Player Matchup

Maui
Maui
R3KingsR3
Maui
Level 101
God Stats
5W - 5L
1,531 SR
Queue Stats
378W - 384L
1,489 Elo+
Solo
Bakasura
Bakasura
RedSkorpion2
Bakasura
Level 86
God Stats
1W - 1L
1,266 SR
Queue Stats
87W - 79L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
Symphoniess
Zhong Kui
Level 149
God Stats
2W - 1L
1,712 SR
Queue Stats
76W - 50L
1,676 Elo+
Solo
Sobek
Sobek
The4narchist
Sobek
Level 87
God Stats
1W - 4L
1,103 SR
Queue Stats
95W - 89L
1,412 Elo+
Party 1
Horus
Horus
iccyx3
Horus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,456 Elo+
Solo
Team Averages
Level 106
1,422 SR
1,491 Elo+

VS

Team Averages
Level 71
1,401 SR
1,388 Elo+
Cernunnos
Cernunnos
BigJR421
Cernunnos
Level 106
God Stats
0W - 1L
1,222 SR
Queue Stats
12W - 32L
1,309 Elo+
Party 2
Fenrir
Fenrir
Cosmicfelinae
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,313 Elo+
Party 2
Charybdis
Charybdis
CrainalNerve7
Charybdis
Level 107
God Stats
11W - 9L
1,533 SR
Queue Stats
692W - 685L
1,466 Elo+
Solo
Horus
Horus
Gay Ninjer
Horus
Level 69
God Stats
1W - 5L
1,248 SR
Queue Stats
323W - 333L
1,531 Elo+
Solo
Bastet
Bastet
Shackl3dPMonk3y
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 51L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
2 / 3 / 26
9,280
773
6,492
18,311
20,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
RedSkorpion2
Bakasura
18
16 / 3 / 13
11,336
945
13,688
15,967
18,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Symphoniess
Zhong Kui
18
16 / 2 / 15
11,970
998
31,607
12,164
11,873
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
1 / 1 / 28
9,612
801
10,030
23,496
25,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
iccyx3
Horus
15
1 / 2 / 26
9,122
760
3,993
10,869
16,349
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigJR421
Cernunnos
16
3 / 8 / 5
9,382
782
12,605
13,707
5,342
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 4
7,336
611
4,455
15,030
18,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
CrainalNerve7
Charybdis
14
3 / 7 / 6
8,460
705
21,587
12,522
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
14
1 / 7 / 6
8,181
682
6,550
21,425
20,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 7 / 5
8,125
677
9,509
12,704
4,333
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
37
36
Kills
11
11
Deaths
37
108
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigJR421
Cernunnos
3
8
5
0.69
L
0
8
4
0.25
L
Charybdis
CrainalNerve7
Charybdis
3
7
6
0.86
L
Horus
1
7
6
0.57
W
Maui
2
3
26
5
W
Bakasura
RedSkorpion2
Bakasura
16
3
13
7.5
L
4
7
5
0.93
W
Zhong Kui
Symphoniess
Zhong Kui
16
2
15
11.75
W
1
1
28
15
W
Horus
iccyx3
Horus
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,810
Damage
54,706
80,807
Taken
75,388
93,146
Mitigated
52,968
37,460
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigJR421
Cernunnos
12,605
5,564
0
1,072
13,707
5,342
0
7,746
5,462
0
30,265
L
4,455
1,107
513
1,161
15,030
18,389
0
9,502
5,104
0
6,875
L
Charybdis
CrainalNerve7
Charybdis
21,587
9,583
424
1,972
12,522
4,510
0
6,167
5,463
0
38,506
L
Horus
6,550
2,960
4,163
6,988
21,425
20,394
0
13,121
6,809
0
11,489
W
Maui
6,492
848
463
4,114
18,311
20,529
538
0
18,311
9,756
2,263
W
Bakasura
RedSkorpion2
Bakasura
13,688
7,342
616
4,784
15,967
18,668
885
0
15,967
0
14,233
L
9,509
1,351
1,317
1,760
12,704
4,333
8
7,944
4,368
0
14,000
W
Zhong Kui
Symphoniess
Zhong Kui
31,607
9,526
1,435
4,083
12,164
11,873
3,858
0
12,164
51,086
5,603
W
10,030
1,115
305
11,352
23,496
25,727
1,086
0
23,496
21,146
1,855
W
Horus
iccyx3
Horus
3,993
1,397
6,222
4,086
10,869
16,349
617
0
10,869
0
6,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
41,484
128
Minions Killed
91
0
Camps Cleared
0
1,127,930
Distance Traveled
926,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,382
782
38
3
0
155,864
0
L
Fenrir
7,336
611
3
0
0
167,305
0
L
Charybdis
8,460
705
40
3
0
162,605
0
L
Horus
8,181
682
2
0
0
226,264
0
W
Maui
9,280
773
11
1
0
211,238
0
W
Bakasura
11,336
945
27
2
0
226,354
0
L
Bastet
8,125
677
8
1
0
214,486
0
W
Zhong Kui
11,970
998
61
5
0
232,086
0
W
Sobek
9,612
801
22
2
0
267,834
0
W
Horus
9,122
760
7
1
0
190,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role