Player Matchup

Ymir
Ymir
 
Ymir
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FreDy7
Merlin
Level 153
God Stats
0W - 2L
1,298 SR
Queue Stats
80W - 83L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Kàstaren
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,535 Elo+
Solo
Sobek
Sobek
maxfadedmf
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 452L
1,556 Elo+
Solo
Yu Huang
Yu Huang
proto_wolfleeda0
Yu Huang
Level 134
God Stats
1W - 2L
1,710 SR
Queue Stats
369W - 379L
1,595 Elo+
Solo
Team Averages
Level 128
1,502 SR
1,539 Elo+

VS

Team Averages
Level 144
1,467 SR
1,534 Elo+
Pele
Pele
CHYamiNoInu
Pele
Level 110
God Stats
5W - 1L
1,781 SR
Queue Stats
444W - 439L
1,499 Elo+
Solo
Eset
Eset
Cainnein
Eset
Level 193
God Stats
2W - 2L
1,344 SR
Queue Stats
150W - 168L
1,550 Elo+
Party 1
Anubis
Anubis
DreamsAreBad
Anubis
Level 108
God Stats
2W - 2L
1,298 SR
Queue Stats
273W - 280L
1,582 Elo+
Solo
Chaac
Chaac
KriVro98
Chaac
Level 144
God Stats
6W - 3L
1,603 SR
Queue Stats
453W - 441L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
Torell__
Zhong Kui
Level 163
God Stats
1W - 1L
1,310 SR
Queue Stats
103W - 130L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 0
4,330
866
482
1,817
1,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
FreDy7
Merlin
9
0 / 2 / 1
4,843
969
3,636
3,359
1,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
Kàstaren
Baron Samedi
11
2 / 1 / 0
5,444
1,089
3,554
3,588
1,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
0 / 2 / 1
5,269
1,054
1,876
6,463
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 2 / 2
5,162
1,032
4,250
2,846
892
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,095
1,219
4,992
3,477
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
9
0 / 0 / 5
5,271
1,054
2,191
2,946
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
10
2 / 0 / 3
5,647
1,129
3,672
2,559
1,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
KriVro98
Chaac
11
0 / 0 / 8
5,472
1,094
3,159
4,373
4,763
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zhong Kui
Torell__
Zhong Kui
10
1 / 1 / 2
5,467
1,093
2,240
4,120
4,201
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
8
8
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
5
1
3
6.5
W
Eset
0
0
5
2.5
W
Anubis
2
0
3
3.5
L
Merlin
FreDy7
Merlin
0
2
1
0.25
W
Chaac
KriVro98
Chaac
0
0
8
4
L
Baron Samedi
Kàstaren
Baron Samedi
2
1
0
2
W
Zhong Kui
Torell__
Zhong Kui
1
1
2
2
L
Sobek
0
2
1
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
16,254
18,073
Taken
17,475
9,772
Mitigated
14,001
5,254
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
482
62
0
146
1,817
1,050
0
909
908
482
0
W
4,992
488
0
777
3,477
1,460
0
2,612
811
0
11,623
W
Eset
2,191
125
588
812
2,946
2,489
27
2,601
287
4,791
0
W
Anubis
3,672
156
432
439
2,559
1,088
123
2,339
90
11,764
0
L
Merlin
FreDy7
Merlin
3,636
177
0
682
3,359
1,014
0
1,648
1,711
7,893
0
W
Chaac
KriVro98
Chaac
3,159
115
570
2,417
4,373
4,763
39
2,952
1,273
0
6,170
L
Baron Samedi
Kàstaren
Baron Samedi
3,554
265
643
1,319
3,588
1,527
0
1,201
2,387
11,581
421
W
Zhong Kui
Torell__
Zhong Kui
2,240
557
0
934
4,120
4,201
255
2,547
1,461
6,645
1,852
L
Sobek
1,876
29
377
1,217
6,463
5,289
0
3,356
3,107
4,503
0
L
4,250
173
353
517
2,846
892
0
685
2,161
9,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
27,952
47
Minions Killed
64
0
Camps Cleared
0
446,591
Distance Traveled
533,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,330
866
0
0
0
46,601
0
W
Pele
6,095
1,219
20
4
0
112,853
0
W
Eset
5,271
1,054
8
2
0
118,010
0
W
Anubis
5,647
1,129
21
4
0
104,385
0
L
Merlin
4,843
969
9
2
0
93,062
0
W
Chaac
5,472
1,094
3
1
0
104,856
0
L
Baron Samedi
5,444
1,089
25
5
0
105,109
0
W
Zhong Kui
5,467
1,093
12
2
0
92,983
0
L
Sobek
5,269
1,054
0
0
0
93,679
0
L
Yu Huang
5,162
1,032
13
3
0
108,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role