Player Matchup

Sol
Sol
Checkers_Dady
Sol
Level 81
God Stats
14W - 7L
1,647 SR
Queue Stats
16W - 11L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
DoK55
Erlang Shen
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
20W - 7L
1,812 Elo+
Solo
Ne Zha
Ne Zha
blackdragon9900
Ne Zha
Level 128
God Stats
12W - 16L
1,451 SR
Queue Stats
185W - 203L
1,437 Elo+
Party 2
He Bo
He Bo
fajardomurcia22
He Bo
Level 69
God Stats
16W - 14L
1,521 SR
Queue Stats
133W - 152L
1,380 Elo+
Solo
Neith
Neith
pedrito369
Neith
Level 128
God Stats
3W - 3L
1,535 SR
Queue Stats
230W - 244L
1,440 Elo+
Party 2
Team Averages
Level 102
1,531 SR
1,517 Elo+

VS

Team Averages
Level 79
1,425 SR
1,340 Elo+
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ConKing7
Thanatos
Level 67
God Stats
1W - 3L
1,235 SR
Queue Stats
22W - 24L
1,184 Elo+
Party 1
Xing Tian
Xing Tian
Ryzox46
Xing Tian
Level 92
God Stats
23W - 22L
1,384 SR
Queue Stats
48W - 42L
1,425 Elo+
Solo
Chaac
Chaac
rettfighter74
Chaac
Level 119
God Stats
4W - 2L
1,507 SR
Queue Stats
29W - 35L
1,440 Elo+
Party 1
Anubis
Anubis
中は空き
Anubis
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
9W - 6L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
4,867
487
5,413
5,988
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
DoK55
Erlang Shen
9
2 / 4 / 1
5,588
559
4,727
9,318
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 0
5,629
563
4,154
8,292
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,629
563
2,748
5,622
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
0 / 2 / 0
5,682
568
1,061
5,741
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 0 / 0
5,699
570
1,530
3,779
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
ConKing7
Thanatos
12
7 / 3 / 4
6,794
679
6,555
10,577
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Ryzox46
Xing Tian
10
1 / 0 / 2
6,023
602
1,475
5,673
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 2 / 5
6,433
643
6,429
9,705
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
3 / 1 / 4
6,123
612
4,623
5,711
2,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
15
16
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
0
1
L
1
3
2
0.67
W
Thanatos
ConKing7
Thanatos
7
3
4
3
L
Erlang Shen
DoK55
Erlang Shen
2
4
1
0.63
W
Xing Tian
Ryzox46
Xing Tian
1
0
2
2
L
2
3
0
0.67
L
1
4
0
0.25
L
Neith
0
2
0
0
W
3
2
5
2.75
W
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
20,612
34,961
Taken
35,445
10,208
Mitigated
14,507
9,270
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,530
841
0
2,766
3,779
1,172
368
458
3,321
0
36,103
L
5,413
1,676
0
953
5,988
1,007
49
2,602
3,386
21,114
0
W
Thanatos
ConKing7
Thanatos
6,555
2,339
0
8,637
10,577
3,003
0
1,499
9,016
0
40,963
L
Erlang Shen
DoK55
Erlang Shen
4,727
2,509
0
1,748
9,318
3,980
0
472
8,846
0
22,802
W
Xing Tian
Ryzox46
Xing Tian
1,475
36
45
1,265
5,673
2,645
0
1,301
4,372
12,253
2,899
L
4,154
783
0
3,890
8,292
2,417
0
73
8,219
0
38,679
L
2,748
190
27
1,024
5,622
1,071
0
2,183
3,439
26,896
1,544
L
Neith
1,061
100
0
1,628
5,741
1,733
0
608
5,133
0
39,254
W
6,429
829
0
3,269
9,705
5,562
0
1,413
8,292
0
40,111
W
Anubis
4,623
346
0
2,569
5,711
2,125
0
3,193
2,162
30,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
31,072
269
Minions Killed
278
0
Camps Cleared
0
997,424
Distance Traveled
1,026,295
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,699
570
75
8
0
170,243
0
L
Sol
4,867
487
24
2
0
209,292
0
W
Thanatos
6,794
679
64
6
0
247,736
1
L
Erlang Shen
5,588
559
40
4
0
218,952
0
W
Xing Tian
6,023
602
19
2
0
215,158
6
L
Ne Zha
5,629
563
72
7
0
232,715
0
L
He Bo
5,629
563
57
6
0
188,656
3
L
Neith
5,682
568
76
8
0
147,809
0
W
Chaac
6,433
643
65
7
0
205,044
0
W
Anubis
6,123
612
55
6
0
188,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role