Player Matchup

Ravana
Ravana
Esculeps
Ravana
Level 95
God Stats
13W - 9L
1,618 SR
Queue Stats
127W - 112L
1,533 Elo+
Solo
Ishtar
Ishtar
TheUltimateKilli
Ishtar
Level 159
God Stats
0W - 3L
1,150 SR
Queue Stats
16W - 14L
1,547 Elo+
Party 2
King Arthur
King Arthur
W33by
King Arthur
Level 192
God Stats
3W - 3L
1,404 SR
Queue Stats
74W - 67L
1,464 Elo+
Party 2
Scylla
Scylla
skillz17
Scylla
Level 51
God Stats
1W - 2L
1,338 SR
Queue Stats
20W - 26L
1,491 Elo+
Solo
Kukulkan
Kukulkan
xSergito10
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,436 Elo+
Solo
Team Averages
Level 120
1,402 SR
1,494 Elo+

VS

Team Averages
Level 128
1,472 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DG1107
Cu Chulainn
Level 66
God Stats
6W - 4L
1,674 SR
Queue Stats
60W - 55L
1,472 Elo+
Solo
Maui
Maui
Josepe1509
Maui
Level 108
God Stats
1W - 3L
1,160 SR
Queue Stats
86W - 88L
1,559 Elo+
Party 1
Ix Chel
Ix Chel
Ulkix
Ix Chel
Level 160
God Stats
1W - 3L
1,427 SR
Queue Stats
164W - 158L
1,477 Elo+
Party 1
Fenrir
Fenrir
firedragon359
Fenrir
Level 157
God Stats
17W - 17L
1,601 SR
Queue Stats
134W - 132L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Esculeps
Ravana
9
3 / 3 / 0
5,496
550
3,856
5,353
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
5,910
591
1,962
5,770
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
W33by
King Arthur
10
1 / 0 / 1
5,369
537
4,760
9,589
6,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
skillz17
Scylla
12
1 / 2 / 1
6,293
629
1,924
3,472
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
xSergito10
Kukulkan
7
0 / 10 / 3
4,779
478
1,323
6,949
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 1 / 0
6,872
687
4,416
5,101
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
DG1107
Cu Chulainn
11
3 / 2 / 1
6,716
672
7,631
9,203
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 0 / 3
5,636
564
1,125
3,232
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Ulkix
Ix Chel
11
3 / 1 / 3
6,774
677
1,767
2,816
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 1
5,841
584
2,994
6,149
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
16
16
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
W
Cu Chulainn
DG1107
Cu Chulainn
3
2
1
1.75
L
Ravana
Esculeps
Ravana
3
3
0
1
W
2
0
3
3.5
L
1
1
1
1.5
W
Ix Chel
Ulkix
Ix Chel
3
1
3
4.5
L
King Arthur
W33by
King Arthur
1
0
1
1.5
W
4
2
1
2.25
L
Scylla
skillz17
Scylla
1
2
1
0.75
L
Kukulkan
xSergito10
Kukulkan
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
17,933
31,133
Taken
26,501
12,102
Mitigated
11,831
7,879
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,416
2,403
0
2,116
5,101
1,360
535
732
4,369
0
53,952
W
Cu Chulainn
DG1107
Cu Chulainn
7,631
1,363
0
2,642
9,203
5,472
0
624
8,579
0
53,080
L
Ravana
Esculeps
Ravana
3,856
729
0
866
5,353
1,518
0
711
4,598
0
27,954
W
1,125
22
0
1,286
3,232
2,145
0
584
2,578
6,358
0
L
1,962
1,106
0
1,884
5,770
1,737
0
314
5,456
0
46,867
W
Ix Chel
Ulkix
Ix Chel
1,767
62
399
633
2,816
812
0
1,112
1,624
41,875
54
L
King Arthur
W33by
King Arthur
4,760
679
0
3,569
9,589
6,373
0
0
9,589
1,098
32,817
W
2,994
501
0
3,510
6,149
2,042
0
246
5,857
0
37,246
L
Scylla
skillz17
Scylla
1,924
286
0
1,560
3,472
933
0
1,210
2,154
44,068
0
L
Kukulkan
xSergito10
Kukulkan
1,323
0
0
0
6,949
1,541
16
451
6,444
14,743
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
31,839
324
Minions Killed
368
0
Camps Cleared
0
968,292
Distance Traveled
999,672
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,872
687
97
10
0
192,988
3
W
Cu Chulainn
6,716
672
92
9
0
182,810
0
L
Ravana
5,496
550
42
4
0
224,460
0
W
Maui
5,636
564
6
1
0
227,018
3
L
Ishtar
5,910
591
89
9
0
154,371
0
W
Ix Chel
6,774
677
102
10
0
185,445
4
L
King Arthur
5,369
537
60
6
0
187,503
0
W
Fenrir
5,841
584
71
7
0
211,411
0
L
Scylla
6,293
629
102
10
0
205,919
0
L
Kukulkan
4,779
478
31
3
0
196,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role