Player Matchup

Anubis
Anubis
DerProktologe
Anubis
Level 155
God Stats
149W - 158L
1,536 SR
Queue Stats
543W - 539L
1,463 Elo+
Solo
Vamana
Vamana
H41GY92
Vamana
Level 136
God Stats
12W - 5L
1,766 SR
Queue Stats
258W - 249L
1,519 Elo+
Solo
Nemesis
Nemesis
aurorka_3
Nemesis
Level 104
God Stats
0W - 1L
1,242 SR
Queue Stats
296W - 361L
1,420 Elo+
Solo
Ra
Ra
dannymartmart
Ra
Level 155
God Stats
12W - 17L
1,482 SR
Queue Stats
237W - 226L
1,492 Elo+
Solo
Aphrodite
Aphrodite
krrauller
Aphrodite
Level 156
God Stats
15W - 22L
1,470 SR
Queue Stats
658W - 665L
1,547 Elo+
Solo
Team Averages
Level 141
1,499 SR
1,488 Elo+

VS

Team Averages
Level 108
1,562 SR
1,397 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Skullkidsama2
Janus
Level 107
God Stats
1W - 2L
1,293 SR
Queue Stats
26W - 39L
1,338 Elo+
Solo
Arachne
Arachne
Spletnick2712
Arachne
Level 86
God Stats
23W - 12L
1,649 SR
Queue Stats
160W - 164L
1,401 Elo+
Solo
Sylvanus
Sylvanus
TTDaremoinaiTT
Sylvanus
Level 82
God Stats
28W - 25L
1,541 SR
Queue Stats
276W - 265L
1,475 Elo+
Solo
Chiron
Chiron
ThatIsAwkward
Chiron
Level 107
God Stats
1W - 0L
1,828 SR
Queue Stats
4W - 8L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
7,002
637
9,871
7,526
3,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
H41GY92
Vamana
12
2 / 1 / 1
6,353
578
4,911
8,923
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
aurorka_3
Nemesis
8
1 / 5 / 1
4,846
441
1,592
11,309
3,190
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 3
5,904
537
3,448
3,476
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
krrauller
Aphrodite
10
2 / 1 / 3
5,932
539
2,870
7,220
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 3 / 1
5,624
511
4,913
12,816
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 0
6,128
557
4,791
3,275
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
10
0 / 4 / 1
5,206
473
1,933
7,551
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
1 / 2 / 3
5,366
488
3,961
9,678
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 1
6,465
588
6,399
5,607
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
7
9
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
1
0.5
L
5
2
0
2.5
L
Vamana
H41GY92
Vamana
2
1
1
2.5
W
2
1
0
2
W
Arachne
0
4
1
0.13
W
Sylvanus
1
2
3
1.25
W
3
1
1
3.5
L
Nemesis
aurorka_3
Nemesis
1
5
1
0.3
L
1
0
3
2.5
L
Aphrodite
krrauller
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
21,997
38,454
Taken
38,927
17,037
Mitigated
15,360
14,685
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,913
1,658
0
5,444
12,816
4,822
0
8,150
4,666
0
27,533
L
9,871
662
0
4,034
7,526
3,174
304
0
7,526
47,119
1,785
L
Vamana
H41GY92
Vamana
4,911
2,472
0
2,435
8,923
4,261
0
1,549
7,374
0
60,172
W
4,791
461
0
659
3,275
991
0
1,165
2,110
42,024
237
W
Arachne
1,933
1,354
0
1,034
7,551
2,227
272
2,931
4,620
0
31,391
W
Sylvanus
3,961
1,333
543
2,387
9,678
5,484
240
2,233
7,445
22,514
8,276
W
6,399
2,563
254
1,569
5,607
1,836
0
1,554
4,053
0
37,176
L
Nemesis
aurorka_3
Nemesis
1,592
291
0
593
11,309
3,190
62
3,898
7,411
0
13,178
L
3,448
268
408
1,442
3,476
1,341
0
1,278
2,198
35,652
1,561
L
Aphrodite
krrauller
Aphrodite
2,870
136
1,499
4,274
7,220
5,071
0
1,584
5,636
23,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
28,789
328
Minions Killed
304
0
Camps Cleared
0
1,007,046
Distance Traveled
1,007,867
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,624
511
43
4
0
209,581
4
L
Anubis
7,002
637
81
7
0
157,081
0
L
Vamana
6,353
578
99
9
0
258,268
1
W
Janus
6,128
557
93
8
0
208,915
8
W
Arachne
5,206
473
54
5
0
219,100
0
W
Sylvanus
5,366
488
59
5
0
159,380
2
W
Chiron
6,465
588
55
5
0
210,891
0
L
Nemesis
4,846
441
28
3
0
214,155
0
L
Ra
5,904
537
77
7
0
176,426
0
L
Aphrodite
5,932
539
43
4
0
201,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role