Player Matchup

Artio
Artio
Silver II
Juicepusher
Artio
Silver II
Level 164
God Stats
6W - 4L
1,536 SR
Queue Stats
164W - 182L
1,108 MMR
Solo
Surtr
Surtr
Silver II
Mr Stavie
Surtr
Silver II
Level 149
God Stats
8W - 8L
1,494 SR
Queue Stats
95W - 100L
1,119 MMR
Solo
Aphrodite
Aphrodite
Bronze I
redman65455
Aphrodite
Bronze I
Level 73
God Stats
20W - 13L
1,518 SR
Queue Stats
708W - 955L
424 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,516 SR
884 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,489 SR
852 MMR
King Arthur
King Arthur
Silver III
DKSTK
King Arthur
Silver III
Level 139
God Stats
2W - 6L
1,556 SR
Queue Stats
44W - 45L
1,136 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze II
GoldisBronze
Baron Samedi
Bronze II
Level 124
God Stats
67W - 84L
1,399 SR
Queue Stats
1,004W - 1,243L
298 MMR
Solo
Khepri
Khepri
Silver V
PlayzSZN814
Khepri
Silver V
Level 62
God Stats
1W - 2L
1,511 SR
Queue Stats
19W - 25L
1,122 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,905
891
7,231
9,458
6,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Surtr
Mr Stavie
Surtr
15
8 / 1 / 5
9,779
978
12,342
11,704
7,001
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
redman65455
Aphrodite
15
3 / 1 / 9
9,205
921
6,190
6,970
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesPersephoneCthulhuAresMulan

VS

Bans
GebVulcanHeraZhong KuiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DKSTK
King Arthur
13
0 / 5 / 2
7,792
779
10,367
13,236
8,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GoldisBronze
Baron Samedi
9
0 / 2 / 2
6,766
677
872
2,247
656
Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
12
2 / 6 / 0
7,362
736
4,652
12,958
10,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DKSTK
King Arthur
0
5
2
0.2
L
Baron Samedi
GoldisBronze
Baron Samedi
0
2
2
0.5
W
2
1
10
7
W
Surtr
Mr Stavie
Surtr
8
1
5
10.5
L
Khepri
2
6
0
0.33
W
Aphrodite
redman65455
Aphrodite
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,763
Damage
15,891
28,132
Taken
28,441
17,307
Mitigated
20,222
16,324
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DKSTK
King Arthur
10,367
2,153
0
3,145
13,236
8,943
0
5,509
7,279
0
31,770
L
Baron Samedi
GoldisBronze
Baron Samedi
872
122
0
409
2,247
656
0
1,008
1,172
5,402
377
W
7,231
629
1,931
3,967
9,458
6,954
969
2,180
7,278
24,867
2,308
W
Surtr
Mr Stavie
Surtr
12,342
5,897
0
3,998
11,704
7,001
823
1,600
10,104
600
30,165
L
Khepri
4,652
650
0
1,334
12,958
10,623
0
6,454
6,063
13,404
0
W
Aphrodite
redman65455
Aphrodite
6,190
1,190
2,446
3,982
6,970
3,352
1,438
2,130
4,840
21,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,889
Gold Earned
21,920
100
Minions Killed
69
0
Camps Cleared
0
552,051
Distance Traveled
366,463
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,792
779
45
5
0
160,779
0
L
Baron Samedi
6,766
677
10
1
0
62,632
1
W
Artio
8,905
891
38
4
0
185,199
0
W
Surtr
9,779
978
29
3
0
189,860
1
L
Khepri
7,362
736
14
1
0
143,052
0
W
Aphrodite
9,205
921
33
3
0
176,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role