Player Matchup

Sun Wukong
Sun Wukong
GibbyDKill
Sun Wukong
Level 120
God Stats
44W - 27L
1,417 SR
Queue Stats
416W - 408L
1,542 Elo+
Solo
Bastet
Bastet
Pacxman132
Bastet
Level 64
God Stats
25W - 17L
1,629 SR
Queue Stats
188W - 172L
1,467 Elo+
Party 1
Neith
Neith
Sirgod_Paz10
Neith
Level 105
God Stats
38W - 34L
1,508 SR
Queue Stats
70W - 73L
1,402 Elo+
Party 2
Zeus
Zeus
SuperrealTick03
Zeus
Level 154
God Stats
2W - 5L
1,429 SR
Queue Stats
145W - 127L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
minjatrtls
Sylvanus
Level 29
God Stats
5W - 4L
1,486 SR
Queue Stats
62W - 60L
1,406 Elo+
Party 2
Team Averages
Level 94
1,494 SR
1,460 Elo+

VS

Team Averages
Level 118
1,410 SR
1,437 Elo+
Cerberus
Cerberus
ELKROMOS
Cerberus
Level 144
God Stats
56W - 52L
1,418 SR
Queue Stats
207W - 217L
1,401 Elo+
Solo
Nemesis
Nemesis
GoldenGuy556
Nemesis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,385 Elo+
Solo
Tyr
Tyr
GuzzleTheGoop
Tyr
Level 144
God Stats
2W - 2L
1,376 SR
Queue Stats
16W - 21L
1,454 Elo+
Solo
Hel
Hel
iAmRye_
Hel
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 151L
1,405 Elo+
Solo
Rama
Rama
mendedasp
Rama
Level 91
God Stats
0W - 2L
1,254 SR
Queue Stats
113W - 104L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GibbyDKill
Sun Wukong
15
4 / 1 / 1
9,555
683
10,987
10,774
5,345
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Pacxman132
Bastet
12
3 / 2 / 4
7,229
516
3,733
8,883
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 6
8,147
582
9,506
8,125
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
9 / 4 / 2
9,460
676
17,504
8,411
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
minjatrtls
Sylvanus
12
5 / 3 / 5
7,989
571
5,861
11,737
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELKROMOS
Cerberus
12
5 / 2 / 4
8,370
598
7,397
17,548
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
GoldenGuy556
Nemesis
13
1 / 4 / 6
7,157
511
6,151
10,844
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 1
6,574
470
3,536
14,729
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hel
11
3 / 7 / 4
7,091
507
6,035
11,405
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
1 / 5 / 1
6,776
484
4,597
9,899
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
24
Kills
10
10
Deaths
24
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ELKROMOS
Cerberus
5
2
4
3.5
W
Sun Wukong
GibbyDKill
Sun Wukong
4
1
1
4.5
L
Nemesis
GoldenGuy556
Nemesis
1
4
6
1
L
0
6
1
0.08
W
Bastet
Pacxman132
Bastet
3
2
4
2.5
W
3
0
6
6
W
9
4
2
2.5
L
Hel
3
7
4
0.71
L
Rama
1
5
1
0.3
W
Sylvanus
minjatrtls
Sylvanus
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,591
Damage
27,716
47,930
Taken
64,425
18,757
Mitigated
29,321
13,675
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ELKROMOS
Cerberus
7,397
958
0
5,451
17,548
12,669
0
7,819
9,729
22,682
0
W
Sun Wukong
GibbyDKill
Sun Wukong
10,987
2,821
0
3,996
10,774
5,345
0
2,347
8,427
0
71,153
L
Nemesis
GoldenGuy556
Nemesis
6,151
2,349
0
4,253
10,844
2,923
0
3,307
7,537
0
49,072
L
3,536
416
0
2,850
14,729
7,914
0
2,990
11,739
0
45,640
W
Bastet
Pacxman132
Bastet
3,733
894
0
1,608
8,883
3,064
0
1,347
7,536
0
45,529
W
9,506
2,864
0
3,023
8,125
2,494
445
969
7,156
0
62,478
W
17,504
3,865
0
1,294
8,411
2,180
413
4,035
4,376
74,885
555
L
Hel
6,035
525
1,680
4,137
11,405
2,773
0
7,791
3,614
32,327
0
L
Rama
4,597
3,531
0
3,099
9,899
3,042
0
1,406
8,493
0
47,631
W
Sylvanus
minjatrtls
Sylvanus
5,861
2,030
804
2,950
11,737
5,674
169
4,734
7,003
23,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
35,968
458
Minions Killed
372
0
Camps Cleared
0
1,420,151
Distance Traveled
1,418,821
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,370
598
38
3
0
323,815
3
W
Sun Wukong
9,555
683
122
9
0
292,758
0
L
Nemesis
7,157
511
88
6
0
315,448
0
L
Tyr
6,574
470
88
6
0
260,115
0
W
Bastet
7,229
516
71
5
0
369,251
0
W
Neith
8,147
582
94
7
0
262,987
0
W
Zeus
9,460
676
134
10
0
255,736
0
L
Hel
7,091
507
64
5
0
258,960
4
L
Rama
6,776
484
94
7
0
260,483
2
W
Sylvanus
7,989
571
37
3
0
239,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role