Player Matchup

Mulan
Mulan
ChikisFelix
Mulan
Level 122
God Stats
20W - 10L
1,687 SR
Queue Stats
107W - 108L
1,516 Elo+
Solo
Thanatos
Thanatos
Crush1230
Thanatos
Level 159
God Stats
1W - 0L
1,216 SR
Queue Stats
74W - 69L
1,480 Elo+
Solo
Apollo
Apollo
MataPichones Mx
Apollo
Level 156
God Stats
2W - 2L
1,371 SR
Queue Stats
100W - 91L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Squirtle3234
Cthulhu
Level 105
God Stats
2W - 4L
1,282 SR
Queue Stats
275W - 259L
1,486 Elo+
Solo
Ra
Ra
squanchy024
Ra
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 148L
1,460 Elo+
Solo
Team Averages
Level 132
1,411 SR
1,473 Elo+

VS

Team Averages
Level 142
1,482 SR
1,453 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DaffodilFern901
Scylla
Level 146
God Stats
2W - 2L
1,492 SR
Queue Stats
275W - 301L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
IMxAxN1NJA
Danzaburou
Level 125
God Stats
24W - 39L
1,491 SR
Queue Stats
146W - 172L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MothratsBeetles
Cu Chulainn
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,449 Elo+
Solo
Fafnir
Fafnir
OrphanCr1ppler
Fafnir
Level 155
God Stats
2W - 3L
1,426 SR
Queue Stats
162W - 181L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
5,822
582
8,925
11,171
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Crush1230
Thanatos
13
8 / 0 / 2
7,169
717
4,734
8,035
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 3 / 5
5,320
532
2,846
5,353
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Squirtle3234
Cthulhu
12
1 / 0 / 1
6,877
688
3,099
5,197
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 3 / 4
5,922
592
2,250
3,721
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 2
4,759
476
3,195
7,856
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 0
5,594
559
2,700
5,388
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IMxAxN1NJA
Danzaburou
9
2 / 2 / 2
5,658
566
4,039
5,255
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MothratsBeetles
Cu Chulainn
9
2 / 4 / 3
5,223
522
5,069
9,032
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
4,908
491
2,257
7,818
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
7
7
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
4
1
4
6
W
Thanatos
Crush1230
Thanatos
8
0
2
9
L
2
3
0
0.67
L
Danzaburou
IMxAxN1NJA
Danzaburou
2
2
2
1.5
W
0
3
5
0.83
L
Cu Chulainn
MothratsBeetles
Cu Chulainn
2
4
3
0.88
L
0
1
0
0
W
Cthulhu
Squirtle3234
Cthulhu
1
0
1
1.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
17,260
33,477
Taken
35,349
14,462
Mitigated
14,491
13,719
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,195
976
0
806
7,856
2,829
53
174
7,682
0
24,720
W
8,925
1,709
0
3,385
11,171
6,145
0
370
10,795
0
33,927
W
Thanatos
Crush1230
Thanatos
4,734
1,276
0
6,372
8,035
3,763
0
582
7,349
0
50,602
L
2,700
496
0
751
5,388
1,380
0
715
4,477
36,499
632
L
Danzaburou
IMxAxN1NJA
Danzaburou
4,039
2,133
0
1,837
5,255
1,742
0
435
4,719
0
31,665
W
2,846
1,549
303
1,116
5,353
1,486
0
392
4,915
0
26,323
L
Cu Chulainn
MothratsBeetles
Cu Chulainn
5,069
1,260
42
1,660
9,032
3,837
0
723
8,229
0
26,287
L
2,257
882
0
4,697
7,818
4,703
0
2,839
4,979
25,975
0
W
Cthulhu
Squirtle3234
Cthulhu
3,099
48
0
1,500
5,197
2,089
287
2,159
3,038
47,576
1,490
W
2,250
200
168
875
3,721
979
36
1,299
2,372
27,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
26,142
319
Minions Killed
247
0
Camps Cleared
0
1,041,307
Distance Traveled
1,040,237
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,759
476
41
4
0
227,811
7
W
Mulan
5,822
582
54
5
0
200,426
0
W
Thanatos
7,169
717
84
8
0
261,325
0
L
Scylla
5,594
559
71
7
0
202,719
2
L
Danzaburou
5,658
566
41
4
0
216,279
0
W
Apollo
5,320
532
49
5
0
174,447
4
L
Cu Chulainn
5,223
522
47
5
0
207,597
1
L
Fafnir
4,908
491
47
5
0
185,831
0
W
Cthulhu
6,877
688
72
7
0
194,836
2
W
Ra
5,922
592
60
6
0
210,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role