GingrWarrior
Achilles
Level 118
God Stats
2W - 2L
1,188 SR
Queue Stats
17W - 21L
1,356 Elo+
Solo
Set
Set
Lantharès
Set
Level 82
God Stats
2W - 2L
1,215 SR
Queue Stats
183W - 170L
1,401 Elo+
Party 2
Tiamat
Tiamat
azademille
Tiamat
Level 64
God Stats
7W - 8L
1,336 SR
Queue Stats
155W - 136L
1,412 Elo+
Party 2
Maui
Maui
你的皮燕子有些松弛
Maui
Level 157
God Stats
1W - 3L
1,474 SR
Queue Stats
222W - 215L
1,520 Elo+
Party 1
Izanami
Izanami
小嫂子别出声
Izanami
Level 59
God Stats
16W - 13L
1,504 SR
Queue Stats
300W - 301L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 1
6,037
604
2,241
3,906
1,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 4 / 0
3,754
375
1,555
5,445
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
5,748
575
2,115
6,477
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
T_L_124
Izanami
10
1 / 3 / 1
5,152
515
3,688
7,220
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
sanchez23
Thanatos
9
2 / 0 / 0
5,051
505
1,865
6,437
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GingrWarrior
Achilles
10
0 / 0 / 0
5,333
533
3,741
5,107
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,289
529
2,174
7,065
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
azademille
Tiamat
10
0 / 0 / 0
5,072
507
1,167
4,642
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,660
566
2,085
5,205
2,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
6 / 1 / 1
5,930
593
6,796
3,758
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
1
1.5
L
0
4
0
0
W
Achilles
GingrWarrior
Achilles
0
0
0
0
W
0
3
1
0.17
L
0
0
0
0
L
Izanami
T_L_124
Izanami
1
3
1
0.5
W
Tiamat
azademille
Tiamat
0
0
0
0
L
Thanatos
sanchez23
Thanatos
2
0
0
2
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,464
Damage
15,963
29,485
Taken
25,777
12,345
Mitigated
10,051
12,107
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,241
313
0
1,724
3,906
1,662
0
910
2,996
50,446
1,529
L
1,555
745
0
166
5,445
2,041
0
552
4,893
5,769
0
W
Achilles
GingrWarrior
Achilles
3,741
992
0
2,148
5,107
2,981
0
0
5,107
0
30,866
W
2,174
1,191
0
2,447
7,065
2,000
0
1,756
5,309
0
33,497
L
2,115
49
0
3,590
6,477
4,804
0
0
5,981
0
37,779
L
Izanami
T_L_124
Izanami
3,688
1,966
0
2,781
7,220
1,681
0
1,168
6,052
0
32,467
W
Tiamat
azademille
Tiamat
1,167
142
0
1,675
4,642
1,564
0
536
4,106
30,764
0
L
Thanatos
sanchez23
Thanatos
1,865
239
0
3,846
6,437
2,157
0
466
5,904
0
25,862
W
2,085
507
0
1,552
5,205
2,541
0
882
4,323
10,962
156
W
6,796
4,806
0
1,538
3,758
965
821
622
3,136
0
36,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
27,284
268
Minions Killed
273
0
Camps Cleared
0
874,210
Distance Traveled
949,418
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,037
604
90
9
0
184,828
1
L
Ymir
3,754
375
9
1
0
112,579
0
W
Achilles
5,333
533
68
7
0
192,153
0
W
Set
5,289
529
67
7
0
202,563
0
L
Tyr
5,748
575
72
7
0
200,850
0
L
Izanami
5,152
515
54
5
0
173,978
2
W
Tiamat
5,072
507
62
6
0
172,258
0
L
Thanatos
5,051
505
43
4
0
201,975
3
W
Maui
5,660
566
20
2
0
194,842
4
W
Izanami
5,930
593
56
6
0
187,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role